26 KiB
Chips
Chips are compact elements that represent an input, attribute, or action.
Contents
Using chips
Before you can use Material chips, you need to add a dependency to the Material Components for Android library. For more information, go to the Getting started page.
Chips allow users to enter information, make selections, filter content, or trigger actions. While buttons are expected to appear consistently and with familiar calls to action, chips should appear dynamically as a group of multiple interactive elements.
Usage
A Chip can be added in a layout like so:
<com.google.android.material.chip.Chip
android:id="@+id/chip"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/text"/>
Changes to a chip can be observed like so:
chip.setOnClickListener {
// Responds to chip click
}
chip.setOnCloseIconClickListener {
// Responds to chip's close icon click if one is present
}
chip.setOnCheckedChangeListener { chip, isChecked ->
// Responds to chip checked/unchecked
}
Making chips accessible
Chips support content labeling for accessibility and are readable by most screen readers, such as TalkBack. Text rendered in chipss is automatically provided to accessibility services. Additional content labels are usually unnecessary.
Touch target
The Widget.MaterialComponents.Chip.* styles use an
InsetDrawable
to extend the chip's touch target when necessary to meet Android's recommended
accessibility touch target size.
Developers can override a chip's minimum touch target size using
app:chipMinTouchTargetSize. Developers can set whether the chip should extend
its bounds to meet the minimum touch target using app:ensureMinTouchTargetSize
(true by default).
RTL-friendly chip layout
Call setLayoutDirection(int) with View.LAYOUT_DIRECTION_LOCALE to ensure
that the chip's ancestor TextView renders the text with proper paddings.
Without this, the initial rendering may look like the text has its padding set
according to LTR direction.
chip.layoutDirection = View.LAYOUT_DIRECTION_LOCALE
Grouping chips with ChipGroup
Chips are mostly commonly used in groups. We recommend using ChipGroup as it
is purpose-built to handle multi-chip layout and behavior patterns (as opposed
to a ViewGroup such as RecyclerView). A ChipGroup contains a set of
Chips and manages their layout and multiple-exclusion scope, similarly to a
RadioGroup.
Layout Mode
A ChipGroup rearranges chips across multiple rows by default.
<com.google.android.material.chip.ChipGroup
android:id="@+id/chipGroup"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<!-- Chips can be declared here, or added dynamically. -->
</com.google.android.material.chip.ChipGroup>
A ChipGroup can also constrain its chips to a single row using the
app:singleLine attribute. Using a single row may necessitate wrapping the
ChipGroup with a HorizontalScrollView.
<HorizontalScrollView
... >
<com.google.android.material.chip.ChipGroup
...
app:singleLine="true">
<!-- Chips can be declared here, or added dynamically. -->
</com.google.android.material.chip.ChipGroup>
</HorizontalScrollView>
Chip spacing
A ChipGroup can insert spacing between chips in a row or between rows of chips
using the app:chipSpacing attribute. Different horizontal and vertical spacing
can be set using the app:chipSpacingHorizontal and app:chipSpacingVertical
attributes.
Note: The app:chipMinTouchTargetSize will overrule vertical chip spacing
for lower amounts.
The following image shows a group of chips with
app:chipSpacingHorizontal="42dp".
Multiple exclusion scope
The app:singleSelection attribute can be set to true on a ChipGroup in order
to toggle single-select and multi-select behavior of child chips.
The app:selectionRequired attribute can be set to true on a ChipGroup to
prevent all child chips from being deselected (i.e. at least one option should
be chosen).
Handling checked chips
Changes to child chip checked/unchecked state can be observed like so:
val checkedChipId = chipGroup.checkedChipId // Returns View.NO_ID if singleSelection = false
val checkedChipIds = chipGroup.checkedChipIds // Returns a list of the selected chips' IDs, if any
chipGroup.setOnCheckedChangeListener { group, checkedId ->
// Responds to child chip checked/unchecked
}
Standalone ChipDrawable
A standalone ChipDrawable can be used in contexts that require a Drawable.
The most obvious use case is in text fields that "chipify" contacts, commonly
found in communications apps.
To use a ChipDrawable, first create a chip resource in res/xml. Note that
you must use the <chip tag in your resource file.
In res/xml/standalone_chip.xml:
<chip
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
app:chipIcon="@drawable/ic_chip"
android:text="@string/text"/>
Entry Chip is the default Material style for standalone ChipDrawables, but you
can apply any of the other styles using the style attribute. All the
attributes on Chip can be applied to a ChipDrawable resource.
A ChipDrawable can then be inflated from this resource like so:
val chipDrawable = ChipDrawable.createFromResource(context, R.xml.chip)
For example, consider an editable e-mail address field that converts addresses
to chips as they are typed and validated. We can combine ChipDrawable with
spans to add a chip to an EditText:
chip.setBounds(0, 0, chip.intrinsicWidth, chip.intrinsicHeight)
val span = ImageSpan(chip)
val text = editText.text!!
text.setSpan(span, 0, text.length, Spanned.SPAN_EXCLUSIVE_EXCLUSIVE)
Types
There are four types of chips: 1. input (entry), 2. choice, 3. filter, 4. action
API and source code:
ChipChipGroupChipDrawable
Input chip
Input chips (refered to as entry chips in Android) represent a complex piece of information in compact form, such as an entity (person, place, or thing) or text. They enable user input and verify that input by converting text into chips.
Input chip example
The following example shows three input chips.
In the layout:
<com.google.android.material.chip.ChipGroup
...>
<com.google.android.material.chip.Chip
android:id="@+id/chip_1"
style="@style/Widget.MaterialComponents.Chip.Entry"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/text_input_1"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Entry"
android:text="@string/text_input_2"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Entry"
android:text="@string/text_input_3"/>
</com.google.android.material.chip.ChipGroup>
Choice chip
Choice chips allow selection of a single chip from a set of options.
Choice chips clearly delineate and display options in a compact area. They are a good alternative to toggle buttons, radio buttons, and single select menus.
Choice chip example
The following example shows four choice chips.
In the layout:
<com.google.android.material.chip.ChipGroup
...>
<com.google.android.material.chip.Chip
android:id="@+id/chip_1"
style="@style/Widget.MaterialComponents.Chip.Choice"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:checked="true"
android:text="@string/text_choice_1"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_choice_2"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_choice_3"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_choice_4"/>
</com.google.android.material.chip.ChipGroup>
Filter chip
Filter chips use tags or descriptive words to filter content.
Filter chips clearly delineate and display options in a compact area. They are a good alternative to toggle buttons or checkboxes.
Filter chip example
The following example shows six filter chips.
In the layout:
<com.google.android.material.chip.ChipGroup
...>
<com.google.android.material.chip.Chip
android:id="@+id/chip_1"
style="@style/Widget.MaterialComponents.Chip.Choice"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:checked="true"
android:text="@string/text_filter_1"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_filter_2"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:checked="true"
android:text="@string/text_filter_3"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_filter_4"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_filter_5"/>
<com.google.android.material.chip.Chip
...
style="@style/Widget.MaterialComponents.Chip.Choice"
android:text="@string/text_filter_6"/>
</com.google.android.material.chip.ChipGroup>
Action chip
Action chips offer actions related to primary content. They should appear dynamically and contextually in a UI.
An alternative to action chips are buttons, which should appear persistently and consistently.
Action chip example
The following example shows four action chips.
In the layout:
<com.google.android.material.chip.ChipGroup
...>
<com.google.android.material.chip.Chip
android:id="@+id/chip_1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:chipIconTint="@color/icon_tint"
app:chipIcon="@drawable/favorite"
android:text="@string/text_action_1"/>
<com.google.android.material.chip.Chip
...
app:chipIconTint="@color/icon_tint"
app:chipIcon="@drawable/delete"
android:text="@string/text_action_2"/>
<com.google.android.material.chip.Chip
...
app:chipIconTint="@color/icon_tint"
app:chipIcon="@drawable/alarm"
android:text="@string/text_action_3"/>
<com.google.android.material.chip.Chip
...
app:chipIconTint="@color/icon_tint"
app:chipIcon="@drawable/location"
android:text="@string/text_action_4"/>
</com.google.android.material.chip.ChipGroup>
Anatomy and key properties
The following is an anatomy diagram of a chip:
- Container
- Thumbnail (optional)
- Text
- Remove icon (optional)
Container attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Color | app:chipBackgroundColor |
setChipBackgroundColorsetChipBackgroundColorResourcegetChipBackgroundColor |
?attr/colorOnSurface at 10% |
| Ripple color | app:rippleColor |
setRippleColorsetRippleColorResourcegetRippleColor |
?attr/colorOnSurface at 12% |
| Stroke width | app:chipStrokeWidth |
setStrokeWidthsetChipStrokeWidthResourcegetChipStrokeWidth |
0dp |
| Stroke color | app:chipStrokeColor |
setStrokeColorsetChipStrokeColorResourcegetChipStrokeColor |
?attr/colorOnSurface |
| Min height | app:chipMinHeight |
setChipMinHeightsetChipMinHeightResourcegetChipMinHeight |
32dp |
| Padding | app:chipStartPaddingapp:chipEndPadding |
setChip*PaddingsetChip*PaddingResourcegetChip*Padding |
4dp (start)6dp (end) |
| Shape | app:shapeAppearanceshapeAppearanceOverlay |
setShapeAppearanceModelgetShapeAppearanceModel |
?attr/shapeAppearanceSmallComponent with 50% cornerSize |
| Min touch target | app:chipMinTouchTargetSizeapp:ensureMinTouchTargetSize |
ensureAccessibleTouchTargetsetEnsureAccessibleTouchTargetshouldEnsureAccessibleTouchTarget |
48dptrue |
| Checkable | android:checkable |
setCheckablesetCheckableResourceisCheckable |
true (entry, filter, choice) |
Thumbnail attributes
Chip icon
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | app:chipIcon |
setChipIconVisibleisChipIconVisible |
null |
| Visibility | app:chipIconVisible |
setChipIconsetChipIconResourcegetChipIcon |
true (action and entry) |
| Color | app:chipIconTint |
setChipIconTintsetChipIconTintResourcegetChipIconTint |
null |
| Size | app:chipIconSize |
setChipIconSizesetChipIconSizeResourcegetChipIconSize |
24dp |
| Padding | app:iconStartPaddingapp:iconEndPadding |
setIcon*PaddingsetIcon*PaddingResourcegetIcon*Padding |
0dp |
Checked icon
If visible, the checked icon overlays the chip icon.
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | app:checkedIcon |
setCheckedIconVisibleisCheckedIconVisible |
@drawable/ic_mtrl_chip_checked_circle |
| Visibility | app:checkedIconVisible |
setCheckedIconsetCheckedIconResourcegetCheckedIcon |
true (entry, filter, choice) |
| Color | app:checkedIconTint |
setCheckedIconTintsetCheckedIconTintResourcegetCheckedIconTint |
null |
Text attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Text label | android:text |
setChipTextsetChipTextResourcegetChipText |
null |
| Color | android:textColor |
setTextColorgetTextColors |
?attr/colorOnSurface at 87% |
| Typography | android:textAppearance |
setTextAppearancesetTextAppearanceResourcegetTextAppearance |
?attr/textAppearanceBody2 |
| Padding | app:textStartPaddingapp:textEndPadding |
setText*PaddingsetText*PaddingResourcegetText*Padding |
8dp (start)6dp (end) |
Remove (close) icon attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | app:closeIcon |
setCloseIconsetCloseIconResourcegetCloseIcon |
@drawable/ic_mtrl_chip_close_circle |
| Visibility | app:closeIconVisible |
setCloseIconVisibleisCloseIconVisible |
true for entry |
| Color | app:closeIconTint |
setCloseIconTintsetCloseIconTintResourcegetCloseIconTint |
?attr/colorOnSurface at 87% |
| Size | app:closeIconSize |
setCloseIconSizesetCloseIconSizeResourcegetCloseIconSize |
18dp |
| Padding | app:closeIconStartPaddingapp:closeIconEndPadding |
setCloseIcon*PaddingsetCloseIcon*PaddingResourcegetCloseIcon*Padding |
2dp |
| Content description | N/A | setCloseIconContentDescriptiongetCloseIconContentDescription |
@string/mtrl_chip_close_icon_content_description |
ChipGroup attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Layout | app:singleLine |
setSingleLineisSingleLine |
false |
| Selection | app:singleSelectionapp:selectionRequired |
setSingleSelection*isSingleSelection* |
falsefalse |
| Spacing | app:chipSpacingapp:chipSpacingHorizontalchipSpacingVertical |
setSpacing*setChipSpacing*ResourcegetSpacing* |
8dp |
Styles
| Style | |
|---|---|
| Default style (action chip) | Widget.MaterialComponents.Chip.Action |
| Input (entry) chip | Widget.MaterialComponents.Chip.Entry |
| Choice chip | Widget.MaterialComponents.Chip.Choice |
| Filter chip | Widget.MaterialComponents.Chip.Filter |
ChipGroup style |
Widget.MaterialComponents.ChipGroup |
Theme attributes
| Theme attribute | Default style | |
|---|---|---|
Chip |
?attr/chipStyle |
Widget.MaterialComponents.Chip.Action |
ChipGroup |
?attr/chipGroupStyle |
Widget.MaterialComponents.ChipGroup |
ChipDrawable |
?attr/chipStandaloneStyle |
Widget.MaterialComponents.Chip.Entry |
See the full list of styles and attributes.
Theming chips
Chips support Material Theming and can be customized in terms of color, typography and shape.
Chip theming example
API and source code:
ChipChipGroupChipDrawable
The following example shows chips with Material Theming.
Implementing chip theming
Using theme attributes and styles in res/values/styles.xml (themes all chips
and affects other components):
<style name="Theme.App" parent="Theme.MaterialComponents.*">
...
<item name="colorOnSurface">@color/shrine_pink_100</item>
<item name="textAppearanceBody2">@style/TextAppearance.App.Body2</item>
<item name="shapeAppearanceSmallComponent">@style/ShapeAppearance.App.SmallComponent</item>
<item name="chipStyle">@style/Widget.App.Chip</item>
</style>
<style name="Widget.App.Chip" parent="Widget.MaterialComponents.Chip.Entry">
<item name="chipIconTint">@color/shrine_pink_900</item>
<item name="chipBackgroundColor">@color/white</item>
<item name="chipStrokeWidth">2dp</item>
<item name="chipStrokeColor">@color/stroke_tint</item>
<item name="checkedIconVisible">false</item>
<item name="shapeAppearanceOverlay">@null</item>
</style>
<style name="TextAppearance.App.Body2" parent="TextAppearance.MaterialComponents.Body2">
<item name="fontFamily">@font/rubik_regular</item>
<item name="android:fontFamily">@font/rubik_regular</item>
</style>
<style name="ShapeAppearance.App.SmallComponent" parent="ShapeAppearance.MaterialComponents.SmallComponent">
<item name="cornerFamily">cut</item>
<item name="cornerSize">4dp</item>
</style>
in color/stroke_tint.xml:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:color="?attr/colorOnSurface" android:state_checked="true"/>
<item android:color="@color/shrine_pink_100"/>
</selector>
or using a default style theme attribute, styles and a theme overlay (themes all chips but does not affect other components):
<style name="Theme.App" parent="Theme.MaterialComponents.*">
...
<item name="chipStyle">@style/Widget.App.Chip</item>
</style>
<style name="Widget.App.Chip" parent="Widget.MaterialComponents.Chip.Entry">
<item name="materialThemeOverlay">@style/ThemeOverlay.App.Chip</item>
<item name="android:textAppearance">@style/TextAppearance.App.Body2</item>
<item name="shapeAppearance">@style/ShapeAppearance.App.SmallComponent</item>
...
</style>
<style name="ThemeOverlay.App.Chip" parent="">
<item name="colorOnSurface">@color/shrine_pink_900</item>
</style>
or using the style in the layout (affects only this specific chips):
<com.google.android.material.chip.Chip
...
style="@style/Widget.App.Chip." />










