831 Commits

Author SHA1 Message Date
gaaclarke
2b28dc130d Adds lint for checking argument commments (flutter/engine#47305)
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-25 17:21:09 +00:00
Tong Mu
87171e7339 Reland 2: Multiview Pipeline (flutter/engine#47239)
The last attempt https://github.com/flutter/engine/pull/47234 was reverted because there was another test merged in the meantime that violates the rule added in this PR.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-23 23:46:25 +00:00
Zachary Anderson
d549483298 Revert "Reland: Multiview pipeline " (flutter/engine#47237)
Reverts flutter/engine#47234

Failures like
https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20Production%20Engine%20Drone/186568/overview
making the tree red.
2023-10-23 15:17:36 -07:00
Tong Mu
9ed503a734 Reland: Multiview pipeline (flutter/engine#47234)
This PR relands https://github.com/flutter/engine/pull/44473.

The previous PR was immediately reverted after merging because we found that the PR could cause illegal renders to be skipped on debug builds but crash the app on release builds. This PR makes the `Animator::Render` skip illegal renders as well. This should not be the final shape of this feature, and thus a TODO is added.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-23 21:35:04 +00:00
Jonah Williams
063c7f54f4 [Impeller] Disable raster stats service protocol. (flutter/engine#47206)
As far as I can tell, this functionality has _always_ been falling back to software rendering with Skia when Impeller was enabled. This is at best extremely misleading. Since I started putting Impeller specific objects in the display list it introduced crashes, and must be disabled.

Fixes https://github.com/flutter/flutter/issues/136847
2023-10-23 18:45:18 +00:00
auto-submit[bot]
47c3403c39 Reverts "Multiview pipeline" (flutter/engine#47174)
Reverts flutter/engine#44473
Initiated by: dkwingsmt
This change reverts the following previous change:
Original Description:
This PR makes `Animator` able to handle multiple views, and updates unit tests accordingly.

Before:
<img width="543" alt="image" src="https://github.com/flutter/engine/assets/1596656/f7d0e0e4-cc85-4a6e-b516-1896ac3c1b35">

After:
<img width="614" alt="image" src="https://github.com/flutter/engine/assets/1596656/68106301-66ef-4cd1-aeaf-d9c6127ccec2">

Now `Animator::Render` must be called during `Animator::BeginFrame`, which is split into `BeginFrame` and `EndFrame`. This requirement is made possible by https://github.com/flutter/engine/pull/45555. The reason to split is to allow `ShellTest::PumpOneFrame` to insert a render from C++ code.

`ShellTest::PumpOneFrame` is also refactored to allow pumping a frame without any views.

A few unit tests are tweaked to resolve racing condition.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-20 20:57:08 +00:00
Tong Mu
1cfde62821 Multiview pipeline (flutter/engine#44473)
This PR makes `Animator` able to handle multiple views, and updates unit tests accordingly.

Before:
<img width="543" alt="image" src="https://github.com/flutter/engine/assets/1596656/f7d0e0e4-cc85-4a6e-b516-1896ac3c1b35">

After:
<img width="614" alt="image" src="https://github.com/flutter/engine/assets/1596656/68106301-66ef-4cd1-aeaf-d9c6127ccec2">

Now `Animator::Render` must be called during `Animator::BeginFrame`, which is split into `BeginFrame` and `EndFrame`. This requirement is made possible by https://github.com/flutter/engine/pull/45555. The reason to split is to allow `ShellTest::PumpOneFrame` to insert a render from C++ code.

`ShellTest::PumpOneFrame` is also refactored to allow pumping a frame without any views.

A few unit tests are tweaked to resolve racing condition.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-20 20:38:23 +00:00
Brandon DeRosier
30fe68f402 [Impeller] Don't cull readbacks outside the damage rect. (flutter/engine#46705)
Resolves https://github.com/flutter/flutter/issues/136058.

The damage rect properly expands to include the backdrop filter readback area to a certain extent, but it suddenly gets excluded once it no longer partially overlaps with the damage rect. This caused the illusion of EntityPass improperly culling the backdrop entity, leading me into a bit of a wild goose chase.

Before:

https://github.com/flutter/engine/assets/919017/94b8c077-0945-4a2c-96e0-27230d980c38

After:

https://github.com/flutter/engine/assets/919017/f1c78365-6e9b-46cb-9e69-33472d488831
2023-10-10 20:55:05 +00:00
Kevin Lubick
5d70f10ebb Add Base64::EncodedSize to tidy up allocations (flutter/engine#46624)
As a follow-up to #46543, this adds a dedicated function to compute the
size of the buffer needed to encode data using Base64 instead of calling
the encode function with nullptr.

## Pre-launch Checklist

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above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
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- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

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2023-10-06 16:50:20 -04:00
Kevin Lubick
ec62430ff1 Replace use of Skia's Base64 Encoding/Decoding logic with a copy of the equivalent code (flutter/engine#46543)
Skia would like to remove SkBase64.h from its public API. This ports the
same functionality into Flutter's codebase with tests.

The implementation was copied from
[Skia](387853af19/src/utils/SkBase64.cpp)
then modified to match Flutter's style and have readable tests.

In a follow-up PR, I would like to add a function to pre-flight the
calculation needed to figure out how many
bytes are needed to be allocated, to avoid the clunky double API
call (see the TODOs).

I chose to put the code in `//shell/common` at the suggestion of Flutter
devs, but it needs to be in its own source_set because it is used in a
few other places (for now) and we want to avoid dependency cycles.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
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Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
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<!-- Links -->
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2023-10-05 10:21:39 -04:00
Tong Mu
c7f206212a Multi-view Rasterizer (flutter/engine#45512)
This PR refactors `Rasterizer` so that it's more suitable for multi-view.

Design doc: [flutter.dev/go/multi-view-pipeline-and-rasterizer](http://flutter.dev/go/multi-view-pipeline-and-rasterizer)

With this change, `Rasterizer::DrawToSurfaces` has a structure that can handle drawing to multiple views, although the lack of some functionality still blocks it, mostly related to `ExternalViewEmbedder` and `RasterCache`. 

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-29 21:43:55 +00:00
gaaclarke
ffb68709ee Remove opacity layer dcheck. (flutter/engine#46160)
In https://github.com/flutter/flutter/issues/132849 it was found that rendering happens fine when this dcheck is removed.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-28 21:16:50 +00:00
Jason Simmons
75dcef5f45 Do not call DrawTextBlob for performance overlay text when using Impeller (flutter/engine#46307) 2023-09-27 14:44:51 +00:00
Jonah Williams
7cd7603dfa [Impeller] Reland: construct text frames on UI thread. (flutter/engine#46115)
Due to https://github.com/flutter/flutter/issues/127500 , we can get in a state where enable-impeller is true but we're using Skia. We need to either fall back completely to Skia, make this configuration fatal, or remote the check

----------------

Conversion of SkTextBlobs to impeller::TextFrame objects is one of the most expensive operations in display list dispatching. While the rest of the engine and framework makes a reasonable attempt to cache the SkTextBlobs generated during paragraph construction, the design of the dl dispatcher means that these the Impeller backend will always reconstruct all text frames on each frame - even if the display list/picture that contained those text frames was unchanged.

Removing this overhead is one of the goals of https://github.com/flutter/engine/pull/45386 , however this patch is also fairly risky and will be difficult to land. As a more incremental solution, we can instead construct the impeller::TextFrame objects when performing paragraph painting and record them in the display list. This both moves the text frame construction to the UI thread and allows the framework/engine to cache unchanged text frames.

This also does not conflict with the dl_aiks_canvas patch directly, and is fine to land before or after it does. (though I'd argue we should land this first).

To compare the current performance levels, I ran the complex_layout_scroll perf test, since this is fairly text filled. On a Pixel 6 pro. Across several runs this is a fairly consistent ~1ms raster time improvement.

Fixes https://github.com/flutter/flutter/issues/133204
2023-09-22 17:46:32 +00:00
Jonah Williams
9b906fb887 [Impeller] Remove removal of save layer from clip. (flutter/engine#46113)
Fixes https://github.com/flutter/flutter/issues/134705

The save layer is observable so it isn't safe to optimize out.
2023-09-20 22:55:51 +00:00
Matan Lurey
2681bee9ca Clang tidy-ify DlColor and friends. (flutter/engine#46122)
Closes https://github.com/flutter/flutter/issues/135057.

This is a fair bit more involved than previous changes, just due to the sheer number of implicit conversions.

Highlights:

- Made `public uint32_t argb` `private uint32_t argb_`, and added `argb()` instead.
- Added `ToSk(DlColor)` instead of using implicit conversions.

There were a bunch of places where I had to make a judgement call (particularly in tests) to keep the code a bit "messy", i.e. `DlColor(SK_RED)`, just to make the diff as small as possible and to prevent silly copy and paste bugs. I'd be open to filing a follow-up issue to reduce unnecessary wrapping.
2023-09-20 22:08:07 +00:00
Matan Lurey
6178baa159 Make dl_color_(filter|source) tidy. (flutter/engine#46111)
Closes https://github.com/flutter/flutter/issues/135060.
Closes https://github.com/flutter/flutter/issues/135061.

Bundled these two together as they are similar. Pretty boring `instance`
-> `kInstance`, and `explicit`/`std::move`.
2023-09-20 13:24:59 -07:00
Jonah Williams
83f48da122 Revert "[Impeller] construct text frames on UI thread." (flutter/engine#45910)
Reverts flutter/engine#45418

Some google3 tests are hitting the CHECK I added in the DlSkCanvasDispatcher::drawTextFrame, which indicates that the SkParagraph code likely thinks impeller is enabled, whereas other code might be running with Skia.

Perhaps this could happen if its software rendering? It should be a fatal error on startup so we can track this down.
2023-09-16 01:22:13 +00:00
Zachary Anderson
f66e033369 Revert "Lazily allocate RasterCacheItems only when caching is enabled" (flutter/engine#45734)
Reverts flutter/engine#45211

b/298583505
2023-09-12 23:46:38 +00:00
Kevin Lubick
75a05f03e7 Use safer GrDirectContext APIs (flutter/engine#45644)
In http://review.skia.org/750403 and http://review.skia.org/751523, Skia
modified some `GrDirectContext` APIs to make them less error-prone in
response to https://crbug.com/1475906. This updates Flutter to call
those modified APIs.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
2023-09-11 11:28:25 -04:00
Jonah Williams
62031173dd [Impeller] construct text frames on UI thread. (flutter/engine#45418)
Conversion of SkTextBlobs to impeller::TextFrame objects is one of the most expensive operations in display list dispatching. While the rest of the engine and framework makes a reasonable attempt to cache the SkTextBlobs generated during paragraph construction, the design of the dl dispatcher means that these the Impeller backend will always reconstruct all text frames on each frame - even if the display list/picture that contained those text frames was unchanged.

Removing this overhead is one of the goals of https://github.com/flutter/engine/pull/45386 , however this patch is also fairly risky and will be difficult to land. As a more incremental solution, we can instead construct the impeller::TextFrame objects when performing paragraph painting and record them in the display list. This both moves the text frame construction to the UI thread and allows the framework/engine to cache unchanged text frames.

This also does not conflict with the dl_aiks_canvas patch directly, and is fine to land before or after it does. (though I'd argue we should land this first).

To compare the current performance levels, I ran the complex_layout_scroll perf test, since this is fairly text filled. On a Pixel 6 pro.   Across several runs this is a fairly consistent ~1ms raster time improvement.

### Skia
```
  "average_frame_build_time_millis": 1.497333333333333,
  "90th_percentile_frame_build_time_millis": 2.038,
  "99th_percentile_frame_build_time_millis": 17.686,
  "worst_frame_build_time_millis": 23.095,
  "missed_frame_build_budget_count": 3,
  "average_frame_rasterizer_time_millis": 5.5078589743589745,
  "stddev_frame_rasterizer_time_millis": 2.226343414420338,
  "90th_percentile_frame_rasterizer_time_millis": 7.481,
  "99th_percentile_frame_rasterizer_time_millis": 19.11,
  "worst_frame_rasterizer_time_millis": 79.799,
  "missed_frame_rasterizer_budget_count": 7,
  "frame_count": 234,
  "frame_rasterizer_count": 234,
  "new_gen_gc_count": 10,
  "old_gen_gc_count": 2,
 ```
 
 ### Impeller (ToT)
 
 ```
   "average_frame_build_time_millis": 1.431575000000001,
  "90th_percentile_frame_build_time_millis": 2.196,
  "99th_percentile_frame_build_time_millis": 14.486,
  "worst_frame_build_time_millis": 23.728,
  "missed_frame_build_budget_count": 2,
  "average_frame_rasterizer_time_millis": 6.536087499999999,
  "stddev_frame_rasterizer_time_millis": 1.9902712500000004,
  "90th_percentile_frame_rasterizer_time_millis": 9.705,
  "99th_percentile_frame_rasterizer_time_millis": 14.727,
  "worst_frame_rasterizer_time_millis": 17.838,
  "missed_frame_rasterizer_budget_count": 1,
  "frame_count": 240,
  "frame_rasterizer_count": 240,
  "new_gen_gc_count": 10,
  "old_gen_gc_count": 2,
  ```
  
  ### Impeller (Patched)
  
  ```
    "average_frame_build_time_millis": 1.4500167364016743,
  "90th_percentile_frame_build_time_millis": 2.478,
  "99th_percentile_frame_build_time_millis": 14.883,
  "worst_frame_build_time_millis": 18.782,
  "missed_frame_build_budget_count": 1,
  "average_frame_rasterizer_time_millis": 5.023033333333336,
  "stddev_frame_rasterizer_time_millis": 1.6445388888888894,
  "90th_percentile_frame_rasterizer_time_millis": 7.814,
  "99th_percentile_frame_rasterizer_time_millis": 13.497,
  "worst_frame_rasterizer_time_millis": 15.008,
  "missed_frame_rasterizer_budget_count": 0,
  "frame_count": 239,
  "frame_rasterizer_count": 240,
  "new_gen_gc_count": 8,
  "old_gen_gc_count": 0,
  ```
2023-09-06 00:50:48 +00:00
Tong Mu
a443c671d0 Remove deprecated MOCK_METHODx calls (flutter/engine#45307)
The issue that blocks these mocking methods have been resolved.

However, there is [one more mention of this issue in `run_tests.py`](1410d8beaa/testing/run_tests.py (L400)) and I have no idea why it was marked so. It was originally added [here](https://github.com/flutter/engine/pull/19033/files#diff-521d7c59c3f721b259f094c760c2613e16e889b0f24702280924466109e3b0b0R137).

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-02 01:42:21 +00:00
Jonah Williams
bad97b052b [Impeller] use correct blend mode for performance overlay (flutter/engine#45365)
Man this is a sharp 🔪 

I literally pointed this out in the review and failed to notice the wrong parameter had the blend mode.
2023-09-01 03:47:52 +00:00
Jim Graham
8cbaba6a03 Lazily allocate RasterCacheItems only when caching is enabled (flutter/engine#45211)
Fixes https://github.com/flutter/flutter/issues/133377

The default allocation of RasterCacheItems in the layer tree was showing up in profiles of apps running on Impeller which don't actually use the raster cache.

In order to eliminate the overhead of those allocations, RasterCacheItems are now lazily allocated only when the layers encounter an actual raster_cache during the Preroll phase.
2023-08-31 20:32:06 +00:00
Zachary Anderson
aad0b0f680 Revert dl split (flutter/engine#45326)
Reverting for https://github.com/flutter/flutter/issues/133525
fixes: https://github.com/flutter/engine/pull/45326
2023-08-31 17:46:12 +00:00
Dan Field
ffa16ec08f [Impeller] Reland DlAiksCanvas (flutter/engine#45232)
Relands https://github.com/flutter/engine/pull/45131

Fixes https://github.com/flutter/flutter/issues/132416

Differences from last time:

- Some minor merge conflict fixes
- Use the RTree to get the bounds instead of recalculating the bounds
- Make the iOS platform view controller implementation use the impeller-aware slices instead of the display list ones. This has been fixed for Android and the desktop embedding, but I missed iOS. The unit tests weren't actually running before I branched for my PR, @zanderso fixed them up separately and this resulted in catching the failures on post submit last time.
2023-08-31 00:29:23 +00:00
Matan Lurey
8a55ee5d07 Add a DlStopwatchVisualizer and conditionally use it for Impeller (flutter/engine#45259)
Closes https://github.com/flutter/flutter/issues/126009.

One major change, as-per @jonahwilliams's feedback, is that I created a helper class called `DlVertexPainter`, which provides a `DrawRect`-like API, but just builds a buffer of vertices, resulting into just a single:

```cc
// Actually draw.
canvas->DrawVertices(painter.IntoVertices(), DlBlendMode::kSrc, paint);
```

Also, added test for it, since there is no way to screenshot test to Impeller overlay yet.

# Impeller

![Screenshot 2023-08-30 at 2 08 51 PM](https://github.com/flutter/engine/assets/168174/13bb83a7-9a02-40ae-b9e4-d71a2e47b594)
2023-08-30 23:15:16 +00:00
Matan Lurey
b3bb59e4b5 Refactor Stopwatch into StopwatchVisualizer and SkStopwatchVisualizer (flutter/engine#45200)
Partial work towards https://github.com/flutter/flutter/issues/126009.

Still working as before:
<img width="1210" alt="Screenshot 2023-08-28 at 6 32 45 PM"
src="https://github.com/flutter/engine/assets/168174/38728015-d0d4-4933-bd31-d2326c76aeee">

(There are some `PerformanceOverlayLayerDefault.*` tests that don't run
locally, so I guess I'll let CI run those)
2023-08-29 16:04:22 -07:00
Matan Lurey
5ce3aadec1 Rename instrumentation to stopwatch (flutter/engine#45196)
... since that's what the code is/does.

Partial work towards https://github.com/flutter/flutter/issues/126009.
2023-08-28 17:11:49 -07:00
Jonah Williams
a04635d9e6 Revert "[Impeller] DlAiksCanvas as a DlCanvas wrapper for impeller::Canvas" (flutter/engine#45149)
Reverts flutter/engine#45131

This is failing the Impeller variants of the unobstructed platform views tests:

https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20Production%20Engine%20Drone/132249/overview

```
Failing tests:
	-[UnobstructedPlatformViewTests testPlatformViewsMaxOverlays]
	-[UnobstructedPlatformViewTests testOneOverlay]
	-[UnobstructedPlatformViewTests testOneOverlayPartialIntersection]
	-[UnobstructedPlatformViewTests testTwoIntersectingOverlays]
	-[UnobstructedPlatformViewTests testOneOverlayAndTwoIntersectingOverlays]

** TEST FAILED **
```

We've retried it a few times so I suspect this isn't a flake.
2023-08-26 19:31:39 +00:00
Dan Field
e9b2008748 [Impeller] DlAiksCanvas as a DlCanvas wrapper for impeller::Canvas (flutter/engine#45131)
This is a reland of https://github.com/flutter/engine/pull/44248

Fixes https://github.com/flutter/flutter/issues/132416

Changes from last time:

- The `drawPoints` benchmark was failing to render anything meaningful because of an error in `AiksLayer` that resulted in an infinitely sized bounding rectangle poisoning the bounds with `NaN` (this happens, for example, with a `drawPaint` call, which that benchmark happens to use). Added a test covering this and filed https://github.com/flutter/flutter/issues/132770 to explore ways to avoid this in the future.
- There was a bug in `DlAiksCanvas::SaveLayer` where a `nullptr` `paint` but non-`nullptr` `backdrop` was failing to actually save the layer. This resulted in incorrect rendering.
- There was a bug in `impeller::Canvas::DrawPicture` that resulted in incorrect stencil depth counting. That was fixed separately by @bdero, but was the cause of incorrect rendering in some Wonderous screens.
- I've added a simple implementation for `AiksLayer::IsReplacing`. It does not currently compare as deeply as the `DisplayListLayer` version potentially does, but it is good enough to avoid the regression noted in https://github.com/flutter/flutter/issues/132071. That regression was on a benchmark that greatly benefits from partial repaint. With the new implementation, it still gains partial repaint where it previously did not. There is more work that can be done here, filed https://github.com/flutter/flutter/issues/133361 to track that work.

I merged but did not fully integrate the `DisplayListBuilder`/`CanvasToReceiver` work that @flar has done. I have a local experiment with that, but would prefer to see this land and run through the device lab so we get some better comparison numbers for which one performs better.
2023-08-26 05:37:28 +00:00
Yatendra Kumar
d2bfe45c44 Fix: Complete Documentation for RasterStatus::kSkipAndRetry (flutter/engine#44880)
## Description

This PR completes the documentation for `RasterStatus::kSkipAndRetry` in the `compositor_context.h` file. The previous comment ended abruptly, leaving ambiguity regarding the behavior when the thread merger is disabled.

### Changes:
- Added clarification on the behavior when the thread merger is disabled.
- Explained the potential performance implications when threads are not merged.

## Related Issues

https://github.com/flutter/flutter/issues/131814

## Tests

No tests were added as this PR only involves documentation changes.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-08-25 20:01:05 +00:00
Jim Graham
5a9d0ee712 Reland "Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes #44718" (flutter/engine#45085)
Fixes: https://github.com/flutter/flutter/issues/133200
2023-08-25 00:22:14 +00:00
Jim Graham
5fa5cb698e Revert "Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes" (flutter/engine#44968)
Reverts flutter/engine#44718

A rendering issue was discovered in internal testing (b/296975714)
2023-08-22 19:14:48 +00:00
Jim Graham
5774ccf84f Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes (flutter/engine#44718)
DisplayListBuilder grew over time from a class that implemented a developer-unfriendly stateful API into one that implemented both the developer-friendly DlCanvas API as well as its original stateful API. Over time, the stateful API was buried under a "testing only" facade.

In the meantime, the optimization features that it applies to the DlCanvas calls before it records the operations in a DlOp store are useful without the recording process and so I've been wanting to break those into 2 parts for a while with the goal of removing all stateful APIs from DisplayListBuilder (see https://github.com/flutter/flutter/issues/108303).

This PR takes a major step along that direction by splitting DisplayListBuilder into essentially a convenience class that marries 2 new classes together to achieve its old functionality:
- `DlCanvasToReceiver` - a class that implements DlCanvas, optimizes common situations, and then sends commands to any object that implements `DlOpReceiver`
- `DlOpRecorder` - an implementation of DlOpReceiver that records the operations in a buffer from which to create a `DisplayList` object
- `DisplayListBuilder` now inherits from DlCanvasToReceiver to get the optimizations and provides it with an instance of `DlOpRecorder` as the receiver that it will send its results to
- Similarly, a `DlCanvasToReceiver` instance could be directed to an `impeller:DlDispatcher` to achieve a more straight-through path from the DlCanvas interface to impeller Pictures.
2023-08-21 07:17:19 +00:00
Jason Simmons
8c77e605e6 Flush pending graphics commands when the unref queue is drained on the IO thread (flutter/engine#44831)
See https://github.com/flutter/flutter/issues/131524
2023-08-18 18:31:04 +00:00
Jason Simmons
2ae4942db0 Use the Clang unreachable code warning flag in the engine tree (flutter/engine#44458) 2023-08-08 17:40:03 +00:00
Jason Simmons
0413e2710d Revert "[Impeller] DlCanvas implementation wrapping Aiks canvas" (flutter/engine#44466)
This reverts commit 1785eb5cb8cba53da249614158065d1d53f8f863.

See https://github.com/flutter/flutter/issues/132071
2023-08-07 23:59:47 +00:00
Dan Field
1785eb5cb8 [Impeller] DlCanvas implementation wrapping Aiks canvas (flutter/engine#44248)
Fixes https://github.com/flutter/flutter/issues/130141

The primary goal of this patch is to move dispatching of `dart:ui` `Canvas` commands to the UI thread.

Before this patch, the architecture is something like:

## UI Thread
- `dart:ui` talks to `DisplayListBuilder`, a `DlCanvas` implementation.
- `DisplayListBuilder` does some clip/bounds tracking and creates a `DisplayList` object that is held by `dart:ui`'s `Picture` objects.
- `DisplayList`s are added to `DisplayListLayer`s in `flow`. 

## Raster Thread
- `flow` flattens the various operations into a single `DisplayList` via another `DisplayListBuilder`.
- A `DlOpReceiver`implementation converts that `DisplayList` into an `Aiks` `Canvas`/`Picture`.

After this patch, the architecture instead looks like:

## UI Thread

- No change for Skia.
- If Impeller, use a new `DlCanvasImplementation` that talks to `Aiks`'s `Canvas`.
- If Impeller, `dart:ui` Picture's now hold an `Aiks` `Picture`, which get shared into `AiksLayer`s in `flow`.

## Raster thread

- No change for Skia, but some light refactoring for places that assumed a `DisplayListBuilder` where they really just needed a `DlCanvas`.
- The `Aiks` `Picture`s are combined using new API on `DlCanvas` and still backed by `Aiks`.

These changes show significant improvement on raster times on Android and only very small regressions on UI times in local testing, see https://gist.github.com/dnfield/26528090194c9f5abdbac13cdcbf4f79 for old gallery transition perf numbers.

Many of the other changes in this patch are related to the following:

- Making `DlRTree` usable for Impeller.
  - It would be nice to have a version of DlRTree that speaks `impeller::Rect`.
- Creating the requisite classes to support `EmbeddedViews` so that Desktop works.

This patch does not remove the `impeller::DlDispatcher`, which now would only be used in tests.
2023-08-04 17:35:14 +00:00
Derek Xu
dedec555f2 Handle deprecation of Dart_TimelineEvent Embedder API (flutter/engine#42497)
This PR changes usages of `Dart_TimelineEvent` to
`Dart_RecordTimelineEvent` as `Dart_TimelineEvent` was deprecated in
https://dart-review.googlesource.com/c/sdk/+/308721.
2023-08-02 16:09:31 -04:00
David Worsham
716b6a2cd4 [fuchsia] Only use upstream vulkan headers (flutter/engine#44157)
Stop using the special fuchsia headers, as they are contributing to
undefined behavior when building with LTO.
They are also no longer needed. All relevant fuchsia extensions were
upstreamed some time ago.

In the process, engage in some cleanup which means the "vulkan_config"
is also no longer needed. Rely on GN "public_deps" to provide the vulkan
include paths to various source sets.

See b/291462180 for more details on why this fix was neccesary.
2023-08-01 13:17:14 +10:00
Ian Hickson
1f46e61e01 Hide some log lines from release builds (flutter/engine#44073)
These lines are appearing in framework tests but do not appear to have significant diagnostic value.
2023-07-27 20:27:35 +00:00
Jim Graham
6f48af53e9 Reland "Add non-rendering operation culling to DisplayListBuilder" (#41463) (flutter/engine#43831)
Fixes: https://github.com/flutter/flutter/issues/129862

This reverts commit 6237207218438748937fd4878c54884f83e66df2.

The framework test that was blocking the previous reland has been [fixed](https://github.com/flutter/flutter/pull/130751) to not rely on non-visible (cullable) operations.
2023-07-19 22:26:01 +00:00
Jason Simmons
a4e0000a77 Apply the offset to the child bounds of an ImageFilterLayer with no filter (flutter/engine#43783)
Fixes https://github.com/flutter/flutter/issues/130318
2023-07-19 15:15:02 +00:00
Jonah Williams
02bee3abf0 [Impeller] Avoid inserting additional save layers based on clip configuration. (flutter/engine#43759)
Fixes https://github.com/flutter/flutter/issues/130775

On the Skia backend, antiAliasWithSaveLayer is the highest fidelity clipping option. In the Impeller backend, there isn't any difference in how we clip, since the stencil buffer is always used. Nevertheless we were still inserting the save layer, which results in an extra offscreen texture and is wasteful.

Track if impeller is enabled in the diff/preroll/paint context and avoid inserting a save layer.
2023-07-18 17:21:42 +00:00
Zachary Anderson
6237207218 Revert "Reland "add non-rendering operation culling to DisplayListBuilder" (#41463)" (flutter/engine#43721)
Reverts flutter/engine#43698

A framework tree test started failing on the engine roll with this PR: https://github.com/flutter/flutter/pull/130643

The test failure is in https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_android%20hybrid_android_views_integration_test/8517/overview

```
[2023-07-14 19:33:21.980926] [STDOUT] stdout: [   +6 ms] I/PlatformViewsController( 9988): Using hybrid composition for platform view: 5
[2023-07-14 19:33:22.767236] [STDOUT] stdout: [ +786 ms] 00:19 +4 -1: Flutter surface with hybrid composition Uses FlutterImageView when Android view is on the screen [E]
[2023-07-14 19:33:22.767765] [STDOUT] stdout: [        ]   Expected: '|-FlutterView\n'
[2023-07-14 19:33:22.767815] [STDOUT] stdout: [        ]               '  |-FlutterSurfaceView\n'
[2023-07-14 19:33:22.767924] [STDOUT] stdout: [        ]               '  |-FlutterImageView\n'
[2023-07-14 19:33:22.768084] [STDOUT] stdout: [        ]               '  |-ViewGroup\n'
[2023-07-14 19:33:22.768162] [STDOUT] stdout: [        ]               '    |-ViewGroup\n'
[2023-07-14 19:33:22.768800] [STDOUT] stdout: [        ]               '  |-FlutterImageView\n'
[2023-07-14 19:33:22.768835] [STDOUT] stdout: [        ]               ''
[2023-07-14 19:33:22.768853] [STDOUT] stdout: [        ]     Actual: '|-FlutterView\n'
[2023-07-14 19:33:22.768882] [STDOUT] stdout: [        ]               '  |-FlutterSurfaceView\n'
[2023-07-14 19:33:22.768900] [STDOUT] stdout: [        ]               '  |-FlutterImageView\n'
[2023-07-14 19:33:22.768917] [STDOUT] stdout: [        ]               '  |-ViewGroup\n'
[2023-07-14 19:33:22.768956] [STDOUT] stdout: [        ]               '    |-ViewGroup\n'
[2023-07-14 19:33:22.769119] [STDOUT] stdout: [        ]               ''
[2023-07-14 19:33:22.769156] [STDOUT] stdout: [        ]      Which: is different. Both strings start the same, but the actual value is missing the following trailing characters:   |-Flutte ...
[2023-07-14 19:33:22.779280] [STDOUT] stdout: [  +10 ms]   package:matcher/src/expect/expect.dart 149:31     fail
[2023-07-14 19:33:22.779326] [STDOUT] stdout: [        ]   package:matcher/src/expect/expect.dart 144:3      _expect
[2023-07-14 19:33:22.780315] [STDOUT] stdout: [        ]   package:matcher/src/expect/expect.dart 56:3       expect
[2023-07-14 19:33:22.780345] [STDOUT] stdout: [        ]   test_driver/main_test.dart 124:7                  main.<fn>.<fn>
[2023-07-14 19:33:22.780356] [STDOUT] stdout: [        ]   ===== asynchronous gap ===========================
[2023-07-14 19:33:22.780365] [STDOUT] stdout: [        ]   package:test_api/src/backend/declarer.dart 215:9  Declarer.test.<fn>.<fn>
[2023-07-14 19:33:22.780376] [STDOUT] stdout: [        ]   ===== asynchronous gap ===========================
[2023-07-14 19:33:22.780385] [STDOUT] stdout: [        ]   package:test_api/src/backend/declarer.dart 213:7  Declarer.test.<fn>
[2023-07-14 19:33:22.780395] [STDOUT] stdout: [        ]   ===== asynchronous gap ===========================
[2023-07-14 19:33:22.780405] [STDOUT] stdout: [        ]   package:test_api/src/backend/invoker.dart 258:9   Invoker._waitForOutstandingCallbacks.<fn>
[2023-07-14 19:33:22.780415] [STDOUT] stdout: [        ] 00:19 +4 -1: Flutter surface with hybrid composition (tearDownAll)
[2023-07-14 19:33:22.907295] [STDOUT] stdout: [ +126 ms] 00:19 +4 -1: (tearDownAll)
[2023-07-14 19:33:22.947855] [STDOUT] stdout: [  +41 ms] 00:19 +4 -1: Some tests failed.
```

This change in that roll looks like it may be related.
2023-07-15 14:14:10 +00:00
Jim Graham
405d8ce369 Reland "add non-rendering operation culling to DisplayListBuilder" (#41463) (flutter/engine#43698)
Fixes https://github.com/flutter/flutter/issues/129862

This reverts commit cd52c0ce82b37bc9d16bea26fbd1753174c49e42.

These changes were exposing an underlying bug in the DisplayListMatrixClipTracker that has now been fixed independently (https://github.com/flutter/engine/pull/43664). There are no changes to the commit being relanded here, it has been tested on the Wondrous app which demonstrated the regression before the NOP culling feature was reverted and it now works fine due to the fix of the underlying cause.
2023-07-14 22:34:50 +00:00
Jim Graham
ce4c7d3ffd move rtree and canvas_spy sources to Fuchsia sub-directory (flutter/engine#43615)
These sources have long been obsolete for most of the engine, except for the Fuchsia sources. They do not need to be built for any other platform so this PR moves them into a Fuchsia platform-specific build directory so that they are only present in the Fuchsia binaries.
2023-07-12 22:22:39 +00:00
Jim Graham
d42609bd14 Add comment to use of 3x3 mapRect in TransformLayer (flutter/engine#43608)
Addresses comment in https://github.com/flutter/flutter/issues/130303#issuecomment-1632895439

No tests as this is just a comment.
2023-07-12 18:41:22 +00:00
Jim Graham
870fc78163 header file cleanup focusing on removing unnecessary SkPicture includes (flutter/engine#43589)
Most of the #include directives for SkPicture are removed except where they are still functional. Many comments rewritten to no longer be SkPicture-centric.

- DL unit tests still use it for consistency testing
- rasterizer/engine still use it for screen shot support
- Fuchsia still uses it extensively
2023-07-12 08:17:06 +00:00