This was a typo in #1062.
Also, some minor code cleanup and expose (in the app dump) the
_disqualifiedFromEverAppearingAgain boolean for debugging purposes.
Move the animation libraries into src/animation and change importers to use
package:sky/animation.dart. Also, move scheduler.dart into the animation
library so that the animation library can be self-contained.
This makes the sync code stop if it would have to rearrange the
RenderObjects. I'll make it handle the cross-RenderObject case, as well
as the insertion-sync case, in subsequent patches.
Turns out many of the functions on BoxConstraints weren't used or had callers
that could easily be updated to other functions. I've added dartdoc to all the
public functions as well as renamed some functions that had similar names but
did different things.
This patch makes Center and Align expand by default, which is usually what you
want. It also adds a ShrinkWrap option to let you shrink wrap in one or both
directions if that's really what you want to do.
```
enum DismissDirection {
vertical,
horizontal,
left,
right,
up,
down
}
```
To only enable dismissing to the right create the `Dismissable` with `direction: DismissDirection.right`. By default direction is `DismissDirection.horizontal` (left or right).
Updated the card_collection "Swipe Away" demo with a drawer that can be used to select one of the three X axis dismiss directions. Currently the MixedViewport class doesn't support horizontal scrolling, so the demo doesn't support the X axis dismiss directions.
Fix minor problems in _ScrollGestureRecognizer, Dismissable, lerpColor
Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.
A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dismiss to fail.
Fixed the definition of lerpColor().
Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.
A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dimiss to fail.
Fixed the definition of lerpColor().