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- These changes replace even more Objective-C code with C++ code. - Fix building for the OpenEmu Plug-in using the latest code from previous refactors. - In the 3D Rendering Settings panel, add the ability to switch the 3D rendering engine to explicitly run OpenGL in Legacy mode or in 3.2 Core Profile mode. (dev+ builds only.)
Languages
C++
47.6%
C
46.3%
Objective-C++
3.9%
Objective-C
0.7%
Metal
0.6%
Other
0.5%