This PR closes out all current doc change requests. Closes https://github.com/material-components/material-components-ios/pull/10181 COPYBARA_INTEGRATE_REVIEW=https://github.com/material-components/material-components-ios/pull/10181 from andrewoverton:dev-docs-03-15-cherry-pick 00414a4f89e39dfc8d47623ee95e0311db1c7ae7 PiperOrigin-RevId: 363178361
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Buttons
Buttons allow users to take actions, and make choices, with a single tap.
Contents
Using buttons
Installing
In order to use Material buttons, first add the Buttons subspec to your Podfile:
pod MaterialComponents/Buttons
Then, run the installer:
pod install
After that, import the relevant target or file and initialize your button.
Swift
import MaterialComponents.MaterialButtons
let button = MDCButton()
Objective-C
#import "MaterialButtons.h"
MDCButton *button = [[MDCButton alloc] init];
Making Buttons accessible
To help ensure your buttons are accessible to as many users as possible, please be sure to review the following recommendations:
Set -accessibilityLabel
Set an appropriate
accessibilityLabel
value if your button does not have a title. This is often the case with Floating
Action Button instances which typically only have an icon.
Swift
button.accessibilityLabel = "Create"
Objective-C
button.accessibilityLabel = @"Create";
Minimum touch size
Make sure that your buttons have a minimum touch area. The Material spec for buttons calls for buttons that have a visual height of 36 and that touch areas should be at least 48 points high and 48 wide.
Set the touch size
To keep a button's visual sizes small with larger touchable areas, set the
hitAreaInsets to a negative value. Be careful to maintain sufficient distance
between the button touch targets. This will allow your button to have a large
enough touch
target
while maintaining the desired visual appearance. For more see the Touch and click
targets
in the spec.
Swift
let buttonVerticalInset =
min(0, -(kMinimumAccessibleButtonSize.height - button.bounds.height) / 2);
let buttonHorizontalInset =
min(0, -(kMinimumAccessibleButtonSize.width - button.bounds.width) / 2);
button.hitAreaInsets =
UIEdgeInsetsMake(buttonVerticalInset, buttonHorizontalInset,
buttonVerticalInset, buttonHorizontalInset);
Objective-C
CGFloat verticalInset = MIN(0, -(48 - CGRectGetHeight(button.bounds)) / 2);
CGFloat horizontalInset = MIN(0, -(48 - CGRectGetWidth(button.bounds)) / 2);
button.hitAreaInsets = UIEdgeInsetsMake(verticalInset, horizontalInset, verticalInset, horizontalInset);
Set the minimum visual size of the button
Set your buttons to have a minimum size. Though there are some exceptions, Material Buttons guidelines typically recommend a minimum height of 36 points and a minimum width of 64 points.
Swift
button.minimumSize = CGSize(width: 64, height: 48)
Objective-C
button.minimumSize = CGSizeMake(64, 36);
Using accessibilityHint
Apple rarely recommends using the accessibilityHint because the label should
already be clear enough to indicate what will happen. Before you consider
setting an -accessibilityHint consider if you need it or if the rest of your
UI could be adjusted to make it more contextually clear.
A well-crafted, thoughtful user interface can remove the need for
accessibilityHint in most situations. Examples for a selection dialog to
choose one or more days of the week for a repeating calendar event:
- (Good) The dialog includes a header above the list of days reading, "Event
repeats weekly on the following day(s)." The list items do not need
accessibilityHintvalues. - (Bad) The dialog has no header above the list of days. Each list item
(representing a day of the week) has the
accessibilityHintvalue, "Toggles this day."
Types
There are four types of buttons: 1. Text button 2. Outlined button 3. Contained button 4. Toggle button (not supported in iOS)"
All Material buttons are implemented by MDCButton, a subclass of UIButton.
Text button
Text buttons are typically used for less-pronounced actions, including those located in dialogs and cards. In cards, text buttons help maintain an emphasis on card content.
Text button example
To use a text button use the text button theming method on the MDCButton theming extension. For more information on theming extensions see the Theming section.
Swift
button.applyTextTheme(withScheme: containerScheme)
Objective-C
[self.button applyTextThemeWithScheme:self.containerScheme];
Anatomy and key properties
A text button has a text label, a transparent container and an optional icon.
- Text label
- Container
- Icon
Text label attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Text label | titleLabel |
setTitle:forState:titleForState: |
nil |
| Color | titleLabel.textColor |
setTitleColor:forState:titleColorForState: |
Primary color |
| Typography | titleLabel.font |
setFont: and font on titleLabel |
Button |
Container attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Color | backgroundColor |
setBackgroundColor:forState:backgroundColorForState |
UIColor.clearColor |
| Stroke color | setBorderColor:forState:borderColorForState: |
nil |
|
| Stroke width | setBorderWidth:forState:borderWidthForState: |
0 |
|
| Ripple color | inkColor |
setInkColorinkColor |
Primary color at 12% opacity |
Icon attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | imageView |
setImage:forState:imageForState: |
nil |
| Color | imageView.tintColor |
setImageViewTintColor:forState:imageViewTintColorForState: |
nil |
Outlined button
Outlined buttons are medium-emphasis buttons. They contain actions that are important, but aren’t the primary action in an app.
Outlined button example
To achieve an outlined button use the outlined button theming method on the MDCButton theming extension. To access the theming extension see the Theming section.
Swift
button.applyOutlinedTheme(withScheme: containerScheme)
Objective-C
[self.button applyOutlinedThemeWithScheme:self.containerScheme];
Anatomy and Key properties
An outlined button has a text label, a container, and an optional icon.
- Text label
- Container
- Icon
Text label attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Text label | titleLabel |
setTitle:forState:titleForState: |
nil |
| Color | titleLabel.textColor |
setTitleColor:forState:titleColorForState: |
Primary color |
| Typography | titleLabel.font |
setFont: and font on titleLabel |
Button |
Container attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Color | backgroundColor |
setBackgroundColor:forState:backgroundColorForState |
UIColor.clearColor |
| Stroke color | setBorderColor:forState:borderColorForState: |
On surface color at 12% opacity | |
| Stroke width | setBorderWidth:forState:borderWidthForState: |
1 | |
| Ripple color | inkColor |
setInkColorinkColor |
Primary color at 12% opacity |
Icon attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | imageView |
setImage:forState:imageForState: |
nil |
| Color | imageView.tintColor |
setImageViewTintColor:forState:imageViewTintColorForState: |
nil |
Contained button
Contained buttons are high-emphasis, distinguished by their use of elevation and fill. They contain actions that are primary to your app.
Contained button example
Contained buttons are implemented by MDCButton. To achieve a contained button use the contained button theming method on the MDCButton theming extension. To access the theming extension see the Theming section.
Swift
button.applyContainedTheme(withScheme: containerScheme)
Objective-C
[self.button applyContainedThemeWithScheme:self.containerScheme];
Anatomy and Key properties
A contained button has a text label, a container, and an optional icon.
- Text label
- Container
- Icon
Text label attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Text label | titleLabel |
setTitle:forState:titleForState: |
nil |
| Color | titleLabel.textColor |
setTitleColor:forState:titleColorForState: |
On primary color |
| Typography | titleLabel.font |
setFont: and font on titleLabel |
Button |
Container attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Color | backgroundColor |
setBackgroundColor:forState:backgroundColorForState |
Primary color |
| Stroke color | setBorderColor:forState:borderColorForState: |
nil |
|
| Stroke width | setBorderWidth:forState:borderWidthForState: |
nil |
|
| Ripple color | inkColor |
setInkColorinkColor |
On primary color at 12% opacity |
Icon attributes
| Attribute | Related method(s) | Default value | |
|---|---|---|---|
| Icon | imageView |
setImage:forState:imageForState: |
nil |
| Color | imageView.tintColor |
setImageViewTintColor:forState:imageViewTintColorForState: |
nil |
Theming
You can theme an MDCButton to match any of the Material Button styles using theming
extensions. Learn more about theming extensions. Below is a screenshot of Material Buttons with the Material Design Shrine theme:
Buttons theming example
To make use of the theming methods shown in the examples above install the Buttons theming extensions with Cocoapods. First, add the following line to your Podfile:
pod MaterialComponents/Buttons+Theming
Then run the installer:
pod install
Next, import the Buttons theming target and initialize a button.
Swift
import MaterialComponents.MaterialButtons
import MaterialComponents.MaterialButtons_Theming
let button = MDCButton()
Objective-C
#import "MaterialButtons.h"
#import "MaterialButtons+Theming.h"
MDCButton *button = [[MDCButton alloc] init];
From there, use the theming methods from the examples to achieve your preferred button style.





