Chris Bracken cf89f3ff75 Even though the file is pure C code, it's useful to use a C++ or Objective-C++ filename in order to use FML (assertions) in the implementation. (flutter/engine#38365)
Three implementation changes:
* Since the file is now C++, some implicit void* conversions now require
  an explicit cast.
* A malloc/free of a buffer has been replaced with a std::vector.
* An `assert()` was changed to `FML_DCHECK` for consistency with the
  rest of the embedder.

No test changes since there are no semantic changes.

Existing tests are in:
https://github.com/flutter/engine/blob/main/shell/platform/darwin/common/framework/Source/flutter_standard_codec_unittest.mm
2022-12-16 23:28:01 -08:00
..

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