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We now build against a specific Windows SDK rather than whatever happens to be installed on the host machine. This also rolls the buildroot to include change https://github.com/flutter/buildroot/pull/448, which generates the WinRT headers from the CIPD Windows SDK. This also rolls an updated version of cppwinrt that includes supports for long paths. This also re-enables the UWP builder.
This directory contains resources that the Flutter team uses during the development of engine.
Luci builder file
try_builders.json and prod_builders.json contains the
supported luci try/prod builders for engine. It follows format:
{
"builders":[
{
"name":"yyy",
"repo":"engine",
"enabled":true
}
]
}
for try_builders.json, and follows format:
{
"builders":[
{
"name":"yyy",
"repo":"engine"
}
]
}
for prod_builders.json. try_builders.json will be mainly used in
flutter/cocoon to trigger/update pre-submit
engine luci tasks, whereas prod_builders.json will be mainly used in flutter/cocoon
to push luci task statuses to GitHub.