Ryan Macnak f7abc9050d Import Dart bindings as of Blink r188698. This merely copies the files over and does not attach anything.
(The merge base is r180365, roughly three weeks behind where Sky forked from Blink at r181355.)

sky/engine/bindings-dart was third_party/WebKit/Source/bindings/

R=rafaelw@chromium.org

Review URL: https://codereview.chromium.org/875013003
2015-01-27 11:13:58 -08:00

186 lines
5.5 KiB
C++

/*
* Copyright (C) 2008, 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptValue_h
#define ScriptValue_h
#include "bindings/common/AbstractScriptValue.h"
// FIXMEDART: Move this file to bindings/core/dart.
#include "bindings/core/dart/DartScriptValue.h"
#include "bindings/core/v8/SharedPersistent.h"
#include "bindings/core/v8/V8ScriptValue.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/text/WTFString.h"
#include <v8.h>
namespace blink {
class JSONValue;
class ScriptPromise;
class ScriptState;
class V8ScriptState;
// Indirection to avoid re-writing the parts of Blink that pass ScriptValue by
// value.
// FIXME: Should change pass by value uses to pass by reference and use
// AbstractScriptValue directly.
class ScriptValue FINAL {
public:
ScriptValue()
: m_implScriptValue(V8ScriptValue::create())
{
}
ScriptValue(V8ScriptState* scriptState, v8::Handle<v8::Value> value)
: m_implScriptValue(V8ScriptValue::create(scriptState, value))
{
}
ScriptValue(const ScriptValue& value)
: m_implScriptValue(value.m_implScriptValue)
{
}
ScriptValue(PassRefPtr<AbstractScriptValue> value)
: m_implScriptValue(value)
{
}
ScriptState* scriptState() const
{
return m_implScriptValue->scriptState();
}
v8::Isolate* isolate() const
{
ASSERT(m_implScriptValue->isV8());
return static_cast<V8ScriptValue*>(m_implScriptValue.get())->isolate();
}
// FIXMEMULTIVM: Remove.
v8::Handle<v8::Value> v8Value() const
{
if (m_implScriptValue->isV8()) {
return static_cast<V8ScriptValue*>(m_implScriptValue.get())->v8Value();
}
if (m_implScriptValue->isDart()) {
return static_cast<DartScriptValue*>(m_implScriptValue.get())->v8Value();
}
ASSERT_NOT_REACHED();
return v8::Handle<v8::Value>();
}
v8::Handle<v8::Value> v8ValueUnsafe() const
{
ASSERT(m_implScriptValue->isV8());
return static_cast<V8ScriptValue*>(m_implScriptValue.get())->v8ValueUnsafe();
}
ScriptValue& operator=(const ScriptValue& value)
{
if (this != &value) {
m_implScriptValue = value.m_implScriptValue;
}
return *this;
}
bool operator==(const ScriptValue& value) const
{
return m_implScriptValue->equals(value.m_implScriptValue.get());
}
bool operator!=(const ScriptValue& value) const
{
return !operator==(value);
}
// This creates a new local Handle; Don't use this in performance-sensitive places.
bool isFunction() const
{
return m_implScriptValue->isFunction();
}
// This creates a new local Handle; Don't use this in performance-sensitive places.
bool isNull() const
{
return m_implScriptValue->isNull();
}
// This creates a new local Handle; Don't use this in performance-sensitive places.
bool isUndefined() const
{
return m_implScriptValue->isUndefined();
}
// This creates a new local Handle; Don't use this in performance-sensitive places.
bool isObject() const
{
return m_implScriptValue->isObject();
}
bool isEmpty() const
{
return m_implScriptValue->isEmpty();
}
void clear()
{
return m_implScriptValue->clear();
}
bool toString(String& result) const
{
return m_implScriptValue->toString(result);
}
PassRefPtr<JSONValue> toJSONValue(ScriptState*) const;
ScriptPromise toPromise() const;
ScriptPromise toRejectedPromise() const;
// FIXMEDART: Do we need this? If so, move to multivm.
AbstractScriptValue* scriptValue() const
{
return m_implScriptValue.get();
}
IDBKey* createIDBKeyFromKeyPath(const IDBKeyPath&) const;
bool canInjectIDBKey(const IDBKeyPath&) const;
IDBKey* toIDBKey() const;
IDBKeyRange* toIDBKeyRange() const;
private:
RefPtr<AbstractScriptValue> m_implScriptValue;
};
} // namespace blink
#endif // ScriptValue_h