Adam Barth 96df6c373c Use sky.SceneBuilder to upload Layer tree to C++
We still use SkPicture as our rasterization backend, but now we're uploading
our layer tree to C++. A future patch will push the layer tree deeper into the
system and we'll eventually switch backends.
2015-08-25 13:41:37 -07:00
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Sky Engine

This directory contains the bulk of the C++ code backing the dart:sky module.

It is based on Blink, Chromium's rendering engine, which itself is descended from WebKit, which is descended from KHTML.