Adam Barth 96df6c373c Use sky.SceneBuilder to upload Layer tree to C++
We still use SkPicture as our rasterization backend, but now we're uploading
our layer tree to C++. A future patch will push the layer tree deeper into the
system and we'll eventually switch backends.
2015-08-25 13:41:37 -07:00
..
2015-07-21 12:42:43 -07:00
2015-08-24 12:55:55 -07:00
2015-07-29 17:53:45 -07:00

Sky

For information about using the latest stable release of Sky, please see the package/sky/ directory.

For more information about the Sky framework, see the package/sky/lib/ directory.

For details about the internals of Sky's engine, see the engine/ directory.

For information about contributing to Sky, please see CONTRIBUTING.md.