Ben Konyi 5cd1d4e57b Roll src/third_party/dart 05a083a95a..011a1239fc (5 commits)
011a1239fc Support for out-of-band worker in AnalysisDriverScheduler.
b625926038 [ VM / dart:io ] Updated `Link` implementation for Windows to use actual symbolic links.
09e6a689c2 parse nested control flow collection entries
213cfdc85e Update AstBuilder to generate new for statement structure
93a56336a3 Parse simple for control flow collection entires
2019-01-29 16:12:17 -08:00
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Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%