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Fix typos in Fuchsia (#7563)
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@ -59,7 +59,7 @@ void LayerTree::UpdateScene(SceneUpdateContext& context,
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root_layer_->UpdateScene(context);
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}
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if (root_layer_->needs_painting()) {
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frame.AddPaintedLayer(root_layer_.get());
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frame.AddPaintLayer(root_layer_.get());
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}
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container.AddChild(transform.entity_node());
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}
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@ -69,7 +69,7 @@ void PhysicalShapeLayer::UpdateScene(SceneUpdateContext& context) {
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SceneUpdateContext::Frame frame(context, frameRRect_, color_, elevation_);
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for (auto& layer : layers()) {
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if (layer->needs_painting()) {
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frame.AddPaintedLayer(layer.get());
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frame.AddPaintLayer(layer.get());
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}
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}
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