skia-flutter-autoroll 511b9f23a2
Roll src/third_party/skia 215ff3325230..1e2cb444e0c1 (12 commits) (#9650)
https://skia.googlesource.com/skia.git
/%2Blog/215ff3325230..1e2cb444e0c1

git log 215ff3325230557a35dce26174b3294b570afbf9..1e2cb444e0c1f573c16fd4959be91f3204a8d335 --date=short --no-merges --format=%ad %ae %s
2019-07-02 robertphillips@google.com Switch GrCaps::areColorTypeAndFormatCompatible over to using GrColorType
2019-07-02 bsalomon@google.com Make GrRenderTargetContext async read functions use GrRTC's alpha type.
2019-07-02 mtklein@google.com tool support for SkVM JIT on aarch64
2019-07-02 mtklein@google.com fix GCC arm64 builds
2019-07-02 skia-autoroll@skia-public.iam.gserviceaccount.com Roll skia/third_party/skcms 4f682a1d0b94..180042c54610 (1 commits)
2019-07-02 egdaniel@google.com Add format workaround struct in GrGLCaps.
2019-07-02 bsalomon@google.com Be more stringent about API failure cases in AsyncReadPixels test
2019-07-02 mtklein@google.com remove all Debug Perf jobs
2019-07-02 bsalomon@google.com Fix trace event categories in src/gpu ("skia"->"skia.gpu")
2019-07-02 bsalomon@google.com GrGpu requires row bytes to be non-zero before read/writePixels and createTexture
2019-06-26 halcanary@google.com SkPDF: fix typo s/ProcSets/ProcSet/ (again)
2019-06-28 herb@google.com Centralize calculating SkPackedGlyphIDs

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (jvanverth@google.com), and stop
the roller if necessary.
2019-07-02 17:38:49 -04:00
2019-07-01 14:32:38 -07:00
2019-07-01 14:32:38 -07:00
2019-05-07 16:10:21 -07:00
2018-11-07 12:24:35 -08:00
2019-07-01 14:32:38 -07:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%