Ben Konyi 2cfe5af8f9 Roll src/third_party/dart 9a07ad88f4..7adad2a245 (4 commits)
7adad2a245 [dart/fuzzer] DartLibfuzzer README additions
33273b5b25 [vm] OperatingSystemVersion return Android OS version
c5cdc4ed89 [dart/fuzzer] Add build rule to link Dart with libFuzzer
8c03636b75 Windows analyzer bot fix- normalize file paths that are resolved in memory
2019-04-25 21:50:22 -07:00
2018-04-13 15:46:54 -07:00
2018-11-06 17:15:11 -08:00
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Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%