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The Metal context/surface code was only in the `flutter` namespace but should have been in `flutter::testing` for consistency with everything else in the `testing` directory. Also squashes the declarations in the rest of that directory to match the style guide while I've got the macro still handy. [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
35 lines
930 B
C++
35 lines
930 B
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#define FML_USED_ON_EMBEDDER
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#include "flutter/testing/thread_test.h"
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namespace flutter::testing {
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namespace {
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fml::RefPtr<fml::TaskRunner> GetDefaultTaskRunner() {
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fml::MessageLoop::EnsureInitializedForCurrentThread();
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return fml::MessageLoop::GetCurrent().GetTaskRunner();
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}
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} // namespace
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ThreadTest::ThreadTest() : current_task_runner_(GetDefaultTaskRunner()) {}
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fml::RefPtr<fml::TaskRunner> ThreadTest::GetCurrentTaskRunner() {
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return current_task_runner_;
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}
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fml::RefPtr<fml::TaskRunner> ThreadTest::CreateNewThread(
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const std::string& name) {
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auto thread = std::make_unique<fml::Thread>(name);
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auto runner = thread->GetTaskRunner();
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extra_threads_.emplace_back(std::move(thread));
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return runner;
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}
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} // namespace flutter::testing
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