Chris Bracken 9154a5285b Move TestMetalContext/Surface to testing namespace (flutter/engine#56602)
The Metal context/surface code was only in the `flutter` namespace but should have been in `flutter::testing` for consistency with everything else in the `testing` directory.

Also squashes the declarations in the rest of that directory to match the style guide while I've got the macro still handy.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-11-15 02:36:17 +00:00

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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#define FML_USED_ON_EMBEDDER
#include "flutter/testing/thread_test.h"
namespace flutter::testing {
namespace {
fml::RefPtr<fml::TaskRunner> GetDefaultTaskRunner() {
fml::MessageLoop::EnsureInitializedForCurrentThread();
return fml::MessageLoop::GetCurrent().GetTaskRunner();
}
} // namespace
ThreadTest::ThreadTest() : current_task_runner_(GetDefaultTaskRunner()) {}
fml::RefPtr<fml::TaskRunner> ThreadTest::GetCurrentTaskRunner() {
return current_task_runner_;
}
fml::RefPtr<fml::TaskRunner> ThreadTest::CreateNewThread(
const std::string& name) {
auto thread = std::make_unique<fml::Thread>(name);
auto runner = thread->GetTaskRunner();
extra_threads_.emplace_back(std::move(thread));
return runner;
}
} // namespace flutter::testing