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Fixes https://github.com/flutter/flutter/issues/165740 if a user declares interleaved `float` and `sampler2D` uniforms, then we can screw up the binding order. This only manifests on platforms where we don't combine all float/scalar uniform values into a single struct. We should probably start doing that for metal, but refactoring there is out of scope for this patch. I enabled a large number of skipped tests we probably should have turned on by now. oops. --------- Co-authored-by: gaaclarke <30870216+gaaclarke@users.noreply.github.com>
Engine Testing
This directory contains the infrastructure for running tests on the engine, which are most often run by Flutter's continuous integration (CI) systems.
The tests themselves are located in other directories, closer to the source for
each platform, language, and variant. For instance, macOS engine unit tests
written in objective C are located in the same directory as the source files,
but with a Test suffix added (e.g. "FlutterEngineTest.mm" holds the tests for
"FlutterEngine.mm", and they are located in the same directory).
Testing the Engine locally
If you are working on the engine, you will want to be able to run tests locally.
In order to learn the details of how do that, please consult the Flutter Wiki page on the subject.