flutter_flutter/docs/tool/Engine-artifacts.md
John "codefu" McDole 7da78cb7b8
fix: get content hash for master on local engine branches (third attempt) (#173169)
The content hash doesn't exist for local engine changes, except for on
CI. If we detect we're on a branch with committed or uncommitted changes
to engine files; use "master".

towards #171790

re-land attempt for #173114 (try 2)
re-land attempt for #172792 (original)

The first commit in this PR is the previously LGTM'd changes for the
above; with tests.

The second commit is the critical change to make this work in post
submits (fixes #173143). It turns out that while LUCI reports the GitHub
private branches; our recipes directly checkout the git sha. This
matters because the content scripts couldn't determine the branch name
and the rev-parse was just HEAD. This lead the scripts down the
merge-base logic, which returns the previous commit.

A test was added specifically for this.

Alternatively to this change, we could have checked for LUCI_CONTEXT
being present in the environment. This is checked by Flutter tools in
some cases, but not by any other scripts in `bin/internal`. The downside
to checking HEAD: if you have a local branch with engine changes and you
move back a revision - `dart`/`flutter` invocations will generate the
hash for your local changes and fail.
2025-08-04 00:05:59 +00:00

6.3 KiB

How flutter fetches engine artifacts

flutter.dev/to/engine-artifacts

While in the same repository, the flutter (tool), which is used to run and test the framework, needs to know how to download the engine artifacts for the current platform and target device. Engine artifacts include dart (the standalone Dart SDK), which runs flutter itself, and per-platform and build mode prebuilt engines (which include the C++ compiled engine, and the embedders for Android, iOS, and so-on).

An example of cached engine artifacts

When using a released version of Flutter, i.e. from a channel such as stable, bin/internal/engine.version is set to the content hash SHA for a merged commit in https://github.com/flutter/flutter, where the engine artifacts have already been pre-built and uploaded.

When using the master channel, or contributing to Flutter (which is typically as a fork of Flutter's master channel), the engine SHA is computed by generating a content-aware hash of files that affect the engine build (such as DEPS and the engine directory itself).

For advanced use-cases, such as on CI platforms, or for custom 1-off testing using a pre-built Flutter engine (to use a locally built Flutter engine see locally built engines), the environment variable FLUTTER_PREBUILT_ENGINE_VERSION can be set, again to a engine SHA for a merged commit in flutter/flutter. This is only needed if different artifacts from the content sha are desired:

$ FLUTTER_PREBUILT_ENGINE_VERSION=abc123 flutter --version
..
Engine • revision abc123 ..
..
stateDiagram-v2
    [*] --> CheckEnvVar
    CheckEnvVar: <code>FLUTTER_PREBUILT_ENGINE_VERSION</code> set?
    UseEnvVar: Use <code>FLUTTER_PREBUILT_ENGINE_VERSION</code>
    CheckReleaseFile: <code>bin/internal/engine.version</code> exists?
    UseReleaseFile: Use <code>bin/internal/engine.version</code>
    UseContentAwareHash: Compute content-aware hash

    CheckEnvVar --> UseEnvVar: Yes
    CheckEnvVar --> CheckReleaseFile: No
    UseEnvVar --> [*]: Done
    CheckReleaseFile --> UseReleaseFile: Yes
    CheckReleaseFile --> UseContentAwareHash: No
    UseReleaseFile --> [*]: Done
    UseContentAwareHash --> [*]: Done

Flutter CI/CD Testing

On Cocoon (Flutter's internal CI/CD) we often set FLUTTER_PREBUILT_ENGINE_VERSION to the following:

Branch Presubmit Merge Queue Postsubmit
main content.sha content.sha content.sha
flutter-x.x-candidate.x content.sha N/A1 content.sha
stable or beta N/A2 N/A1 N/A2
anything else3 content.sha content.sh content.sha

To generate a new engine.version:

./bin/internal/content_aware_hash.sh > ./bin/internal/engine.version

As of b0ccfb53801abc9b0aa93e7cca3a3841513c3086 (May 6 2025), the packaging release process will refuse to let you publish a release with an out of date engine.version.

Content Hashing

The content hash is a fingerprint of the assets used in producing engine artifacts. These include:

  • DEPS: Used to pull third_party dependencies.
  • engine/: The entire engine subfolder4.
  • bin/internal/release-candidate-branch.version: A signal for release builds, keeping builds hermetic.

The Flutter project has a plethora of users: engineers working from local branches, release branches, GitHub merge queues, and downstream shallow consumers to name the known ones. The following table shows where the content hash is calculated from:

Branch Hashed From
main,master HEAD
stable, beta HEAD
GitHub Merge Queue HEAD
flutter-*-candidate.x HEAD
HEAD HEAD
Shallow Clones HEAD
Everything Else. merge-base between HEAD and(origin or upstream)/(main or master)

References

The script(s) that compute (and test the computation of) the engine version:

The tool uses the engine version in the following locations:


  1. Does not use a merge queue. ↩︎

  2. Only updated through flutter-x.x-candidate.x branches. ↩︎

  3. I.e. experimental branches that do not fall into one of the above. ↩︎

  4. This is suboptimal from an artifact building perspective, but optimal for the speed of each dart and flutter call. Flutter is called more often than it is built. ↩︎