The purpose of this PR is to make it so that when the user runs 'flutter', if they have a .pub-cache directory in their flutter root, we use that instead of the default location for the pub cache. Otherwise, it should act as before.
The eventual goal is to support a pre-populated flutter .zip/.tar.gz file that has everything the developer needs in one bundle. In order for that to actually work, we need to have the pub cache be self-contained, and not in the user's home dir.
Another advantage of this is that if you have multiple flutter repos that you're switching between, then the versions in the pub cache will remain static when you switch between them.
This is an attempt to re-land: #13248. Includes a fix for the test that makes it work on bots in the presence of PUB_CACHE being set, and no other changes.
* Revert "Add tests."
This reverts commit 31bad961ff2220a2708917ff8f748fed7efa9b51.
* Revert "Use .pub-cache from Flutter root, if it exists. (#13248)"
This reverts commit 72d6bcc3f7555c5a242f46cb09484f6c12e86f39.
It turns out that when a PR build clones the flutter repo, it puts it into a directory called "flutter", and when the "real" build clones the flutter repo, it puts it into a directory called "build". This allowed the tests to succeed in my PR, but fail when I committed it.
This fixes the test so it doesn't depend on the cloned directory name.
The purpose of this PR is to make it so that when the user runs 'flutter', if they have a .pub-cache directory in their flutter root, we use that instead of the default location for the pub cache. Otherwise, it should act as before.
The eventual goal is to support a pre-populated flutter .zip/.tar.gz file that has everything the developer needs in one bundle. In order for that to actually work, we need to have the pub cache be self-contained, and not in the user's home dir.
Another advantage of this is that if you have multiple flutter repos that you're switching between, then the versions in the pub cache will remain static when you switch between them.
Summary:
- Add `key` field to `SemanticsNode`, while moving key into `foundation` library so it can be used by the render layer.
- Introduce `SemanticsProperties` and move many of the `Semantics` fields into it.
- Introduce `CustomPaintSemantics` - a `SemanticsNode` prototype created by `CustomPainter`.
- Introduce `semanticsBuilder` and `shouldRebuildSemantics` in `CustomerPainter`
**Breaking change**
The default `Semantics` constructor becomes non-const (due to https://github.com/dart-lang/sdk/issues/20962). However, a new `const Semantics.fromProperties` is added that still allowed creating constant `Semantics` widgets ([mailing list announcement](https://groups.google.com/forum/#!topic/flutter-dev/KQXBl2_1sws)).
Fixes https://github.com/flutter/flutter/issues/11791
Fixes https://github.com/flutter/flutter/issues/1666
Separate focus management by build owner
Currently the focus manager is held by the singleton WidgetBinding.
This change places a focus manager in each build owner object,
which allows clients to run offscreen pipelines without disturbing
focus management for the main UI.
Rather than depending on android.googlesource.com for hosting the gradle
wrapper, host our own copy on storage.googleapis.com (along with our
other artifacts).
Also added a script to repackage AOSP's version into ours, in case we
ever need to update it.
Addresses the gradle wrapper part of #11681.
Extracts Tab2ConversationRow class that consolidates widget tree for a
chat message in the Cupertino navagation chat demo. This refactoring
simplifies adding SafeArea support to handle iOS 11 safe areas in a
followup patch.
1. Ensure that this value is defaulted to the value associated with the
context rather than re-defaulted to false.
2. Add this value to operator==, hashCode, toString methods.
* Let lists automatically add sliver padding from media query. Translucent nav and tab bars leave behind media query paddings in scaffolds.
* tests
* const lint
* Rename base abstract class to generalized ObstructingPreferredSizeWidget
* Add MediaQuery support for view insets
Also updates EdgeInsets documentation to reflect WindowPadding's use for
both padding and view insets.
See engine commits:
flutter/engine#4403flutter/engine#4406
* ensures that only semantics boundaries will be added to owner._nodesNeedingSemantics as expected by compiler.
* no longer throws assert if markNeedsSemanticsUpdate is called on non-semantic-boundary render object with a non-semantic-boundary parent.
* Fixes#13109.
* removes onlyLocalUpdates from markNeedsSemanticsUpdate as its no longer needed.
* Change some of the dev/devicelab tests to support testing against local engine.
We can already configure flutter tools to use local engine by setting
FLUTTER_ENGINE environment variable. However when this variable is set
this also requires setting --local-engine to specify which flavor of
engine to use.
This change changes tests in dev/devicelab to pass a sensible default for
--local-engine, e.g. when testing hot reload on Android we pass android_debug
and when testing release AOT build for IOS we pass ios_release.
* Fix analysis issues
* Update utils.dart