152 Commits

Author SHA1 Message Date
ColdPaleLight
b64598bef6 Refactor type of deadline in the method NotifyIdle to fml::TimePoint (flutter/engine#30737) 2022-01-19 17:25:09 -08:00
gaaclarke
1724b4f192 Reland: iOS Background Platform Channels (#29665) (flutter/engine#30697)
* iOS Background Platform Channels (#29665)

* added test that passes before this change, and fails after it

* started supporting backwards compatible usage of setting handlers
2022-01-12 09:57:29 -08:00
Chris Yang
a50ebf3955 Variable Refresh Rate Display (flutter/engine#30223) 2022-01-11 10:55:10 -08:00
eggfly
6b1d2dcdbc Share the io_manager between parent and spawn engine (flutter/engine#29915) 2021-12-01 10:34:01 -08:00
Tong Mu
5183c56533 [Embedder] Send key data through message channel (flutter/engine#29795)
This PR changes how embedder API's SendKeyData sends ui.KeyData to the framework. The packets are now sent over the existing platform messenger, reusing the entirety of its code path and functionalities while keeping the embedder API unchanged
2021-11-18 17:53:28 -08:00
Dan Field
0a6301d5ca Listen for display refresh changes and report them correctly (flutter/engine#29800)
This makes sure the frame timings recorder and vsync waiter implementations get
the correct refresh rate if or when it adjusts at runtime. This should be OK
because we'll only query the refresh rate when the display metrics actually
change, which is much less frequent than every frame. I experimented with an NDK
implementation in the previous patch, but that vastly restricts the API levels
we can support, and currently on API 30 and 31 it just calls Java methods
through JNI anyway.

I've refactored the way Display updates are reported so that AndroidDisplay can
just dynamically get the refresh rate correctly. These values are used by a
service protocol extension and by some Stopwatches on the CompositorContext.

See also #29765

Fixes flutter/flutter#93688
Fixes flutter/flutter#93698
2021-11-18 13:09:26 -08:00
gaaclarke
8c4ccf58e2 Reapply: Android background platform channels (flutter/engine#29346)
* Revert "Revert "Android Background Platform Channels (#29147)""

This reverts commit 7ed91e14ccc1f5ffc4cb13d1d37e27d370c8f7cd.

* Made this PR less of a breaking change by keeping setMessageHandler's signature the same
2021-10-27 10:11:36 -07:00
Dan Field
d5c36f87f5 Revert "Android Background Platform Channels (#29147)" (flutter/engine#29344)
This reverts commit c40f7670e7aff3a42be2cbac0df067009278d639.
2021-10-26 14:52:13 -07:00
gaaclarke
c40f7670e7 Android Background Platform Channels (flutter/engine#29147) 2021-10-21 16:08:02 -07:00
ColdPaleLight
3bd57ac05a Make FlutterEngineGroup support initialRoute (flutter/engine#28884) 2021-09-29 11:02:37 -07:00
eggfly
f1fd54b45a Implementation of two or more threads merging for multiple platform views (flutter/engine#27662)
Implementation of two or more threads merging for both lightweight multiple engines and standalone multiple engines.
2021-08-06 10:31:59 -07:00
Brandon DeRosier
e2c58529b5 Add native Android image decoder supported by API 28+ (flutter/engine#26746) 2021-07-21 13:52:29 -07:00
Jonah Williams
ccae44ffd0 Surface frame number identifier through window (flutter/engine#26785) 2021-06-28 10:16:01 -07:00
Jason Simmons
dcb08fa9ae Capture the layer tree pipeline as a weak pointer in the OnAnimatorDraw task (flutter/engine#26210) 2021-05-19 14:39:05 -07:00
gaaclarke
4d98fd9744 Switch PlatformMessages to hold data in Mappings (flutter/engine#25867) 2021-05-13 10:28:25 -07:00
Kaushik Iska
2fead370b3 Streamline frame timings recording (flutter/engine#25892) 2021-05-07 12:14:01 -07:00
gaaclarke
1734ce7f8a Moved PlatformMessage's to unique_ptrs (flutter/engine#25860) 2021-05-06 20:19:01 -07:00
Dan Field
ce6f1f5fd0 Avoid calling Dart_HintFreed more than once every five seconds (flutter/engine#25827) 2021-05-03 12:19:01 -07:00
Dan Field
b09dbac3d5 Remove flake inducing timeouts (flutter/engine#25847) 2021-04-30 14:51:38 -07:00
Dan Field
22da76000a Refactor GPU access switch (flutter/engine#24356) 2021-04-06 22:16:06 -07:00
Chris Bracken
9b4a0264d5 Correct typos throughout the engine/embedder (flutter/engine#25346)
Used the the `misspell` tool available at
https://github.com/client9/misspell, then applied hand-corrections. It's
possible we could adopt this as a presubmit, but there are still enough
false positives that it may not be worth the effort.
2021-04-01 11:08:19 -07:00
Kaushik Iska
ca7c19d772 Revert "Reland "Remove pipeline in favor of layer tree holder" (#24947)" (flutter/engine#25027) 2021-03-16 16:43:01 -07:00
Kaushik Iska
660e70b250 Reland "Remove pipeline in favor of layer tree holder" (flutter/engine#24947) 2021-03-11 10:56:08 -08:00
Chris Bracken
13cf185e1c Correct setup-related typos (flutter/engine#24846)
Corrects uses of setup as a verb to 'set up', leaves noun/noun-phrase
forms of setup as 'setup'. Also settles on 'teardown' as opposed to
tear-down for consistency across the codebase.

A few other minor comment/wording corrections.
2021-03-08 17:31:10 -08:00
gaaclarke
8d44387269 Started initializing the gpu disable syncswitch based on the app state. (flutter/engine#24503) 2021-02-24 22:24:29 -08:00
Kaushik Iska
628624c014 Revert "Reland "Remove pipeline in favor of layer tree holder (#18901)" (#24387)" (flutter/engine#24456)
This reverts commit 89d58651ecab974f80345f065203178024eb9b84.
2021-02-17 10:44:39 -08:00
Kaushik Iska
89d58651ec Reland "Remove pipeline in favor of layer tree holder (#18901)" (flutter/engine#24387) 2021-02-16 13:27:09 -08:00
David Worsham
3215611f74 Fix use of multiple shells w/ different snapshots (flutter/engine#24152) 2021-02-03 17:42:36 -08:00
Tong Mu
ee1cc9f5ab Hardware keyboard: Web, embedder, and dart:ui (flutter/engine#23466) 2021-01-28 17:19:02 -08:00
Dan Field
e778949043 Reland path vol tracker (flutter/engine#23840)
This time making sure to deref the native object on GC.
2021-01-21 16:03:43 -08:00
Dan Field
cb57183325 revert path volatility tracker (flutter/engine#23822) 2021-01-21 08:34:02 -08:00
xster
8b90c7869e FlutterEngineGroup for Android (flutter/engine#23675) 2021-01-19 12:29:02 -08:00
gaaclarke
5026c62732 lightweight flutter engines: sharing skia contexts for the io thread (flutter/engine#23508) 2021-01-13 13:04:16 -08:00
gaaclarke
dbc486213c Plumbing refactor to allow the usage of Dart_CreateIsolateInGroup (flutter/engine#23549)
Did the plumbing refactor that allows us to call Dart_CreateIsolateInGroup when applicable.
2021-01-12 16:43:12 -08:00
David Worsham
61b749c7fd fuchsia: Shutdown Dart VM properly (flutter/engine#23243) 2020-12-28 18:16:27 -08:00
Gary Qian
2bfbb4197c AssetResolver updating in AssetManager for Dynamic features (flutter/engine#23130) 2020-12-23 17:39:55 -08:00
Dan Field
dedf9bd1af Reland path volatility tracker, disabling it if deterministic rendering is requested (flutter/engine#23226)
* Reland path volatility tracker (#23063)" (#23220)

This reverts commit b56fc25561417f96e17dacab375e66f474a54c94.

* allow disabling based on whether deterministic rendering is needed
2020-12-22 08:25:20 -08:00
Dan Field
b56fc25561 Revert "Reland path volatility tracker (#23063)" (flutter/engine#23220)
This reverts commit 77c7096efb0b1392acc9793c386561a3c36012ba.
2020-12-21 13:53:18 -08:00
Dan Field
77c7096efb Reland path volatility tracker (flutter/engine#23063)
* Revert "Revert "Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)" (#23044)"

This reverts commit feda80cb42f99e2588a9a6b9ab3dd1f812d0f45b.

* Fix tracing
2020-12-14 17:21:55 -08:00
gaaclarke
3d4aa5548a Implemented FlutterEngineGroup and Spawn API. (flutter/engine#22975) 2020-12-14 17:07:44 -08:00
Dan Field
feda80cb42 Revert "Set SkPath::setIsVolatile based on whether the path survives at least two frames (#22620)" (flutter/engine#23044)
This reverts commit 2d52a3c87c97660a050e4bf5559091d0cec262f3.
2020-12-11 15:39:24 -08:00
Dan Field
2d52a3c87c Set SkPath::setIsVolatile based on whether the path survives at least two frames (flutter/engine#22620)
This patch defaults the volatility bit on SkPaths to false, and then flips it to true if the path survives at least two frames.
2020-12-10 13:57:23 -08:00
Gary Qian
19afd06afc Add split AOT loading unit failure/error code path (flutter/engine#22857) 2020-12-08 22:58:01 -08:00
zljj0818
0ef14f3ca3 More rename from GPU thread to raster thread (flutter/engine#22819) 2020-12-03 15:03:02 -08:00
Gary Qian
9352ed557e Split AOT Engine Runtime (flutter/engine#22624) 2020-12-02 13:28:01 -08:00
Gary Qian
3676366194 Split AOT Android Embedder and shell (flutter/engine#22179) 2020-11-19 17:22:26 -08:00
Kaushik Iska
8b9acb11b8 Move common graphics utils to //flutter/common/graphics (flutter/engine#22320) 2020-11-10 12:34:02 -08:00
Gary Qian
6fc7f7b41f Remove extra method in ComputePlatformResolvedLocale (flutter/engine#22362) 2020-11-06 16:34:45 -08:00
Yuqian Li
34774974ab Reland "Create root isolate asynchronously (#20142)" (flutter/engine#21747)
This reverts commit 19ebd61442fd3bf6a69af2156c8b118fc8578ec2.

Additionally, the following _flutter.runInView deadlock is fixed.

Previously, a deadlock would occur when service protocol
_flutter.runInView is used to restart the engine wihtout tearing down
the shell: the shared mutex of the service protocol will be locked
during the restart as it's in the middle of handling a service protocol
message; if ServiceProtocol::AddHandler is also called during the
restart, the deadlock happens as AddHandler also requires such lock.

test/integration.shard/background_isolate_test.dart would fail
without this fix.
2020-10-12 12:02:30 -07:00
Jonah Williams
e37debbf9b Allow hot reload without syncing all asset files to devFS (flutter/engine#21436)
Always add the asset resolver from the configuration settings directory when restarting or recreating the asset manager
2020-10-02 14:09:07 -07:00