hit-testing needs to walk in backwards order from paint.
The previous attempt at reverse sorting by z-index didn't
reverse things with the same z-index. Instead, forward
sort the same way as we do with paint and then reverse
the whole vector.
R=abarth@chromium.org, eseidel@chromium.org
Review URL: https://codereview.chromium.org/986793002
This can occur, for instance, if a child component runs before a parent component within a single animation frame, and the child does setState() while the parent removes it. The child will already have been entered into the rendering queue.
TBR=eseidel
BUG=
Review URL: https://codereview.chromium.org/983793004
Sorry I keep changing my mind about this. My thinking had been since this was computable by just setting a bit and checking it in render(), that it was silly, but I keep finding uses for it and it's annoying to re-implement in each component.
TBR=eseidel
BUG=
Review URL: https://codereview.chromium.org/986753002
This patch changes the timing of the unmount call until after the component is removed (and marked as such) and allows setState to be called after this point. If this happens, setState will still invoke the closer to do any neccesary cleanup, but doesn't schedule the component for render
R=eseidel@chromium.org, eseidel
BUG=
Review URL: https://codereview.chromium.org/985853002
In production I added an early return. I don't bother to log
in production since no one is looking at the log anyway.
Unfortunately this currently only fires when using a debug build
we should fix our Release build to have a checked-mode option
or consider hacks like having all localhost urls enable checked
mode, etc.
R=ianh@google.com, rafaelw@chromium.org
BUG=
Review URL: https://codereview.chromium.org/983973005
To test:
sky/tools/shelldb analyze sky/examples/stocks-fn/stocksapp.dart
It prints 600+ warnings about the "native" keyword, and after
this change only a couple warnings about missing library names
which I don't fully understand.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/987613002
In order to make the Dart Analyzer stop complaining about
Event not having a default constructor (and all Event subclasses
not having an explicit constructor, thus having an implicit one
which calls the default Event() constructor), I made all of
Event()'s parameters named and thus optional, but did not update
our one sky test which used Event().
The real fix is probably to make the autogenerator smart enough
to have FooEvent() call super("foo"), but I was lazy.
This at least fixes the tests (and greens the waterfall) for now.
TBR=abarth@chromium.org
BUG=
Review URL: https://codereview.chromium.org/988573002
This CL introduces a flag to control whether fn.dart prints the render duration
to the console. By default, the flag is off to avoid log spam.
Also, improve the way we intialize _isInCheckedMode to make use of the fact
that Dart intializes final fields lazily.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/982073002
It's awkward to work on fn.dart in the examples directory so this CL moves it
to /sky/framework. Also, I've merged the whole library into one file instead of
using the |part| mechanism. The whole thing isn't that big.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/987463002
- Removed out-of-date README.md
- Moved fling-curve into the animation directory because it's part of the
animation behavior of the system.
- Moved view-configuration into the theme directory because it's a collection
of constants similar in flavor to the colors and the shadows. Eventually
we'll want to make the theme configurable and have these all together will
hopefully make that easier.
- Moved dom-serializer into tests/resources because it is used only by tests.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/980423002
Previously, the two versions of this sample app had separate copies of the
stock data. This CL moves the common data to the common data directory so that
they can share. Also, I've switched the data files to be |dart| files rather
than |sky| files to make them easier to use from fn examples.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/980953002
This CL removes a bunch of examples that don't actually work in the current
engine. I've also renamed example-element to custom-element and
example-scrollable to scrolling because the word "example" in the name is
redundant with the name of the directory.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/980323003
This CL changes how events work in fn. Previously, event listeners were passed
in as constructor arguments. Now Nodes hold an |events| object, which contains
all the event registrations. When a Component renders, all its |events| are
copied onto the Node it produces. When an Element syncs, it walks its |events|
and adds them as event listeners on the underlying sky.Element.
The net result of this change is increased flexibility in how events are
registered. Now components don't need to enumerate all the possible events that
they support. Instead, the parent component can listen for whatever events it
likes.
Also, I've cleaned up the association between DrawerAnimation and Drawer. Now
the constructor for Drawer accepts an |animation| object and wires up its
internal event handlers itself instead of requiring the constructor to do all
the wiring.
R=rafaelw@chromium.org
Review URL: https://codereview.chromium.org/975863003
This CL adds license blocks and cleans up a number of Dart idioms in fn.
Specifically, I've marked several fields as |final| and used Map#putIfAbsent in
some appropriate places.
R=rafaelw@chromium.org
Review URL: https://codereview.chromium.org/973613004
If there is jank, we might not get a frame time that's just after the last
frame, which means we'll stop generating animation frames before hitting 1.0
exactly.
In this CL, we introduce state to takeWhile to cancel the stream after emitting the
1.0.
R=rafaelw@chromium.org
Review URL: https://codereview.chromium.org/975153002
This is basically skydb v2, except only for android.
I revisited some of the architecture decisions I made
in writing skydb. I also separated skyserver.py from
dependency on skypy/paths.py since it wasn't really adding
any value.
We could make this way fancier, but this should at least
make working with SkyDemo.apk easier for now.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/960233007
This is just a proof of concept. If we like this direction, it will move out of the examples directory (likely re-written) and be committed in smaller pieces with unit tests and formal reviews.
TBR=abarth
BUG=
Review URL: https://codereview.chromium.org/971183002
Previously, we weren't scheduling a visual update when our surface was created,
so we'd just continue to show black until the author requested a new animation
frame. After this CL, we schedule a visual update as soon as our surface is
created.
As part of this change, I've removed knowledge of the GPU delegate from
PlatformView. Now, all the calls from PlatformView to the GPU system bounce
through the UI delegate, which serializes the commands with other commands from
the UI engine to the GPU rasterizer.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/974483004