Viktor Lidholt
d1a5661195
Merge pull request #1050 from vlidholt/master
...
Demo game improvements
2015-09-04 10:33:56 -07:00
Adam Barth
7d11cfa481
Merge pull request #1056 from abarth/event_ordering
...
Events should bubble up the tree
2015-09-04 09:31:55 -07:00
Ian Fischer
3f2172432e
Merge pull request #1054 from iansf/start_error_code
...
Error out on start if nothing started.
2015-09-04 07:53:48 -07:00
Alex Fandrianto
38bc97b6e6
Address Pull Request feedback
...
(optional param default value + newlines)
2015-09-03 19:14:22 -07:00
Adam Barth
f5102d1137
Events should bubble up the tree
...
Previously we reversed the event path by mistake before dispatching events.
2015-09-03 18:20:38 -07:00
Alex Fandrianto
dde3dd9121
This makes it easier for apps to control whether an IgnorePointer
...
widget is actively ignoring or not by changing a boolean instead of
the tree structure. ignoring defaults to true.
2015-09-03 17:45:44 -07:00
Ian Fischer
bd125e2e33
Return 0 or 2 from start and install commands.
2015-09-03 17:20:55 -07:00
Adam Barth
bc169671c8
Merge pull request #1051 from abarth/default_hit_test_children
...
defaultHitTestChildren should return whether it hit something
2015-09-03 17:18:02 -07:00
Adam Barth
5ea4763025
defaultHitTestChildren should return whether it hit something
...
Some clients want to know whether they hit their children.
2015-09-03 16:12:25 -07:00
Viktor Lidholt
eb3f30ab1f
Refactors boss power bar to use new constraint in demo game
2015-09-03 15:36:26 -07:00
Viktor Lidholt
e749bea18c
Adds constraint for aligning with another node in sprites
2015-09-03 15:35:47 -07:00
Viktor Lidholt
dbda2725ff
Adds coins when a boss explodes in demo game
2015-09-03 14:55:14 -07:00
Hans Muller
ef02328649
Merge pull request #1045 from HansMuller/scroll-dismiss-corner-cases
...
Fix minor problems in _ScrollGestureRecognizer, Dismissable, lerpColor
Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.
A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dismiss to fail.
Fixed the definition of lerpColor().
2015-09-03 13:43:23 -07:00
Viktor Lidholt
8c958f97fe
Refactors code in demo game to make it simpler
2015-09-03 13:40:36 -07:00
Hans Muller
952e73583f
Fix minor problems in _ScrollGestureRecognizer, Dismissable
...
Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.
A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dimiss to fail.
Fixed the definition of lerpColor().
2015-09-03 13:40:35 -07:00
Viktor Lidholt
20809bc9a5
Merge pull request #1047 from vlidholt/master
...
Adds power bar and movements to boss fights in demo game
2015-09-03 13:14:11 -07:00
Viktor Lidholt
dfe80a53ae
Adds power bar and movements to boss fights in demo game
2015-09-03 12:58:24 -07:00
Adam Barth
d0ad775ef2
Remove lerp.dart
...
These functions are now in sky:dart.
2015-09-03 12:36:24 -07:00
Adam Barth
11ee06dd50
Rev pub package
2015-09-03 11:37:04 -07:00
Adam Barth
c2ee2db555
Merge pull request #1041 from abarth/overconstrainted_flex
...
RenderFlex should handle overconstrainted constraints
2015-09-03 11:27:12 -07:00
Adam Barth
671b2bfeb9
Merge pull request #1044 from abarth/disable_reparent_during_sync
...
Disable reparent during sync
2015-09-03 11:26:52 -07:00
Andrew Wilson
2b25c33b4a
Fix hairline border seen if border width is 0.0
2015-09-03 11:14:25 -07:00
Adam Barth
7d711b9ee0
Disable reparent during sync
...
This feature is causing a bug because the widget tree isn't correctly
synchronized with the render tree.
2015-09-03 10:59:26 -07:00
Adam Barth
2473346fce
RenderFlex should handle overconstrainted constraints
...
Rather than reading out the maxWidth, we should call constrainWidth to factor
in the minWidth, which might be bigger.
2015-09-03 10:35:40 -07:00
Ian Fischer
1245aa7929
Correctly handle logging when devices are disconnected or logging processes otherwise crash.
2015-09-03 10:30:57 -07:00
Ian Fischer
5177b7d193
Merge pull request #1038 from domokit/iansf-sky_tool-log-docs
...
Change documentation for how to log using sky_tool
2015-09-03 09:51:34 -07:00
Adam Barth
cbbdf8041a
Merge pull request #1039 from abarth/fix_raw_examples
...
Actually make the raw examples work again
2015-09-03 09:41:26 -07:00
Adam Barth
e35e700cc4
Actually make the raw examples work again
...
In my previous patch, I forgot to fill in the other diagonal entries in the
device transform matrix.
2015-09-03 09:39:45 -07:00
Ian Fischer
636e9db814
Change documentation for how to log using sky_tool
2015-09-03 09:39:02 -07:00
Ian Fischer
c3e618fe37
Add a clear flag for sky_tool logs on Android.
2015-09-03 09:36:15 -07:00
Adam Barth
aa8942f4cf
Merge pull request #1034 from abarth/rm_view_picture
...
Remove all clients of sky.view.picture
2015-09-03 00:26:15 -07:00
Adam Barth
52790aedf2
Use null-aware operators in package:sky
2015-09-03 00:03:00 -07:00
Adam Barth
36c62edffb
Remove all clients of sky.view.picture
...
Everyone uses sky.view.scene now. This patch also cleans up the raw examples
and makes them follow a consistent pattern.
2015-09-02 23:35:29 -07:00
Ian Fischer
8df083df39
Merge pull request #1032 from iansf/fix_ios_logs
...
Guard IOSDevice logs
2015-09-02 21:34:39 -07:00
Adam Barth
a56aa095f7
Update README.md
2015-09-02 18:26:49 -07:00
Adam Barth
2b38a808e1
Update README.md
2015-09-02 18:26:18 -07:00
Ian Fischer
1800c88967
Guard sky_tool logs against failures due to missing idevicesyslog
2015-09-02 17:08:32 -07:00
Ian Fischer
3b6c6611d8
Merge pull request #1027 from iansf/sky_tool_logs
...
Add sky_tool logs command
2015-09-02 16:54:15 -07:00
Viktor Lidholt
bdb8092f16
Merge pull request #1029 from vlidholt/master
...
Initial boss fight in demo game
2015-09-02 16:51:51 -07:00
Viktor Lidholt
bd610f43ba
Initial boss fight in demo game
2015-09-02 16:49:36 -07:00
Hans Muller
ed8c1cb69e
Enable dynamic changes to itemsWrap in PageableList
2015-09-02 16:00:53 -07:00
Ian Fischer
fcdd5f96de
Expose logs for Sky apps running on connected devices with sky_tool logs.
2015-09-02 15:42:27 -07:00
Viktor Lidholt
fc6f91c297
Merge pull request #1024 from vlidholt/master
...
Improvements to demo game
2015-09-02 15:18:22 -07:00
Viktor Lidholt
edbf5b7391
Adds speed boost power up to demo game
2015-09-02 15:14:22 -07:00
Viktor Lidholt
fff9642196
Improves laser upgrade in demo game
2015-09-02 14:47:54 -07:00
Hans Muller
75a63e0b82
fix typos in GestureDetector syncConstructorArguments
2015-09-02 14:05:22 -07:00
Adam Barth
b97028086c
Merge pull request #1018 from abarth/mv_src
...
Move widgets and rendering inside src
2015-09-02 13:41:25 -07:00
Viktor Lidholt
beb9197f7a
Merge pull request #1017 from vlidholt/master
...
Improves on demo game balance and adds levels for lasers
2015-09-02 13:39:43 -07:00
Adam Barth
693ddcd8dd
Move widgets and rendering inside src
...
Code outside of package:sky should import this code using
package:sky/rendering.dart
package:sky/widgets.dart
Moving this code into the "src" directory is a convention that signifies that
and it cleans up the generated dartdoc because the libraries in the src
directory aren't included in the generated documentation. Instead, the classes
are documented in the widgets.dart and rendering.dart libraries.
2015-09-02 13:38:00 -07:00
Viktor Lidholt
d79b3598b0
Improves on demo game balance and adds levels for lasers
2015-09-02 13:34:02 -07:00