24470 Commits

Author SHA1 Message Date
Viktor Lidholt
d1a5661195 Merge pull request #1050 from vlidholt/master
Demo game improvements
2015-09-04 10:33:56 -07:00
Adam Barth
7d11cfa481 Merge pull request #1056 from abarth/event_ordering
Events should bubble up the tree
2015-09-04 09:31:55 -07:00
Ian Fischer
3f2172432e Merge pull request #1054 from iansf/start_error_code
Error out on start if nothing started.
2015-09-04 07:53:48 -07:00
Alex Fandrianto
38bc97b6e6 Address Pull Request feedback
(optional param default value + newlines)
2015-09-03 19:14:22 -07:00
Adam Barth
f5102d1137 Events should bubble up the tree
Previously we reversed the event path by mistake before dispatching events.
2015-09-03 18:20:38 -07:00
Alex Fandrianto
dde3dd9121 This makes it easier for apps to control whether an IgnorePointer
widget is actively ignoring or not by changing a boolean instead of
the tree structure. ignoring defaults to true.
2015-09-03 17:45:44 -07:00
Ian Fischer
bd125e2e33 Return 0 or 2 from start and install commands. 2015-09-03 17:20:55 -07:00
Adam Barth
bc169671c8 Merge pull request #1051 from abarth/default_hit_test_children
defaultHitTestChildren should return whether it hit something
2015-09-03 17:18:02 -07:00
Adam Barth
5ea4763025 defaultHitTestChildren should return whether it hit something
Some clients want to know whether they hit their children.
2015-09-03 16:12:25 -07:00
Viktor Lidholt
eb3f30ab1f Refactors boss power bar to use new constraint in demo game 2015-09-03 15:36:26 -07:00
Viktor Lidholt
e749bea18c Adds constraint for aligning with another node in sprites 2015-09-03 15:35:47 -07:00
Viktor Lidholt
dbda2725ff Adds coins when a boss explodes in demo game 2015-09-03 14:55:14 -07:00
Hans Muller
ef02328649 Merge pull request #1045 from HansMuller/scroll-dismiss-corner-cases
Fix minor problems in _ScrollGestureRecognizer, Dismissable, lerpColor

Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.

A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dismiss to fail.

Fixed the definition of lerpColor().
2015-09-03 13:43:23 -07:00
Viktor Lidholt
8c958f97fe Refactors code in demo game to make it simpler 2015-09-03 13:40:36 -07:00
Hans Muller
952e73583f Fix minor problems in _ScrollGestureRecognizer, Dismissable
Alternating scroll gestures would sometimes be ignored because _ScrollGestureRecognizer didn't always reset its _state when the pointer[s] went up.

A Dismissable dismiss triggered by a drag and then a fling could cause the next attempt to drag-dimiss to fail.

Fixed the definition of lerpColor().
2015-09-03 13:40:35 -07:00
Viktor Lidholt
20809bc9a5 Merge pull request #1047 from vlidholt/master
Adds power bar and movements to boss fights in demo game
2015-09-03 13:14:11 -07:00
Viktor Lidholt
dfe80a53ae Adds power bar and movements to boss fights in demo game 2015-09-03 12:58:24 -07:00
Adam Barth
d0ad775ef2 Remove lerp.dart
These functions are now in sky:dart.
2015-09-03 12:36:24 -07:00
Adam Barth
11ee06dd50 Rev pub package 2015-09-03 11:37:04 -07:00
Adam Barth
c2ee2db555 Merge pull request #1041 from abarth/overconstrainted_flex
RenderFlex should handle overconstrainted constraints
2015-09-03 11:27:12 -07:00
Adam Barth
671b2bfeb9 Merge pull request #1044 from abarth/disable_reparent_during_sync
Disable reparent during sync
2015-09-03 11:26:52 -07:00
Andrew Wilson
2b25c33b4a Fix hairline border seen if border width is 0.0 2015-09-03 11:14:25 -07:00
Adam Barth
7d711b9ee0 Disable reparent during sync
This feature is causing a bug because the widget tree isn't correctly
synchronized with the render tree.
2015-09-03 10:59:26 -07:00
Adam Barth
2473346fce RenderFlex should handle overconstrainted constraints
Rather than reading out the maxWidth, we should call constrainWidth to factor
in the minWidth, which might be bigger.
2015-09-03 10:35:40 -07:00
Ian Fischer
1245aa7929 Correctly handle logging when devices are disconnected or logging processes otherwise crash. 2015-09-03 10:30:57 -07:00
Ian Fischer
5177b7d193 Merge pull request #1038 from domokit/iansf-sky_tool-log-docs
Change documentation for how to log using sky_tool
2015-09-03 09:51:34 -07:00
Adam Barth
cbbdf8041a Merge pull request #1039 from abarth/fix_raw_examples
Actually make the raw examples work again
2015-09-03 09:41:26 -07:00
Adam Barth
e35e700cc4 Actually make the raw examples work again
In my previous patch, I forgot to fill in the other diagonal entries in the
device transform matrix.
2015-09-03 09:39:45 -07:00
Ian Fischer
636e9db814 Change documentation for how to log using sky_tool 2015-09-03 09:39:02 -07:00
Ian Fischer
c3e618fe37 Add a clear flag for sky_tool logs on Android. 2015-09-03 09:36:15 -07:00
Adam Barth
aa8942f4cf Merge pull request #1034 from abarth/rm_view_picture
Remove all clients of sky.view.picture
2015-09-03 00:26:15 -07:00
Adam Barth
52790aedf2 Use null-aware operators in package:sky 2015-09-03 00:03:00 -07:00
Adam Barth
36c62edffb Remove all clients of sky.view.picture
Everyone uses sky.view.scene now. This patch also cleans up the raw examples
and makes them follow a consistent pattern.
2015-09-02 23:35:29 -07:00
Ian Fischer
8df083df39 Merge pull request #1032 from iansf/fix_ios_logs
Guard IOSDevice logs
2015-09-02 21:34:39 -07:00
Adam Barth
a56aa095f7 Update README.md 2015-09-02 18:26:49 -07:00
Adam Barth
2b38a808e1 Update README.md 2015-09-02 18:26:18 -07:00
Ian Fischer
1800c88967 Guard sky_tool logs against failures due to missing idevicesyslog 2015-09-02 17:08:32 -07:00
Ian Fischer
3b6c6611d8 Merge pull request #1027 from iansf/sky_tool_logs
Add sky_tool logs command
2015-09-02 16:54:15 -07:00
Viktor Lidholt
bdb8092f16 Merge pull request #1029 from vlidholt/master
Initial boss fight in demo game
2015-09-02 16:51:51 -07:00
Viktor Lidholt
bd610f43ba Initial boss fight in demo game 2015-09-02 16:49:36 -07:00
Hans Muller
ed8c1cb69e Enable dynamic changes to itemsWrap in PageableList 2015-09-02 16:00:53 -07:00
Ian Fischer
fcdd5f96de Expose logs for Sky apps running on connected devices with sky_tool logs. 2015-09-02 15:42:27 -07:00
Viktor Lidholt
fc6f91c297 Merge pull request #1024 from vlidholt/master
Improvements to demo game
2015-09-02 15:18:22 -07:00
Viktor Lidholt
edbf5b7391 Adds speed boost power up to demo game 2015-09-02 15:14:22 -07:00
Viktor Lidholt
fff9642196 Improves laser upgrade in demo game 2015-09-02 14:47:54 -07:00
Hans Muller
75a63e0b82 fix typos in GestureDetector syncConstructorArguments 2015-09-02 14:05:22 -07:00
Adam Barth
b97028086c Merge pull request #1018 from abarth/mv_src
Move widgets and rendering inside src
2015-09-02 13:41:25 -07:00
Viktor Lidholt
beb9197f7a Merge pull request #1017 from vlidholt/master
Improves on demo game balance and adds levels for lasers
2015-09-02 13:39:43 -07:00
Adam Barth
693ddcd8dd Move widgets and rendering inside src
Code outside of package:sky should import this code using

package:sky/rendering.dart
package:sky/widgets.dart

Moving this code into the "src" directory is a convention that signifies that
and it cleans up the generated dartdoc because the libraries in the src
directory aren't included in the generated documentation. Instead, the classes
are documented in the widgets.dart and rendering.dart libraries.
2015-09-02 13:38:00 -07:00
Viktor Lidholt
d79b3598b0 Improves on demo game balance and adds levels for lasers 2015-09-02 13:34:02 -07:00