This is an optimization to avoid painting backgrounds
that are obscured. It's a lot of complexity that it's
not clear we'll need given that we're using a GL backend.
Also, we can add it back in more easily/efficiently in the future
once we have a display list architecture.
This also means we can remove the needsPaintInvalidation
dirty bit and some opacity information on filters.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/856563006
The only thing they're used for now is to clear the
background obscuration state on RenderBox. They're
also used in RenderLayerModelObject::styleWillChange,
but that usage seems like a huge premature optimization.
Unfortunately, the RenderBox one walks up the ancestor
chain, so it's likely a necessary performance optimization.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/851033002
Delete selection paint invalidation code.
There is a slight change in behavior in FrameSelection::revealSelection.
If you have a non-collapsed selection, then we'll center the start
of the selection instead of the whole selection in some cases. There's
a ton of callers of this code, so it's hard to be sure if any of this
actually changes behavior for sky. In manual testing, I couldn't find
any scenarios where there was a difference. Almost universally,
when we call revealSelection, we have a CaretSelection. The only
case I could think of where we have a RangeSelection is when
modifying an off-screen selection (e.g. shift+right), but in that case
we pass the RevealExtent option, so this patch doesn't change behavior
there.
Removing that caller makes all the rest of this rect computing
code into dead code.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/823123003
There is a slight change in behavior in FrameSelection::revealSelection.
If you have a non-collapsed selection, then we'll center the start
of the selection instead of the whole selection in some cases. There's
a ton of callers of this code, so it's hard to be sure if any of this
actually changes behavior for sky. In manual testing, I couldn't find
any scenarios where there was a difference. Almost universally,
when we call revealSelection, we have a CaretSelection. The only
case I could think of where we have a RangeSelection is when
modifying an off-screen selection (e.g. shift+right), but in that case
we pass the RevealExtent option, so this patch doesn't change behavior
there.
Removing that caller makes all the rest of this rect computing
code into dead code.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/847303003
This is all wasted effort in sky since we invalidate
the whole viewport on every frame. We'll probably eventually
add back in some invalidation, but it likely won't
be rect-based.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/840403003
Style sharing didn't play nicely with elements getting
their display adjusted based off the parent's display.
We style share without doing adjusting, so we need to
avoid style sharing if adjusting would result in
a different style. Particularly, we need to make sure
that the display coercion would happen in the same way.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/839153002
This patch is largely just a rename since updateLayoutIgnorePendingStylesheets()
didn't really do anything except call updateLayout() now as nothing was reading
the ignorePendingStyleSheets state, and no callers used the synchronous post
layout task option which was meant for plugins (which Sky doesn't have).
Placeholder styles were related and just add confusion since things pretend to
be display: none while <import>'s are loading. We should expose a real API for
avoiding FOUC instead of pumping frames with display: none elements when
imports are loading.
I had to skip the layout/continuations.sky test since it always crashes now
with an ASSERT failure about a bad cast (filed as bug 446739). The bug already
existed, this patch just makes that one test hit it.
BUG=446739
R=ojan@chromium.org
Review URL: https://codereview.chromium.org/834693007
Reason for revert:
This broke hit testing. Hit testing always returns the root node now. :)
Original issue's description:
> Remove RenderLayer::collectFragments.
>
> Sky always has exactly one per RenderLayer. This patch
> gets rid of the hitTestLayer use of LayerFragment
> and gets paintLayerContents to create the list of
> fragments itself since it's the only caller.
>
> Also, delete dead code from LayerFragment.h.
>
> R=abarth@chromium.org
>
> Committed: 4a3b676dc3TBR=esprehn@chromium.org,rafaelw@chromium.org,abarth@chromium.org,ojan@chromium.org
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/788383002
We don't have fragmentation. So no need for this abstraction.
This simplifies a lot of code so that we can do less work.
For example, we can check shouldPaintContent only up in
paintLayerContents instead of in each nested function.
Instead of passing the LayerFragment, pass the layer location
and the clip rect for each nested function.
R=esprehn@chromium.org
Review URL: https://codereview.chromium.org/789643002
Sky always has exactly one per RenderLayer. This patch
gets rid of the hitTestLayer use of LayerFragment
and gets paintLayerContents to create the list of
fragments itself since it's the only caller.
Also, delete dead code from LayerFragment.h.
R=abarth@chromium.org
Review URL: https://codereview.chromium.org/778043005
Make it a regular enum and remove it from all the functions
it's not actually used. Also, make paintLayer and PaintLayerFlags
private since they're only used in RenderLayer.
R=eseidel@google.com
Review URL: https://codereview.chromium.org/779183004
Only PaintLayerPaintingOverlayScrollbars is actually ever set
to a different value in different codepaths.
-PaintLayerHaveTransparency can just be replaced with
isTransparent() calls.
-PaintLayerPaintingCompositingScrollingPhase is unused.
-PaintLayerPaintingCompositingAllPhases is always set,
which means that the other three compositing ones are
also always set.
The third bullet more clearly falls out when you see that
the only caller of paintLayerContents is
paintLayerContentsAndReflection, which sets
PaintLayerPaintingCompositingAllPhases on the paint flags.
Get rid of paintLayerContentsAndReflection since we no
longer have reflections.
The rest of the changes are all just propagating the now
always false or true booleans in paintLayerContents.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/778883002
It was added for compositing overflow:scroll, which we don't do.
This also means that only the RespectOverflowClip enum value is
used. And PaintingClipRectsIgnoringOverflowClip is unused.
R=eseidel@chromium.org
Review URL: https://codereview.chromium.org/778753002