1895 Commits

Author SHA1 Message Date
Adam Barth
67141e8ea2 Update Skia (#2704) 2016-05-23 13:48:18 -07:00
Chinmay Garde
522ba7c48f Update Dart dependency to pull in gen_snapshot fixes. (#2702) 2016-05-19 13:52:28 -07:00
Chinmay Garde
17e2df5fa0 Prepare a standalone non-interative Sky shell on Mac. (#2700) 2016-05-18 16:45:49 -07:00
Adam Barth
5a559a809e Update Dart to get ABI fix (#2698) 2016-05-18 11:35:16 -07:00
Chinmay Garde
af0ec65775 Only use the Dart bytecode interpreter on iOS device targets. (#2697) 2016-05-18 11:31:58 -07:00
Chinmay Garde
dabc12878c Create an Xcode project template for dynamic service creation. (flutter/engine#2695)
* Create an Xcode project template for dynamic service creation.

The `create_native_service_sdk.py` will be run on the buildbot similar
to `create_ios_sdk.py`. This will create an Xcode project with both arm
and x64 assets that the user can use to fill in the service
implementation.

* Add the complete_static_lib property to sdk_lib_archive in
dynamic/BUILD.gn
2016-05-18 11:26:33 -07:00
Jason Simmons
53bbe006b6 Update the flutter_gdb script to run on MacOS and make the engine build directory configurable (#2694) 2016-05-17 14:52:23 -07:00
Jason Simmons
c1d1accb0c Roll Dart (#2693) 2016-05-17 11:51:01 -07:00
Chinmay Garde
3ce7af5dee Flip the switch on enabling the interpreter by default in debug runtime mode. (#2691) 2016-05-16 13:45:24 -07:00
Adam Barth
946e248675 Revert "Remove vendored dart-sdk (#2688)"
We still need this for the observatory build.

This reverts commit 716e82edd8fa7b354d6cb5e16a218e8dcbd095fd.
2016-05-16 10:54:49 -07:00
Adam Barth
716e82edd8 Remove vendored dart-sdk (flutter/engine#2688)
The engine.git repo doesn't need a copy of the Dart SDK anymore.

Fixes https://github.com/flutter/flutter/issues/2618
2016-05-16 08:09:00 -07:00
Devon Carew
bbbbae2993 pass in --suppress-analytics for mac flx builds (#2687) 2016-05-15 22:48:25 -07:00
Collin Jackson
bd76ae7e69 Remove Firebase implementation from engine (#2677) 2016-05-12 14:03:00 -07:00
mmclenna
2ecb969075 Additional instrumentation for tracing engine performance (flutter/engine#2682)
* Added instrumentation for timings.

* A few more traces for better granularity.
2016-05-12 13:34:57 -07:00
Chinmay Garde
359baffe8f In case the script snapshotter fails on Dart_Initialize, dump the message. (#2681) 2016-05-11 16:01:02 -07:00
Ian Hickson
8295deb1ec Updating CONTRIBUTING.md to mention latest paths (flutter/engine#2676)
* Updating CONTRIBUTING.md to mention latest paths

* Update CONTRIBUTING.md
2016-05-11 11:23:57 -07:00
Jason Simmons
f05e5edff6 Update the flutter_gdb script for the new engine output directory names (#2671) 2016-05-11 11:22:37 -07:00
Chinmay Garde
2852f2cd1f create_ios_sdk.py takes additional arguments that specify the out directories of both the device and simulator builds. (#2673) 2016-05-10 15:36:12 -07:00
Chinmay Garde
e087e43fe5 Removed unused '--ios-force-armv7' flag. (flutter/engine#2672)
Was only used by the buildbot to test that the armv7 precompiler paths built. The Android AOTC variants check that now.
2016-05-10 14:51:24 -07:00
Jason Simmons
0992e73282 Change the "develop" runtime mode back to "debug" and rename the "debug" build configuration to "unoptimized" (#2669) 2016-05-10 10:57:56 -07:00
Jason Simmons
a2cf1ca1c5 Clean up gn flags for the develop/profile/release runtime modes (#2667) 2016-05-09 14:58:45 -07:00
Adam Barth
e4d3091dc4 Roll Mojo to 9a791294e429f9f2ca4f427796a284edb6f6768e (flutter/engine#2663)
* Update to mojo 9a791294e429f9f2ca4f427796a284edb6f6768e

* Update to account for Mojo API changes
2016-05-09 10:56:47 -07:00
Jason Simmons
ac5f6dbb3a Roll Dart (#2661) 2016-05-06 15:46:05 -07:00
Chinmay Garde
5fa5ec5a8b Wire up the interpreter on iOS devices. (#2648) 2016-05-06 15:37:59 -07:00
Jason Simmons
649b01bb3f Roll Skia (#2658) 2016-05-06 12:04:57 -07:00
Adam Barth
e852ba3709 Make iOS Flutter apps extensible (flutter/engine#2654)
This patch switches us to building Runner.app on the end-developer's machine,
which will eventually let them customize their app.
2016-05-06 11:16:04 -07:00
Adam Barth
6795384a76 Add a script for creating the iOS SDK (flutter/engine#2655)
Hosting this script inside the repo will let us change the contents of the SDK
without having to synchronize a change on the infrastructure and in the repo.
2016-05-06 10:57:11 -07:00
Jason Simmons
dace07c20e Add an android-cpu engine build flag that can select ARM, x86 (32-bit), and x64 targets (flutter/engine#2650)
Remove the use of --simulator to indicate x64 on Android
2016-05-05 14:38:42 -07:00
Yegor
e3eaaedf95 provide link to instructions for building for iOS
Fixes #https://github.com/flutter/flutter/issues/3689
2016-05-03 07:32:14 -07:00
Adam Barth
bd5781371c Revert "Record layer tree to an SkPicture before rasterization (#2628)"
This reverts commit 73790140e751ebc4dd57802a63e06bd694fc97a3.

This commit appears to have caused
https://github.com/flutter/flutter/issues/3658
2016-05-01 14:23:13 -07:00
Adam Barth
4569955c25 Remove FNL build configuration (flutter/engine#2635)
These build definitions no longer work with the current version of FNL. Once
FNL is ready, we'll add new build definitions that work for it again.
2016-04-29 12:15:15 -07:00
Adam Barth
73790140e7 Record layer tree to an SkPicture before rasterization (flutter/engine#2628)
This lets Skia run an optimization pass over the SkPicture before actually
issuing GL commands.
2016-04-28 10:15:38 -07:00
Adam Barth
1b3ef50223 Fix iOS build 2016-04-27 15:46:59 -07:00
Adam Barth
624c3ce42f Use the GrGLCreateNativeInterface_glfw.cpp from Skia (flutter/engine#2627)
Instead of our own shadow copy.
2016-04-27 15:11:56 -07:00
Adam Barth
5210b088eb Update Skia (#2626) 2016-04-27 14:59:06 -07:00
Jason Simmons
14a770309f Roll Dart to 14ec00f86bbc893f1c731ea36afb1b98d8cd77cc (#2620) 2016-04-26 12:52:25 -07:00
Jason Simmons
38f4bfd597 Remove a redundant line from the gn script (#2619) 2016-04-25 17:05:31 -07:00
Jason Simmons
58345daf37 Fix the dist target when building in AOT (deploy) mode on Android (#2617) 2016-04-25 15:37:48 -07:00
Adam Barth
ae16e4249e Remove the extra lints from _embedder.yaml (flutter/engine#2616)
These were forcing our customers to obey these lints, but not all of our
customers like them. We might enable some of these in the future if they have
concrete benefits (e.g., faster generated code when compiling ahead-of-time).
2016-04-25 11:31:48 -07:00
Jason Simmons
dcfb093293 Support ahead-of-time compilation on Android in the engine (flutter/engine#2614)
This include build system changes for selecting Dart's precompiler mode
plus a way to locate and load the precompiled snapshot library from an
Android application
2016-04-25 10:45:23 -07:00
Yegor
2966060425 libdart_precompiled_runtime is gone; fix ios build (#2613) 2016-04-22 16:31:32 -07:00
Jason Simmons
b3dd19dc8f Roll Dart and set dart_runtime_mode in the GN script (#2610) 2016-04-22 11:02:41 -07:00
Adam Barth
75b5912bd2 Break dependency from Layer to PaintContext (flutter/engine#2609)
Instead, make Layer::Paint take a new PaintContext that has just exactly
the state that it needs, mirroring PrerollContext. Also, rename
PaintContext to CompositorContext because it holds the context for the
whole compositor.
2016-04-21 23:05:41 -07:00
Adam Barth
785c11d6d9 Fix style in //flow/instrumentation (flutter/engine#2608)
This patch makes these files better match Google C++ style.

Also, add the engine lap time when running on Mojo.
2016-04-21 22:36:46 -07:00
Adam Barth
98fc65a85b Improve paint bounds computation in flow (flutter/engine#2607)
We now compute the bounds for all container layers, including clips, and
use those bounds to tighten down our clips and save layers.
2016-04-21 21:50:44 -07:00
Adam Barth
5778b6fdad Update to mojo a37b8c21cedc3d1b94f7be276e513cdea88e09ac 2016-04-21 14:12:34 -07:00
Ryan Macnak
abcdfd1318 Merge pull request #2605 from rmacnak-google/roll-dart
Roll dart to ccfd19bfd775c7cfc400aeda2c08fd821616cc82.
2016-04-21 12:19:12 -07:00
Adam Barth
9c8595512e Make OpacityLayer hit SkRecordNoopSaveLayerDrawRestores (flutter/engine#2604)
Previously we were applying opacity in a different way than Skia
expects. Now we use the exact pattern that Skia expects so that we hit
more optimizations inside SkRecordOptimize.

After this patch, we don't actually get the optimization because we
don't yet run SkRecordOptimize over the composited tree. A later patch
will actually cause us to run SkRecordOptimize.
2016-04-21 07:55:37 -07:00
Devon Carew
c7c2b6aa1c update _embedder.yaml (#2599) 2016-04-18 09:50:02 -07:00
Jason Simmons
a72bdad086 Add a --deploy build option that enables Dart product mode (#2598) 2016-04-15 12:18:57 -07:00