Add type annotations in many places.
Fix some identifiers to have more lint-satisfying names.
Make all operator==s consistent in style.
Reorder some functions for consistency.
Make ParentData no longer dynamic, and fix all the code around that.
This adds a new placeholder dart package updater in sky/packages. This is built
into a snapshot and compiled into the Sky engine binary using the same
mechanism as the Dart isolate.
I also added a SkyHeadless class, similar to SkyView, used for running Dart
code without a view.
* If no source path is provided, then run the analyzer on the Sky unit tests
* Fix the filter for errors found in pub cache packages
* Generalize the filter for the analyzer's "xx errors/warnings/hints found" status message
Also fix a test that caused a warning in the analyzer.
Previously --stage-two would error out because the LICENSE was git ignored.
This patch includes the LICENSE file in the repo to avoid the error. Also,
refactor the big_red_button.py to be clearer about what's shared between stage
one and stage two of the release process.
With this change, each time sky_viewer.mojo is uploaded to Google
Storage (both for Linux and Android), debugging symbols are also
uploaded in a symbols/ subdirectory.
This gets rid of the rest of the files in //gpu and the GLES{2,3}
headers from //third_party/khronos. The GL headers used for GLES{2,3}
come from the platform being targetted, that is
//mojo/public/c/gpu/GLES2 for Mojo,
//third_party/android_tools/ndk/platforms/android-XX/usr/include/GLES2
for Android and the OpenGL framework for Mac/iOS.
The //third_party/khronos/EGL headers are still being used by some
utility code in //ui/gl. This code is only really useful on Android, as
Sky doesn't use EGL on iOS/Mac/Mojo, but it's compiled in on all
platforms currently and relies on some EGL defines that are not set in
the EGL headers we currently use. These could probably be removed
without much trouble.
The //third_party/khronos/GLES2 headers are still used by some of
//ui/gl on iOS. These should be using the iOS OpenGL framework headers,
and will in the future.
Removes the unneeded KHRONOS_APICALL override from KHR/khrplatform.h
Rolls to a newer Mojo SDK that doesn't expect //third_party/khronos
Oneline diffstat: 489 files changed, 4 insertions(+), 186980
deletions(-)
This deletes all of //gpu (except for one export header) and
various bits of //mojo/{gpu,gles2} that are
not used. SkyShell on Android/iOS/etc bind to the system's GL
driver via //ui/gl. sky_viewer.mojo
binds to the Mojo C entry points.
This updates to mojo commit d259eb58aa59 and limits the roll script to
only pull in the parts of //mojo that are currently being used. More
stuff will be dropped in the future.
This patch adds a new test harness and a first, trivial test to run with the
harness. The new test harness is built on package:test and should run on
Travis. Over time, we'll migrate our existing tests into this harness.
- Remove shelldb analyze, since we want to remove shelldb.
- Make skyanalyzer pass the absolute path to dartanalyzer. I'm not
sure why this is sometimes needed, but without it, I sometimes get
file not found errors.
- Remove some of the patterns we were ignoring, since either the
errors have been fixed or the analyzer has been fixed.
There's still hundreds of warnings in the mojo and sky packages (the
ones in the sky packages are all bogus, I believe).