106 Commits

Author SHA1 Message Date
Viktor Lidholt
477b231b63 Updates physics test 2015-10-15 17:08:51 -07:00
Adam Barth
06a9623906 Rename skysprites to flutter_sprites 2015-10-13 16:34:01 -07:00
Jason Simmons
c5e01a4067 Update imports of skysprites to flutter_sprites 2015-10-13 16:07:38 -07:00
Adam Barth
1e4bc6ddb9 Fix game's pubspec.yaml 2015-10-13 14:26:58 -07:00
Viktor Lidholt
9aafb26ae6 Merge pull request #1580 from vlidholt/master
Working joints in sprite physics
2015-10-12 14:10:19 -07:00
Adam Barth
404f7d3433 Add .old extension to silence analyzer
These examples haven't been ported to fn3 yet. Before this patch, they caused a
lot of noise in the analyzer output.
2015-10-12 13:45:33 -07:00
Viktor Lidholt
74c59a749f Updates sprite physics test 2015-10-12 13:39:47 -07:00
Adam Barth
9f736f197b Reattach fitness to the build
We can build Fitness again now that playfair has been updated to account for
the package:flutter rename.
2015-10-12 00:24:24 -07:00
Adam Barth
4d0b7911a0 Import dart:ui as ui (instead of as sky) 2015-10-09 20:55:54 -07:00
Adam Barth
dca1370bc6 Rename package:sky to package:flutter 2015-10-09 20:44:52 -07:00
Adam Barth
72c103cefa Rename dart:sky to dart:ui 2015-10-09 19:27:13 -07:00
Adam Barth
6483ebeecc Rename App to MaterialApp
MaterialApp assumes that you're using material design.

Also move radial reaction and fix imports for stats box.
2015-10-09 10:27:22 -07:00
Adam Barth
3b06c85c6d Split material design widgets out of widgets.dart
These are now part of material.dart.
2015-10-09 10:07:06 -07:00
Viktor Lidholt
98eb54a53c Merge pull request #1541 from vlidholt/master
Adds support for keeping track of contact points in physics
2015-10-08 16:20:40 -07:00
Viktor Lidholt
ed999dca02 Updates sprite physics test 2015-10-08 16:13:56 -07:00
Adam Barth
4e8ee23a1a Remove ButtonState
Clients should just use a GestureDetector (or an InkWell) instead.
2015-10-08 10:26:34 -07:00
Viktor Lidholt
bf4342fa9a Adds default text style 2015-10-06 09:28:05 -07:00
Hixie
3467f32a1f Simplify the usage of Navigator's routes argument
(These are changes cherry-picked from in-flight branches since they are
more independent and could be helpful even without those changes.)

- Change RouteBuilder's signature to take a single argument in which the
  other fields are placed, so that we can keep iterating on those
  arguments without having to break compatibility each time. Also, this
  makes defining route builders much simpler (only one argument to
  ignore rather than a variable number).

- Expose the next performance to RouteBuilders, since sometimes the
  route itself might not be where it's used.

- Allow BuildContext to be used to walk children, just like it can for
  ancestors

- Allow BuildContext to be used to get the Widget of the current
  BuildContext

- Allow StatefulComponentElement to be referenced with a type
  specialisation so that you don't have to cast when you know what the
  type you're dealing with actually is.
2015-10-05 13:59:30 -07:00
Viktor Lidholt
d97a07c94c Handle removal of sprite physics bodies during the physics simulation 2015-10-05 13:47:51 -07:00
Viktor Lidholt
4a7e6e9bcf Updates work with latest Flutter changes 2015-10-02 15:10:02 -07:00
Viktor Lidholt
b3dc369bd0 Sprite physics, first iteration 2015-10-02 14:15:14 -07:00
Adam Barth
8cf43b65d2 Moves from vector_math to vector_math_64
* Moves from vector_math to vector_math_64
* Adds support for Float64List in Dart bindings
2015-10-01 14:46:13 -07:00
Adam Barth
feb70684f5 Make fn3 the default widget framework 2015-10-01 09:48:35 -07:00
Adam Barth
d7e3388b13 Remove unused imports 2015-10-01 09:30:31 -07:00
Adam Barth
9d63bb1381 Port SkySprites and clients to fn3 2015-10-01 09:26:19 -07:00
Viktor Lidholt
05f31c7259 Renames pointQuickDist in GameMath 2015-09-25 13:12:01 -07:00
Viktor Lidholt
655e91a28b Improvements to EffectLine in sprites 2015-09-18 15:58:16 -07:00
Adam Barth
3dbef8ac26 SkySprites should import the public libraries
Importing the public libraries caused a name conflict with dart:sky because we
assume people will import dart:sky into a namespace, so I've also changed
skysprites to import dart:sky into a namespace.
2015-09-18 11:19:39 -07:00
Adam Barth
9cef3e61e9 Move theme into material.dart
Also, introduce Colors and Typography to hold the material colors and the
typography declarations. Previously we expected clients of these libraries to
import them into a namespace, but that doesn't play nice with re-exporting them
from material.dart.
2015-09-18 09:57:21 -07:00
Viktor Lidholt
263d06c533 Adds TexturedLine and animated EffectLine to sprites 2015-09-17 13:27:43 -07:00
Adam Barth
0cc094288e Move mojo frontend into services.dart
What's important about this code is that it's presenting services outside the
VM, not the particular technology used to present the services.
2015-09-16 19:13:50 -07:00
Adam Barth
b0719a47b6 Remove use of some deprecated functions on sky.Paint
We now expose idiomatic setters for these properties. Eventually we'll remove
the setter functions.
2015-09-13 17:24:15 -07:00
Adam Barth
ad0d74a41e Introduce painting.dart and move painting code to src/painting 2015-09-08 10:36:14 -07:00
Viktor Lidholt
ae9d4115ff Adds helpers to bosses at level 2 & 3 and above in demo game 2015-09-04 10:35:45 -07:00
Viktor Lidholt
c4a6610ad7 More precise removal of lasers when they go offscreen in demo game 2015-09-04 10:35:45 -07:00
Viktor Lidholt
7681420367 Laser speed now accounts for scrolling speed in demo game 2015-09-04 10:35:45 -07:00
Viktor Lidholt
a4d344d164 Refactors boss power bar to use new constraint in demo game 2015-09-03 15:36:26 -07:00
Viktor Lidholt
ab616f08d9 Adds coins when a boss explodes in demo game 2015-09-03 14:55:14 -07:00
Viktor Lidholt
2bb73bbf5f Refactors code in demo game to make it simpler 2015-09-03 13:40:36 -07:00
Viktor Lidholt
1a6300a20a Adds power bar and movements to boss fights in demo game 2015-09-03 12:58:24 -07:00
Viktor Lidholt
ee7023531c Initial boss fight in demo game 2015-09-02 16:49:36 -07:00
Viktor Lidholt
e8fbb4f133 Adds speed boost power up to demo game 2015-09-02 15:14:22 -07:00
Viktor Lidholt
b5ffee2b25 Improves laser upgrade in demo game 2015-09-02 14:47:54 -07:00
Adam Barth
becef0155a Merge pull request #1018 from abarth/mv_src
Move widgets and rendering inside src
2015-09-02 13:41:25 -07:00
Adam Barth
0045b65996 Move widgets and rendering inside src
Code outside of package:sky should import this code using

package:sky/rendering.dart
package:sky/widgets.dart

Moving this code into the "src" directory is a convention that signifies that
and it cleans up the generated dartdoc because the libraries in the src
directory aren't included in the generated documentation. Instead, the classes
are documented in the widgets.dart and rendering.dart libraries.
2015-09-02 13:38:00 -07:00
Viktor Lidholt
cbce3da61a Improves on demo game balance and adds levels for lasers 2015-09-02 13:34:02 -07:00
Viktor Lidholt
1cca29b3cd Adds level labels to demo game 2015-09-01 16:14:53 -07:00
Viktor Lidholt
2291bd6d4c Adds small explosions to demo game 2015-09-01 15:34:43 -07:00
Viktor Lidholt
fcd47c4dc1 Speeds up explosions in demo game 2015-09-01 15:34:43 -07:00
Viktor Lidholt
eb6a09c55c Adds power-ups to demo game 2015-08-28 16:07:00 -07:00