1936 Commits

Author SHA1 Message Date
Bruno Leroux
42ec2e55c5 [Android] Call restartInput selectively on clear (flutter/engine#53662)
## Description

This PR restricts the call to `restartInput` which was added in https://github.com/flutter/engine/pull/49829.
The restart is called when input action is null, DONE, or NONE.

## Related Issue

Fixes https://github.com/flutter/flutter/issues/148673.

## Tests

Updates 1 test, adds 3 tests.
2024-07-18 20:27:33 +00:00
Gray Mackall
29a474fe3e More logs for Android unsatisfiedLinkError (flutter/engine#53920)
See https://github.com/flutter/flutter/issues/83596#issuecomment-2140605278, there are two cases:
1. IO issue
2. The directory doesn't exist

Narrow down by including in the logs if the directory exists or not.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-07-16 20:12:03 +00:00
Chinmay Garde
8837250654 [Impeller] Refactor and document Android rendering related TUs. (flutter/engine#53802)
No change in functionality. The updates:

* HeaderDoc comments have been added to the major rendering related TUs. However, not all comments are complete. I only documented the stuff I understood. For instance, it isn't clear how/why some subclasses use Attach/Detach while other use ProcessFrame. I intend to document as I go.
* Each package specific subclass is now in its own TU.
* Some subclasses used to be Skia specific. We added an Impeller variant but didn't rename to Skia TU. This has been patched.
2024-07-12 19:08:15 +00:00
Matan Lurey
15becdc41e Move //third_party/java to //flutter/third_party/java (flutter/engine#53590)
... as part of buildmoot.
2024-07-12 09:25:28 -07:00
Jonah Williams
d11db4f8c9 [engine] support combined UI/Platform thread for iOS/Android. (flutter/engine#53656)
Experimentally support merging UI and platform thread on Android/iOS. This works by changing the shell holder to set the UI thread to the platform thread. Several shell APIs that post messages from the platform to ui thread were changed to use RunNowOrPostTask to immediately call the UI task if the threads are the same.

Experimentally, this seems to work reasonably well if there are no platform views. On Android with TLHC it works fine either way, while iOS currently takes a big performance hit.

This can be opted into via a Plist:

```
	<key>FLTEnableMergedPlatformUIThread</key>
	<true/>
```

Or via AndroidManifest.xml:

```
 <meta-data
            android:name="io.flutter.embedding.android.EnableMergedPlatformUIThread"
            android:value="true" />
```

https://github.com/flutter/flutter/issues/150525
2024-07-09 19:32:20 +00:00
Matan Lurey
ee6b0f1b2d Move //third_party/android_embedding_dependencies to //flutter/third_party. (flutter/engine#53587)
... as part of the buildmoot effort.

I'll rebase after @gmackall's definitely-will-work-this-time bump of the dependencies.
2024-07-03 18:40:23 +00:00
Gray Mackall
8e2c560e10 Re-re-re-land "Upgrade all[most] androidx dependencies to latest" (flutter/engine#53592)
Re-re-re-land https://github.com/flutter/engine/pull/53001.

I recreated the postsubmit failures of the [roll](https://github.com/flutter/flutter/pull/150733) of the [last land](https://github.com/flutter/engine/pull/53532), and then verified on a local branch that those same postsubmits pass with this upgrade after the land of https://github.com/flutter/flutter/pull/150873. 

So I have pretty high confidence this won't cause any problems in the framework repo. I also tested on a previous land attempt that the `all_packages` app builds on this branch, so that is also a good sign for the packages repo.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-27 19:56:47 +00:00
Håkon Bertheussen
8311e5eca9 Fix AccessibilityFeatures.disableAnimations flag on Android 12+ (flutter/engine#53428)
This PR fixes the problem where Flutter would not respect the "remove animation" accessibility setting on Android 12+.

Please see this issue for details: https://github.com/flutter/flutter/issues/130976

As [mentioned](https://github.com/flutter/flutter/issues/130976#issuecomment-1931388665) by [horsemankukka](https://github.com/horsemankukka), the problem has to do with reading `Settings.Global.TRANSITION_ANIMATION_SCALE` as a string instead of a float. Flutter would compare it to the string "0" to determine if animations should be disabled. Presumably, this worked because the settings app did indeed use the string "0" or "1" for this setting. But as of Android 12 it's instead written using float representation ("0.0" or "1.0"), at least on Samsung devices. [The documentation](https://developer.android.com/reference/android/provider/Settings.Global#TRANSITION_ANIMATION_SCALE) also states that this setting should be read as a float, which is what this PR does.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-27 18:44:04 +00:00
Jason Simmons
0954220cbf Return a null image from ImageExternalTextureGL::CreateEGLImage if an EGL display is not available (flutter/engine#53594)
Previously CreateEGLImage had been failing an assertion if an EGL display is not active on the calling thread.  CreateEGLImage should not assert here because it could be called from a deferred task that runs after the raster thread has lost its EGL state.

See https://github.com/flutter/flutter/issues/149396
2024-06-26 22:10:18 +00:00
Matan Lurey
df2c6daa5a Replace Log.w with Log.d, and tidy the file up a bit. (flutter/engine#53586)
Closes https://github.com/flutter/flutter/issues/150849.

(Almost all of these are mechanical auto-fix changes from Android Studio/Best Practices).
2024-06-26 19:31:02 +00:00
auto-submit[bot]
c352f44015 Reverts "Re-re-land "Upgrade all[most] androidx dependencies to latest" (#53532)" (flutter/engine#53546)
Reverts: flutter/engine#53532
Initiated by: gmackall
Reason for reverting: This breaks apps that use plugins that use compileSdk 31, some of which we use in our postsubmit (so it blocks the tree).
Original PR Author: gmackall

Reviewed By: {reidbaker, matanlurey}

This change reverts the following previous change:
Re-re-land https://github.com/flutter/engine/pull/53001

(Reland attempt was at https://github.com/flutter/engine/pull/53462)

Unblocked by https://github.com/flutter/flutter/pull/150585, but will still need a manual roll because I will need to re-generate a bunch of lockfiles.

Also, https://github.com/flutter/flutter/blob/master/docs/engine/Testing-presubmit-Engine-PRs-with-the-Flutter-framework.md doesn't work (it's blocked on https://github.com/flutter/flutter/issues/149780) so I mostly just have to pray that no new issues occur in the roll. But I believe all issues that came up in the last attempt should be addressed by the above pr and by manual lockfile generation.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-25 01:20:29 +00:00
Gray Mackall
f9b2f290ba Re-re-land "Upgrade all[most] androidx dependencies to latest" (flutter/engine#53532)
Re-re-land https://github.com/flutter/engine/pull/53001

(Reland attempt was at https://github.com/flutter/engine/pull/53462)

Unblocked by https://github.com/flutter/flutter/pull/150585, but will still need a manual roll because I will need to re-generate a bunch of lockfiles.

Also, https://github.com/flutter/flutter/blob/master/docs/engine/Testing-presubmit-Engine-PRs-with-the-Flutter-framework.md doesn't work (it's blocked on https://github.com/flutter/flutter/issues/149780) so I mostly just have to pray that no new issues occur in the roll. But I believe all issues that came up in the last attempt should be addressed by the above pr and by manual lockfile generation.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-24 21:36:22 +00:00
Matan Lurey
233edc0b8f Add SurfaceProducer.Callback lifecycle hooks (flutter/engine#53280)
Work towards https://github.com/flutter/flutter/issues/148417.
2024-06-24 08:06:56 -07:00
Tarrin Neal
44e637e6fc Update StandardMessageCodec.readValue to be @Nullable (flutter/engine#53473)
corrects StandardMessageCodec return nullability annotation.
2024-06-20 19:59:50 +00:00
auto-submit[bot]
feefb6ebd8 Reverts "Reland "Upgrade all[most] androidx dependencies to latest" (#53462)" (flutter/engine#53468)
Reverts: flutter/engine#53462
Initiated by: gmackall
Reason for reverting: blocking roll (see https://github.com/flutter/flutter/pull/150465#issuecomment-2177329885).
Original PR Author: gmackall

Reviewed By: {reidbaker}

This change reverts the following previous change:
Relands https://github.com/flutter/engine/pull/53001.

Also pulls in @matanlurey's dependency on `androidx.lifecycle:lifecycle-process`, and upgrades it to `2.7.0`.

It is unblocked by the changes in https://github.com/flutter/flutter/pull/149204.

Tested by building the engine, and then also by building the `flutter/packages` `all_packages` app on this branch, so that hopefully it will also roll smoothly into the packages repo.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-19 01:08:48 +00:00
Gray Mackall
4e98015b1e Reland "Upgrade all[most] androidx dependencies to latest" (flutter/engine#53462)
Relands https://github.com/flutter/engine/pull/53001.

Also pulls in @matanlurey's dependency on `androidx.lifecycle:lifecycle-process`, and upgrades it to `2.7.0`.

It is unblocked by the changes in https://github.com/flutter/flutter/pull/149204.

Tested by building the engine, and then also by building the `flutter/packages` `all_packages` app on this branch, so that hopefully it will also roll smoothly into the packages repo.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-06-18 21:14:07 +00:00
Matan Lurey
5300aafdb5 Add a FlutterEngineRule (JUnit TestRule) and use it in FlutterRendererTest (flutter/engine#53361)
In https://github.com/flutter/engine/pull/53280, I'm adding
lifecycle-aware methods to `SurfaceProducer`.

That means, in order to test that it WAI, we'll need to be running in a
simulated activity, and be able to switch scenario states (i.e. to
`RESUMED`). This was mentioned as well in
https://github.com/flutter/flutter/issues/133151 as being something we
want to do.

This PR adds a `FlutterEngineRule`, which allows the creation of a
"real" `FlutterEngine` and an `Intent` that can power
`AndroidScenarioRule<FlutterActivity>`. I felt bad doing all of this
work for a single `@Test`, so I also refactored the rest of the file and
cleaned things up a bit.

That said, I'm happy to revert or make changes if we liked how things
were setup before.
2024-06-13 16:22:54 -07:00
Brandon DeRosier
f6559124a1 [Flutter GPU] Generate DescriptorSetLayouts for pipelines & export symbols on Android. (flutter/engine#53184)
Part of https://github.com/flutter/flutter/issues/145011.

This gets Flutter GPU working on Android.
2024-06-11 11:25:29 -07:00
Jonah Williams
d86d6c541d Revert "Widen CPU affinity set." (flutter/engine#53274)
Reverts flutter/engine#53136

b/345642546 shows some massive performance regressions on this patch. i'll rework it so the conditions are only loosened on phones with one fast core.
2024-06-07 15:55:08 +00:00
Jonah Williams
34fba02f1d Widen CPU affinity set. (flutter/engine#53136)
For devices with 1 fast core, the current affinity set is less idea because it forces UI and raster on the same thread. Widen this to exclude slow cores instead of including only the fast core.
2024-06-03 21:41:21 +00:00
Reid Baker
02d2b7c8e1 Google java format relocation and formatting update (flutter/engine#53118)
Fixes https://github.com/flutter/flutter/issues/149319
Caused by https://github.com/flutter/engine/pull/52582

Follow up required to add a flag that fails on missing jar files instead of skipping missing jar files.
2024-05-31 18:09:23 +00:00
auto-submit[bot]
bc569c90b0 Reverts "[Impeller] enable Impeller by default on Android. (#53099)" (flutter/engine#53125)
Reverts: flutter/engine#53099
Initiated by: jonahwilliams
Reason for reverting: manifest opt out doens't work.
Original PR Author: jonahwilliams

Reviewed By: {bdero, zanderso, chinmaygarde}

This change reverts the following previous change:
All plugin migrations have landed. Enable impeller by default on Android.
2024-05-30 18:15:47 +00:00
auto-submit[bot]
d2efc934df Reverts "Disable Impeller when the manifest explicitly disables it (#53108)" (flutter/engine#53124)
Reverts: flutter/engine#53108
Initiated by: jonahwilliams
Reason for reverting: Probably --no-enable-impeller isn't working
Original PR Author: jiahaog

Reviewed By: {jonahwilliams}

This change reverts the following previous change:
After https://github.com/flutter/engine/pull/53099, impeller is always enabled, even if the manifest disables it using `io.flutter.embedding.android.EnableImpeller`. 

This PR causes it to respect the manifest value if it is explicitly disabled.

Fixes b/343603270

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-05-30 18:10:25 +00:00
Yegor
d3b6b1be14 add SemanticsAction.focus (flutter/engine#53094)
Add `SemanticsAction.focus`. This PR just adds the new enum value without any logic. Adding the enum value first to unblock work that needs to be done on both the engine and framework side that will actually implement all the necessary logic.

This is PR 1 out of ~3 for https://github.com/flutter/flutter/issues/83809
2024-05-30 17:15:53 +00:00
Jia Hao
f037e0db1b Disable Impeller when the manifest explicitly disables it (flutter/engine#53108)
After https://github.com/flutter/engine/pull/53099, impeller is always enabled, even if the manifest disables it using `io.flutter.embedding.android.EnableImpeller`. 

This PR causes it to respect the manifest value if it is explicitly disabled.

Fixes b/343603270

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-05-30 15:03:52 +00:00
Jonah Williams
ca435f46c9 [Impeller] enable Impeller by default on Android. (flutter/engine#53099)
All plugin migrations have landed. Enable impeller by default on Android.
2024-05-30 01:16:22 +00:00
Gray Mackall
dab310ecb8 Manual revert of #53001 (flutter/engine#53075)
Revert label failed due to conflicts

`FlutterFragmentTest.java` was the only file that had merge issues, everything else is the output of `git revert 802e5d2cd3c9e73f336e3fe43487b64a5fdf98d8`

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-05-28 23:00:20 +00:00
Justin McCandless
6dfec16435 FlutterFragment predictive back (flutter/engine#52302)
Android add-to-app apps now support predictive back when going between Activities or back to the home screen. Predictive back route transitions within the Flutter part of the app are not yet supported.
2024-05-28 12:52:05 -07:00
Gray Mackall
802e5d2cd3 Upgrade all[most] androidx dependencies to latest (flutter/engine#53001)
Upgrades every `androidx` dependency in the `src/third_party/android_embedding_dependencies` bundle to the latest version, except the `lifecycle` group*. Tested running a couple of apps as well because when updating these dependencies in the past I've been able to build the engine but then flutter run fail when trying to run an app.

Fixes https://github.com/flutter/flutter/issues/129307, also unblocks a feature that will eventually be needed for Scribe.

[*]`2.8.0` is the latest there, but I ran into an issue with dexing when I tried to upgrade, due to b/336164417, an AGP bug that had its fix backported to all >`8.0.0` versions, but we still support less than that so we will have to wait on that upgrade.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-05-28 16:58:59 +00:00
John McCutchan
c397bc6dc8 Fix another instance of platform view breakage on Android 14 (flutter/engine#52980)
When you background an activity via the back-gesture the onTrimMemory callback is not invoked but the buggy Android behaviour still occurs.

Workaround this by faking an onTrimMemory callback in the `Activity#onStop` callback.

Fixes #148662
Related #146499

Tested manually on a Pixel 7 Pro running Android 14.
2024-05-22 17:21:06 +00:00
Matan Lurey
1bfe32e757 Issue anERROR instead of an INFO for a non-working API. (flutter/engine#52892)
Work towards https://github.com/flutter/flutter/issues/139702.

I think we should also `@Deprecate`/cleanup the API surface in
`FlutterView`, but that needs a bit more a discussion.

/cc @johnmccutchan
2024-05-17 08:40:45 -07:00
auto-submit[bot]
ea811b97ba Reverts "Manual roll of Clang from 725656bdd885 to 145176dc0c93 (#52823)" (flutter/engine#52890)
Reverts: flutter/engine#52823
Initiated by: zanderso
Reason for reverting: Engine crashes on framework CI following this roll https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_android%20flutter_gallery__transition_perf_with_semantics/12126/overview
Original PR Author: jason-simmons

Reviewed By: {zanderso}

This change reverts the following previous change:
See https://github.com/flutter/flutter/issues/143178
2024-05-16 22:01:38 +00:00
Jason Simmons
31d7cb2870 Manual roll of Clang from 725656bdd885 to 145176dc0c93 (flutter/engine#52823)
See https://github.com/flutter/flutter/issues/143178
2024-05-16 17:16:21 +00:00
Gray Mackall
b6bb39ad2d Fix non-vd android platform view input event offsets (flutter/engine#52532)
Fixes https://github.com/flutter/flutter/issues/146570, which tracks a regression from https://github.com/flutter/engine/pull/49268 regarding platform view inputs in some specific cases.

This PR translates the input event location to be the same as the location we calculated before https://github.com/flutter/engine/pull/49268, returning to the previous behavior, while maintaining the input event's verified status (I checked this manually with the `InputManager`).

Tested manually with the reproduction in the linked issue.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-05-14 23:07:53 +00:00
Chinmay Garde
f3934883b0 Delete Settings::msaa_samples. (flutter/engine#52780)
Fixes https://github.com/flutter/flutter/issues/148257
2024-05-13 23:51:11 +00:00
Jonah Williams
5a028e336d [Impeller] eagerly bootstrap content context. (flutter/engine#52590)
![image](https://github.com/flutter/engine/assets/8975114/5238d169-a68b-4905-848b-3ee7a7972de8)

Work around for https://github.com/flutter/flutter/issues/143540 by running shader bootstrap as early as possible. I was looking at this code for unrelated reasons (include removal) and realized it would be a trivial change.

If we're using the KHR swapchain instead of the AHB swapchain, in theory the pixel format could change but since we hash the pixel format the only bad thing would be the wasted work.
2024-05-07 03:05:18 +00:00
Jason Simmons
c1e5a9c1a3 Migrate third_party/android_tools to flutter/third_party (flutter/engine#52582)
Continuation of https://github.com/flutter/engine/pull/52034
2024-05-06 20:54:06 +00:00
Chinmay Garde
6115e5ac3a [Impeller] Wire up hardware buffer backed swapchains on Android. (flutter/engine#52087)
This wires up Android Hardware Buffer backed swapchains on platform that support
it (Android >= 29) with a KHR swapchain fallback (which can be removed later to
save on some binary size if needed).

Some salient features of these swapchains and their differences with the KHR
variant:

* All swapchain images are guaranteed to R8G8B8A8. This could potentially allow
  for earlier creation of the context and the PSO libraries.
* All swapchain allocations are lazy. This should greatly reduce the time it
  takes to create and resize a swapchain. However, swapchain image acquisition
  may take longer for the first few frame where there is no pre-pooled image
  available. Resizes should be similarly faster since the swapchain images for
  the intermediate sizes are never created.
* Swapchain transients allocations (the attachments for the root render target)
  are also lazily allocated.
* Swapchain images are pool and reused. The size of the pool is user specified
  (currently 2). If an image in the pool ages past a user supplied value
  (currently 1 second), it is collected as well. Applications that don't render
  frames for a long period of time should see less memory use because of
  swapchain image allocations.
* The present mode of AHB swapchains behave similar to KHR swapchains but with
  VK_PRESENT_MODE_MAILBOX_KHR. In cases where there is no application managed
  frame pipelining, this might cause images to never be presented if a newer
  image is available. This wasted work can only be avoided by application
  provided pipelining.
* There are no client side waits during image presentation. Instead, a new type
  of fence is wired up that exports its state as a sync file descriptor. The
  fence signal operation is enqueued on the client side and the buffer is set on
  the surface control. The presentation engine then performs the wait.
* On Qualcomm devices, Chromium seems to be setting vendor specified flags for
  opting the hardware buffers into using UBWC. AFAICT, this is similar to AFBC
  (and NOT AFRC) on ARM Mali. This has not been wired up since I don't have a
  Qualcomm device at the moment and cant verify bandwidth use using GPU
  counters. I would also like to verify that UBWC is safe to use to images that
  can be used as input attachments.
2024-05-01 19:54:13 +00:00
John McCutchan
845c75ce6c Workaround HardwareRenderer breakage in Android 14 (flutter/engine#52370)
- Destroy ImageReaders on memory trim.
- Unset the VirtualDisplay's surface on memory trim.
- On resume, recreate ImageReaders.
- On resume, do a dumb little dance and then set the VirtualDisplay's surface

Fixes: https://github.com/flutter/flutter/issues/146499
Fixes: https://github.com/flutter/flutter/issues/144219

Internal bug: b/335646931
Android Fix: https://googleplex-android-review.git.corp.google.com/c/platform/frameworks/base/+/27015418

Android 15 will include the fix. Unclear if Android 14 will be patched.
2024-04-30 05:09:05 +00:00
Jonah Williams
45d5af365f [Impeller] Vulkan validation off by default. (flutter/engine#52397)
Fixes https://github.com/flutter/flutter/issues/142659

can be turned on via --enable-vulkan-validation cmd line flag.
2024-04-25 21:04:04 +00:00
Gray Mackall
49b9556e68 Replace LinkedLists that are used as a queue in android FlutterRenderer with ArrayDeques (flutter/engine#51494)
Inspired by https://github.com/flutter/engine/pull/50767.

[As their documentation notes](https://docs.oracle.com/javase/8/docs/api/java/util/ArrayDeque.html), `ArrayDeque`s are generally faster than LinkedList when used as a queue.

Fixes https://github.com/flutter/flutter/issues/143721

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-17 18:43:57 +00:00
Jonah Williams
0951e43921 [scenarios] test disabling surface clear. (flutter/engine#52128)
I suspect that the change to clear the surface is the result of the
scenario app instability. just a guess: the screenshots looks like we're
missing the platform view. maybe the clearing of the surface is causing
an extra frame to be pushed. That frame is getting picked up in the
golden due to a race condition that is hard to hit locally


Testing disabling of this functionality in the golden test. If this pass
a real fix involves some sort of hook into the rendering to verify it
has fully completed before screenshotting.
2024-04-15 10:25:20 -07:00
Jason Simmons
6674f823cf Clear the surface to transparent black when creating a PlatformViewWrapper (flutter/engine#52047)
Without this, an opaque black surface may briefly flash onscreen when the platform view is shown (see internal issue b/332379081)

This matches the behavior used before to the introduction of PlatformViewRenderTarget in b3945f7706

That commit moved the clearing of the surface into SurfaceTexturePlatformViewRenderTarget.  But that caused surface clearing to happen in scenarios where there was no PlatformViewWrapper, resulting in the issue seen in https://github.com/flutter/flutter/issues/141068

Later the surface clearing was removed from SurfaceTexturePlatformViewRenderTarget, causing the flashing black screen.
2024-04-11 22:05:33 +00:00
Jonah Williams
53c05184b1 [Android] post image task to main handler. (flutter/engine#52025)
Fixes https://github.com/flutter/flutter/issues/146465
2024-04-10 19:43:23 +00:00
auto-submit[bot]
c0bd2a3ce0 Reverts "Delete engine v1 android embedding (#51229)" (flutter/engine#51996)
Reverts: flutter/engine#51229
Initiated by: gmackall
Reason for reverting: blocking engine->framework roll (I missed some framework code referencing the v1 embedding).
Original PR Author: gmackall

Reviewed By: {matanlurey, reidbaker}

This change reverts the following previous change:
Fixes https://github.com/flutter/flutter/issues/143531

Also fixes a random typo I found

~TODO to test this~ (no more todo):
-~test the framework against this as well, probably with a dummy PR changing the engine commit to my branch if this is possible~ not possible, made a best effort removal of framework code in https://github.com/flutter/flutter/pull/144726.
-~figure out if the old embedding is used in g3 at all~ removed all uses
-~figure out exactly what the ShimPluginRegistry/ShimRegistrar are doing, and if fully deleting them was right~ (see https://github.com/flutter/engine/pull/51229#issuecomment-1981757743)

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-09 19:13:47 +00:00
Gray Mackall
797e1ad902 Delete engine v1 android embedding (flutter/engine#51229)
Fixes https://github.com/flutter/flutter/issues/143531

Also fixes a random typo I found

TODO to test this:
-test the framework against this as well, probably with a dummy PR changing the engine commit to my branch if this is possible
-figure out if the old embedding is used in g3 at all
-~figure out exactly what the ShimPluginRegistry/ShimRegistrar are doing, and if fully deleting them was right~ (see https://github.com/flutter/engine/pull/51229#issuecomment-1981757743)

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-09 18:03:17 +00:00
Zachary Anderson
5f5f524f33 Run local_engine.json builds in prod (flutter/engine#51931)
Finishes part 2 of https://github.com/flutter/flutter/issues/145263.

This required fixing a python script to use the version of Java obtained
through the DEPS file rather than one assumed to exist in the
environment.
2024-04-08 13:01:42 -07:00
utzcoz
04f240de45 Bump Robolectric to 4.12.1 (flutter/engine#51800)
See https://github.com/robolectric/robolectric/releases/tag/robolectric-4.12 and https://github.com/robolectric/robolectric/releases/tag/robolectric-4.12.1 .

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2024-04-04 20:07:53 +00:00
Jason Simmons
296d677a7c Add an engine switch that controls whether the platform isolate API is available. (flutter/engine#51784)
Platform isolates are currently supported only on Android and iOS.

See https://github.com/flutter/flutter/issues/136314
2024-04-02 22:47:04 +00:00
Jason Simmons
e6b41a1754 Use the stripped Vulkan validation library in Android engine builds by default (flutter/engine#51628)
The unstripped build will be used if GN is configured with the --no-stripped flag
2024-04-01 17:48:50 +00:00