845 Commits

Author SHA1 Message Date
Jason Simmons
c0ea0d4a0e Remove use of variable length arrays (flutter/engine#48232)
The variable length array extension will be disabled by default in the next roll of Clang.
2023-11-28 21:28:07 +00:00
Kevin Lubick
92bce6db0e Replace all calls to SkTypeface::Make with SkFontMgr ones (flutter/engine#48319)
Similar to https://github.com/flutter/engine/pull/48179, Flutter needs
to stop depending on the default font manager, which the
`SkTypeface::Make*` calls do implicitly

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
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2023-11-28 07:08:35 -05:00
Jim Graham
1f0d7cd7ea SurfaceFrame root DisplayLists will no longer prepare an RTree (flutter/engine#48422)
The root slice of a surface frame was requesting the construction of an RTree from its DisplayList when it was built from a layer tree, but since the layer tree already does branch culling, it would not benefit from any further culling during `DisplayList::Dispatch`. Further, if there are platform views present in the layer tree then they will need an RTree to accurately convey "pixel ownership" information to the platform, but the root slice lives below any and all platform views, so it is the only slice that doesn't need an RTree for that case.

The cost of having an RTree in that slice was the accumulation of information and lists of rects that would never prove useful.
2023-11-27 23:27:34 +00:00
Matej Knopp
9a823f7768 Reduce number of surfaces required when presenting platform views (flutter/engine#43301)
Fixes https://github.com/flutter/flutter/issues/129710
Fixes https://github.com/flutter/flutter/issues/138936

Implements https://flutter.dev/go/optimized-platform-view-layers

## Example

This scene would normally require 5 surfaces, but with the PR it comes
down to 2 (when drawing over platform views) and 1 when all drawing is
outside of platform views).


https://github.com/flutter/flutter/assets/96958/091da832-bfbc-44a2-8da5-d55d84024c96

*If you had to change anything in the [flutter/tests] repo, include a
link to the migration guide as per the [breaking change policy].*

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or Hixie said the PR is test-exempt. See [testing the engine]
for instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
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2023-11-27 14:07:43 +01:00
Matan Lurey
b1a29657a9 Make {flow|fml|impeller}/... compatible with .clang_tidy. (flutter/engine#48241)
Another few stragglers.
2023-11-21 18:53:06 +00:00
Matan Lurey
ddce052e36 Make testing/... and vulkan/... compatible with .clang-tidy. (flutter/engine#48161) 2023-11-17 15:16:31 -08:00
Matan Lurey
c58953c1e4 Make flow/... compatible with .clang_tidy. (flutter/engine#48148) 2023-11-16 17:23:08 -08:00
Matan Lurey
56fc8315cc Re-land "Make flow/embedded_views.h compatible with .clang_tidy." (flutter/engine#48137)
Reverts flutter/engine#48130.

Now that the `runIf` clauses are omitted, CI should be a reliable source
of truth.
2023-11-16 13:05:13 -08:00
auto-submit[bot]
74d08febd7 Reverts "Make flow/embedded_views.h compatible with .clang_tidy." (flutter/engine#48130)
Reverts flutter/engine#47994
Initiated by: jonahwilliams
This change reverts the following previous change:
Original Description:
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 17:18:18 +00:00
Matan Lurey
b741431a73 Make flow/embedded_views.h compatible with .clang_tidy. (flutter/engine#47994)
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 08:47:54 -08:00
Matan Lurey
933bd94016 Make flow/... compatible with .clang_tidy. (flutter/engine#47995)
Work towards https://github.com/flutter/flutter/issues/134969.

All changes were made automatically (i.e. with `--fix`).
2023-11-16 08:41:10 -08:00
Jonah Williams
42e24ed927 [engine] request frame rate once per frame. (flutter/engine#47954)
With the current stopwatch design, we request the frame rate multiple times per frame. On Android this calls into JNI which is pretty slow. If we cache the value at construction of the StopwatchVisualizer, then we will only compute it once per frame (because the StopwatchVisualizer is reconstructed each frame).

Fixes https://github.com/flutter/flutter/issues/137797

So the issue isn't that we're checking the fresh rate every frame, its that we were checking N times on each frame.
2023-11-13 17:53:52 +00:00
Zachary Anderson
e24e3b5746 Don't use Skia BUILD.gn files (flutter/engine#47677)
The new `BUILD.gn` files in the Engine tree can't go under
`build/secondary` because Skia still has its own, and they'd be selected
first. So, this PR puts the new `BUILD.gn` files under `flutter/skia`.
2023-11-07 11:12:29 -08:00
Jason Simmons
cd32fb6c82 Update DisplayList tests to explicitly select the Roboto font (flutter/engine#47493)
Skia is removing the API for constructing a default typeface (see https://issues.skia.org/issues/305780908)

Fixes https://github.com/flutter/flutter/issues/137565
2023-11-02 14:42:00 +00:00
gaaclarke
2b28dc130d Adds lint for checking argument commments (flutter/engine#47305)
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-25 17:21:09 +00:00
Tong Mu
87171e7339 Reland 2: Multiview Pipeline (flutter/engine#47239)
The last attempt https://github.com/flutter/engine/pull/47234 was reverted because there was another test merged in the meantime that violates the rule added in this PR.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-23 23:46:25 +00:00
Zachary Anderson
d549483298 Revert "Reland: Multiview pipeline " (flutter/engine#47237)
Reverts flutter/engine#47234

Failures like
https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20Production%20Engine%20Drone/186568/overview
making the tree red.
2023-10-23 15:17:36 -07:00
Tong Mu
9ed503a734 Reland: Multiview pipeline (flutter/engine#47234)
This PR relands https://github.com/flutter/engine/pull/44473.

The previous PR was immediately reverted after merging because we found that the PR could cause illegal renders to be skipped on debug builds but crash the app on release builds. This PR makes the `Animator::Render` skip illegal renders as well. This should not be the final shape of this feature, and thus a TODO is added.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-23 21:35:04 +00:00
Jonah Williams
063c7f54f4 [Impeller] Disable raster stats service protocol. (flutter/engine#47206)
As far as I can tell, this functionality has _always_ been falling back to software rendering with Skia when Impeller was enabled. This is at best extremely misleading. Since I started putting Impeller specific objects in the display list it introduced crashes, and must be disabled.

Fixes https://github.com/flutter/flutter/issues/136847
2023-10-23 18:45:18 +00:00
auto-submit[bot]
47c3403c39 Reverts "Multiview pipeline" (flutter/engine#47174)
Reverts flutter/engine#44473
Initiated by: dkwingsmt
This change reverts the following previous change:
Original Description:
This PR makes `Animator` able to handle multiple views, and updates unit tests accordingly.

Before:
<img width="543" alt="image" src="https://github.com/flutter/engine/assets/1596656/f7d0e0e4-cc85-4a6e-b516-1896ac3c1b35">

After:
<img width="614" alt="image" src="https://github.com/flutter/engine/assets/1596656/68106301-66ef-4cd1-aeaf-d9c6127ccec2">

Now `Animator::Render` must be called during `Animator::BeginFrame`, which is split into `BeginFrame` and `EndFrame`. This requirement is made possible by https://github.com/flutter/engine/pull/45555. The reason to split is to allow `ShellTest::PumpOneFrame` to insert a render from C++ code.

`ShellTest::PumpOneFrame` is also refactored to allow pumping a frame without any views.

A few unit tests are tweaked to resolve racing condition.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-20 20:57:08 +00:00
Tong Mu
1cfde62821 Multiview pipeline (flutter/engine#44473)
This PR makes `Animator` able to handle multiple views, and updates unit tests accordingly.

Before:
<img width="543" alt="image" src="https://github.com/flutter/engine/assets/1596656/f7d0e0e4-cc85-4a6e-b516-1896ac3c1b35">

After:
<img width="614" alt="image" src="https://github.com/flutter/engine/assets/1596656/68106301-66ef-4cd1-aeaf-d9c6127ccec2">

Now `Animator::Render` must be called during `Animator::BeginFrame`, which is split into `BeginFrame` and `EndFrame`. This requirement is made possible by https://github.com/flutter/engine/pull/45555. The reason to split is to allow `ShellTest::PumpOneFrame` to insert a render from C++ code.

`ShellTest::PumpOneFrame` is also refactored to allow pumping a frame without any views.

A few unit tests are tweaked to resolve racing condition.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-10-20 20:38:23 +00:00
Brandon DeRosier
30fe68f402 [Impeller] Don't cull readbacks outside the damage rect. (flutter/engine#46705)
Resolves https://github.com/flutter/flutter/issues/136058.

The damage rect properly expands to include the backdrop filter readback area to a certain extent, but it suddenly gets excluded once it no longer partially overlaps with the damage rect. This caused the illusion of EntityPass improperly culling the backdrop entity, leading me into a bit of a wild goose chase.

Before:

https://github.com/flutter/engine/assets/919017/94b8c077-0945-4a2c-96e0-27230d980c38

After:

https://github.com/flutter/engine/assets/919017/f1c78365-6e9b-46cb-9e69-33472d488831
2023-10-10 20:55:05 +00:00
Kevin Lubick
5d70f10ebb Add Base64::EncodedSize to tidy up allocations (flutter/engine#46624)
As a follow-up to #46543, this adds a dedicated function to compute the
size of the buffer needed to encode data using Base64 instead of calling
the encode function with nullptr.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
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2023-10-06 16:50:20 -04:00
Kevin Lubick
ec62430ff1 Replace use of Skia's Base64 Encoding/Decoding logic with a copy of the equivalent code (flutter/engine#46543)
Skia would like to remove SkBase64.h from its public API. This ports the
same functionality into Flutter's codebase with tests.

The implementation was copied from
[Skia](387853af19/src/utils/SkBase64.cpp)
then modified to match Flutter's style and have readable tests.

In a follow-up PR, I would like to add a function to pre-flight the
calculation needed to figure out how many
bytes are needed to be allocated, to avoid the clunky double API
call (see the TODOs).

I chose to put the code in `//shell/common` at the suggestion of Flutter
devs, but it needs to be in its own source_set because it is used in a
few other places (for now) and we want to avoid dependency cycles.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
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2023-10-05 10:21:39 -04:00
Tong Mu
c7f206212a Multi-view Rasterizer (flutter/engine#45512)
This PR refactors `Rasterizer` so that it's more suitable for multi-view.

Design doc: [flutter.dev/go/multi-view-pipeline-and-rasterizer](http://flutter.dev/go/multi-view-pipeline-and-rasterizer)

With this change, `Rasterizer::DrawToSurfaces` has a structure that can handle drawing to multiple views, although the lack of some functionality still blocks it, mostly related to `ExternalViewEmbedder` and `RasterCache`. 

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-29 21:43:55 +00:00
gaaclarke
ffb68709ee Remove opacity layer dcheck. (flutter/engine#46160)
In https://github.com/flutter/flutter/issues/132849 it was found that rendering happens fine when this dcheck is removed.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-28 21:16:50 +00:00
Jason Simmons
75dcef5f45 Do not call DrawTextBlob for performance overlay text when using Impeller (flutter/engine#46307) 2023-09-27 14:44:51 +00:00
Jonah Williams
7cd7603dfa [Impeller] Reland: construct text frames on UI thread. (flutter/engine#46115)
Due to https://github.com/flutter/flutter/issues/127500 , we can get in a state where enable-impeller is true but we're using Skia. We need to either fall back completely to Skia, make this configuration fatal, or remote the check

----------------

Conversion of SkTextBlobs to impeller::TextFrame objects is one of the most expensive operations in display list dispatching. While the rest of the engine and framework makes a reasonable attempt to cache the SkTextBlobs generated during paragraph construction, the design of the dl dispatcher means that these the Impeller backend will always reconstruct all text frames on each frame - even if the display list/picture that contained those text frames was unchanged.

Removing this overhead is one of the goals of https://github.com/flutter/engine/pull/45386 , however this patch is also fairly risky and will be difficult to land. As a more incremental solution, we can instead construct the impeller::TextFrame objects when performing paragraph painting and record them in the display list. This both moves the text frame construction to the UI thread and allows the framework/engine to cache unchanged text frames.

This also does not conflict with the dl_aiks_canvas patch directly, and is fine to land before or after it does. (though I'd argue we should land this first).

To compare the current performance levels, I ran the complex_layout_scroll perf test, since this is fairly text filled. On a Pixel 6 pro. Across several runs this is a fairly consistent ~1ms raster time improvement.

Fixes https://github.com/flutter/flutter/issues/133204
2023-09-22 17:46:32 +00:00
Jonah Williams
9b906fb887 [Impeller] Remove removal of save layer from clip. (flutter/engine#46113)
Fixes https://github.com/flutter/flutter/issues/134705

The save layer is observable so it isn't safe to optimize out.
2023-09-20 22:55:51 +00:00
Matan Lurey
2681bee9ca Clang tidy-ify DlColor and friends. (flutter/engine#46122)
Closes https://github.com/flutter/flutter/issues/135057.

This is a fair bit more involved than previous changes, just due to the sheer number of implicit conversions.

Highlights:

- Made `public uint32_t argb` `private uint32_t argb_`, and added `argb()` instead.
- Added `ToSk(DlColor)` instead of using implicit conversions.

There were a bunch of places where I had to make a judgement call (particularly in tests) to keep the code a bit "messy", i.e. `DlColor(SK_RED)`, just to make the diff as small as possible and to prevent silly copy and paste bugs. I'd be open to filing a follow-up issue to reduce unnecessary wrapping.
2023-09-20 22:08:07 +00:00
Matan Lurey
6178baa159 Make dl_color_(filter|source) tidy. (flutter/engine#46111)
Closes https://github.com/flutter/flutter/issues/135060.
Closes https://github.com/flutter/flutter/issues/135061.

Bundled these two together as they are similar. Pretty boring `instance`
-> `kInstance`, and `explicit`/`std::move`.
2023-09-20 13:24:59 -07:00
Jonah Williams
83f48da122 Revert "[Impeller] construct text frames on UI thread." (flutter/engine#45910)
Reverts flutter/engine#45418

Some google3 tests are hitting the CHECK I added in the DlSkCanvasDispatcher::drawTextFrame, which indicates that the SkParagraph code likely thinks impeller is enabled, whereas other code might be running with Skia.

Perhaps this could happen if its software rendering? It should be a fatal error on startup so we can track this down.
2023-09-16 01:22:13 +00:00
Zachary Anderson
f66e033369 Revert "Lazily allocate RasterCacheItems only when caching is enabled" (flutter/engine#45734)
Reverts flutter/engine#45211

b/298583505
2023-09-12 23:46:38 +00:00
Kevin Lubick
75a05f03e7 Use safer GrDirectContext APIs (flutter/engine#45644)
In http://review.skia.org/750403 and http://review.skia.org/751523, Skia
modified some `GrDirectContext` APIs to make them less error-prone in
response to https://crbug.com/1475906. This updates Flutter to call
those modified APIs.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I added new tests to check the change I am making or feature I am
adding, or the PR is [test-exempt]. See [testing the engine] for
instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [x] I signed the [CLA].
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
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[Flutter Style Guide]:
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[CLA]: https://cla.developers.google.com/
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[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
2023-09-11 11:28:25 -04:00
Jonah Williams
62031173dd [Impeller] construct text frames on UI thread. (flutter/engine#45418)
Conversion of SkTextBlobs to impeller::TextFrame objects is one of the most expensive operations in display list dispatching. While the rest of the engine and framework makes a reasonable attempt to cache the SkTextBlobs generated during paragraph construction, the design of the dl dispatcher means that these the Impeller backend will always reconstruct all text frames on each frame - even if the display list/picture that contained those text frames was unchanged.

Removing this overhead is one of the goals of https://github.com/flutter/engine/pull/45386 , however this patch is also fairly risky and will be difficult to land. As a more incremental solution, we can instead construct the impeller::TextFrame objects when performing paragraph painting and record them in the display list. This both moves the text frame construction to the UI thread and allows the framework/engine to cache unchanged text frames.

This also does not conflict with the dl_aiks_canvas patch directly, and is fine to land before or after it does. (though I'd argue we should land this first).

To compare the current performance levels, I ran the complex_layout_scroll perf test, since this is fairly text filled. On a Pixel 6 pro.   Across several runs this is a fairly consistent ~1ms raster time improvement.

### Skia
```
  "average_frame_build_time_millis": 1.497333333333333,
  "90th_percentile_frame_build_time_millis": 2.038,
  "99th_percentile_frame_build_time_millis": 17.686,
  "worst_frame_build_time_millis": 23.095,
  "missed_frame_build_budget_count": 3,
  "average_frame_rasterizer_time_millis": 5.5078589743589745,
  "stddev_frame_rasterizer_time_millis": 2.226343414420338,
  "90th_percentile_frame_rasterizer_time_millis": 7.481,
  "99th_percentile_frame_rasterizer_time_millis": 19.11,
  "worst_frame_rasterizer_time_millis": 79.799,
  "missed_frame_rasterizer_budget_count": 7,
  "frame_count": 234,
  "frame_rasterizer_count": 234,
  "new_gen_gc_count": 10,
  "old_gen_gc_count": 2,
 ```
 
 ### Impeller (ToT)
 
 ```
   "average_frame_build_time_millis": 1.431575000000001,
  "90th_percentile_frame_build_time_millis": 2.196,
  "99th_percentile_frame_build_time_millis": 14.486,
  "worst_frame_build_time_millis": 23.728,
  "missed_frame_build_budget_count": 2,
  "average_frame_rasterizer_time_millis": 6.536087499999999,
  "stddev_frame_rasterizer_time_millis": 1.9902712500000004,
  "90th_percentile_frame_rasterizer_time_millis": 9.705,
  "99th_percentile_frame_rasterizer_time_millis": 14.727,
  "worst_frame_rasterizer_time_millis": 17.838,
  "missed_frame_rasterizer_budget_count": 1,
  "frame_count": 240,
  "frame_rasterizer_count": 240,
  "new_gen_gc_count": 10,
  "old_gen_gc_count": 2,
  ```
  
  ### Impeller (Patched)
  
  ```
    "average_frame_build_time_millis": 1.4500167364016743,
  "90th_percentile_frame_build_time_millis": 2.478,
  "99th_percentile_frame_build_time_millis": 14.883,
  "worst_frame_build_time_millis": 18.782,
  "missed_frame_build_budget_count": 1,
  "average_frame_rasterizer_time_millis": 5.023033333333336,
  "stddev_frame_rasterizer_time_millis": 1.6445388888888894,
  "90th_percentile_frame_rasterizer_time_millis": 7.814,
  "99th_percentile_frame_rasterizer_time_millis": 13.497,
  "worst_frame_rasterizer_time_millis": 15.008,
  "missed_frame_rasterizer_budget_count": 0,
  "frame_count": 239,
  "frame_rasterizer_count": 240,
  "new_gen_gc_count": 8,
  "old_gen_gc_count": 0,
  ```
2023-09-06 00:50:48 +00:00
Tong Mu
a443c671d0 Remove deprecated MOCK_METHODx calls (flutter/engine#45307)
The issue that blocks these mocking methods have been resolved.

However, there is [one more mention of this issue in `run_tests.py`](1410d8beaa/testing/run_tests.py (L400)) and I have no idea why it was marked so. It was originally added [here](https://github.com/flutter/engine/pull/19033/files#diff-521d7c59c3f721b259f094c760c2613e16e889b0f24702280924466109e3b0b0R137).

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-09-02 01:42:21 +00:00
Jonah Williams
bad97b052b [Impeller] use correct blend mode for performance overlay (flutter/engine#45365)
Man this is a sharp 🔪 

I literally pointed this out in the review and failed to notice the wrong parameter had the blend mode.
2023-09-01 03:47:52 +00:00
Jim Graham
8cbaba6a03 Lazily allocate RasterCacheItems only when caching is enabled (flutter/engine#45211)
Fixes https://github.com/flutter/flutter/issues/133377

The default allocation of RasterCacheItems in the layer tree was showing up in profiles of apps running on Impeller which don't actually use the raster cache.

In order to eliminate the overhead of those allocations, RasterCacheItems are now lazily allocated only when the layers encounter an actual raster_cache during the Preroll phase.
2023-08-31 20:32:06 +00:00
Zachary Anderson
aad0b0f680 Revert dl split (flutter/engine#45326)
Reverting for https://github.com/flutter/flutter/issues/133525
fixes: https://github.com/flutter/engine/pull/45326
2023-08-31 17:46:12 +00:00
Dan Field
ffa16ec08f [Impeller] Reland DlAiksCanvas (flutter/engine#45232)
Relands https://github.com/flutter/engine/pull/45131

Fixes https://github.com/flutter/flutter/issues/132416

Differences from last time:

- Some minor merge conflict fixes
- Use the RTree to get the bounds instead of recalculating the bounds
- Make the iOS platform view controller implementation use the impeller-aware slices instead of the display list ones. This has been fixed for Android and the desktop embedding, but I missed iOS. The unit tests weren't actually running before I branched for my PR, @zanderso fixed them up separately and this resulted in catching the failures on post submit last time.
2023-08-31 00:29:23 +00:00
Matan Lurey
8a55ee5d07 Add a DlStopwatchVisualizer and conditionally use it for Impeller (flutter/engine#45259)
Closes https://github.com/flutter/flutter/issues/126009.

One major change, as-per @jonahwilliams's feedback, is that I created a helper class called `DlVertexPainter`, which provides a `DrawRect`-like API, but just builds a buffer of vertices, resulting into just a single:

```cc
// Actually draw.
canvas->DrawVertices(painter.IntoVertices(), DlBlendMode::kSrc, paint);
```

Also, added test for it, since there is no way to screenshot test to Impeller overlay yet.

# Impeller

![Screenshot 2023-08-30 at 2 08 51 PM](https://github.com/flutter/engine/assets/168174/13bb83a7-9a02-40ae-b9e4-d71a2e47b594)
2023-08-30 23:15:16 +00:00
Matan Lurey
b3bb59e4b5 Refactor Stopwatch into StopwatchVisualizer and SkStopwatchVisualizer (flutter/engine#45200)
Partial work towards https://github.com/flutter/flutter/issues/126009.

Still working as before:
<img width="1210" alt="Screenshot 2023-08-28 at 6 32 45 PM"
src="https://github.com/flutter/engine/assets/168174/38728015-d0d4-4933-bd31-d2326c76aeee">

(There are some `PerformanceOverlayLayerDefault.*` tests that don't run
locally, so I guess I'll let CI run those)
2023-08-29 16:04:22 -07:00
Matan Lurey
5ce3aadec1 Rename instrumentation to stopwatch (flutter/engine#45196)
... since that's what the code is/does.

Partial work towards https://github.com/flutter/flutter/issues/126009.
2023-08-28 17:11:49 -07:00
Jonah Williams
a04635d9e6 Revert "[Impeller] DlAiksCanvas as a DlCanvas wrapper for impeller::Canvas" (flutter/engine#45149)
Reverts flutter/engine#45131

This is failing the Impeller variants of the unobstructed platform views tests:

https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20Production%20Engine%20Drone/132249/overview

```
Failing tests:
	-[UnobstructedPlatformViewTests testPlatformViewsMaxOverlays]
	-[UnobstructedPlatformViewTests testOneOverlay]
	-[UnobstructedPlatformViewTests testOneOverlayPartialIntersection]
	-[UnobstructedPlatformViewTests testTwoIntersectingOverlays]
	-[UnobstructedPlatformViewTests testOneOverlayAndTwoIntersectingOverlays]

** TEST FAILED **
```

We've retried it a few times so I suspect this isn't a flake.
2023-08-26 19:31:39 +00:00
Dan Field
e9b2008748 [Impeller] DlAiksCanvas as a DlCanvas wrapper for impeller::Canvas (flutter/engine#45131)
This is a reland of https://github.com/flutter/engine/pull/44248

Fixes https://github.com/flutter/flutter/issues/132416

Changes from last time:

- The `drawPoints` benchmark was failing to render anything meaningful because of an error in `AiksLayer` that resulted in an infinitely sized bounding rectangle poisoning the bounds with `NaN` (this happens, for example, with a `drawPaint` call, which that benchmark happens to use). Added a test covering this and filed https://github.com/flutter/flutter/issues/132770 to explore ways to avoid this in the future.
- There was a bug in `DlAiksCanvas::SaveLayer` where a `nullptr` `paint` but non-`nullptr` `backdrop` was failing to actually save the layer. This resulted in incorrect rendering.
- There was a bug in `impeller::Canvas::DrawPicture` that resulted in incorrect stencil depth counting. That was fixed separately by @bdero, but was the cause of incorrect rendering in some Wonderous screens.
- I've added a simple implementation for `AiksLayer::IsReplacing`. It does not currently compare as deeply as the `DisplayListLayer` version potentially does, but it is good enough to avoid the regression noted in https://github.com/flutter/flutter/issues/132071. That regression was on a benchmark that greatly benefits from partial repaint. With the new implementation, it still gains partial repaint where it previously did not. There is more work that can be done here, filed https://github.com/flutter/flutter/issues/133361 to track that work.

I merged but did not fully integrate the `DisplayListBuilder`/`CanvasToReceiver` work that @flar has done. I have a local experiment with that, but would prefer to see this land and run through the device lab so we get some better comparison numbers for which one performs better.
2023-08-26 05:37:28 +00:00
Yatendra Kumar
d2bfe45c44 Fix: Complete Documentation for RasterStatus::kSkipAndRetry (flutter/engine#44880)
## Description

This PR completes the documentation for `RasterStatus::kSkipAndRetry` in the `compositor_context.h` file. The previous comment ended abruptly, leaving ambiguity regarding the behavior when the thread merger is disabled.

### Changes:
- Added clarification on the behavior when the thread merger is disabled.
- Explained the potential performance implications when threads are not merged.

## Related Issues

https://github.com/flutter/flutter/issues/131814

## Tests

No tests were added as this PR only involves documentation changes.

[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
2023-08-25 20:01:05 +00:00
Jim Graham
5a9d0ee712 Reland "Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes #44718" (flutter/engine#45085)
Fixes: https://github.com/flutter/flutter/issues/133200
2023-08-25 00:22:14 +00:00
Jim Graham
5fa5cb698e Revert "Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes" (flutter/engine#44968)
Reverts flutter/engine#44718

A rendering issue was discovered in internal testing (b/296975714)
2023-08-22 19:14:48 +00:00
Jim Graham
5774ccf84f Split DisplayListBuilder into DlCanvas optimizer and DlOp recorder classes (flutter/engine#44718)
DisplayListBuilder grew over time from a class that implemented a developer-unfriendly stateful API into one that implemented both the developer-friendly DlCanvas API as well as its original stateful API. Over time, the stateful API was buried under a "testing only" facade.

In the meantime, the optimization features that it applies to the DlCanvas calls before it records the operations in a DlOp store are useful without the recording process and so I've been wanting to break those into 2 parts for a while with the goal of removing all stateful APIs from DisplayListBuilder (see https://github.com/flutter/flutter/issues/108303).

This PR takes a major step along that direction by splitting DisplayListBuilder into essentially a convenience class that marries 2 new classes together to achieve its old functionality:
- `DlCanvasToReceiver` - a class that implements DlCanvas, optimizes common situations, and then sends commands to any object that implements `DlOpReceiver`
- `DlOpRecorder` - an implementation of DlOpReceiver that records the operations in a buffer from which to create a `DisplayList` object
- `DisplayListBuilder` now inherits from DlCanvasToReceiver to get the optimizations and provides it with an instance of `DlOpRecorder` as the receiver that it will send its results to
- Similarly, a `DlCanvasToReceiver` instance could be directed to an `impeller:DlDispatcher` to achieve a more straight-through path from the DlCanvas interface to impeller Pictures.
2023-08-21 07:17:19 +00:00
Jason Simmons
8c77e605e6 Flush pending graphics commands when the unref queue is drained on the IO thread (flutter/engine#44831)
See https://github.com/flutter/flutter/issues/131524
2023-08-18 18:31:04 +00:00