Adam Barth
17772b0dcc
Fix Mac build
2016-06-15 17:19:07 -07:00
Adam Barth
bcda2c934f
Roll base ( flutter/engine#2761 )
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Update base, gn, and their clients.
2016-06-15 14:52:53 -07:00
John McCutchan
4e9a12faee
Roll Dart forward to 9040d8f478be20e9709328c067422930a999b6cf ( flutter/engine#2756 )
2016-06-15 12:31:21 -07:00
Adam Barth
c4fcd64f99
Fix paths in embedder.yaml ( flutter/engine#2758 )
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These files are generated to different paths now.
2016-06-15 11:06:47 -07:00
Adam Barth
551997b7fb
Move //mojo/icu to //services/icu ( flutter/engine#2757 )
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The upstream mojo.git no longer contains this code.
2016-06-15 11:04:13 -07:00
Chinmay Garde
cd6ee16201
iOS: Discard the depth and stencil attachments of the framebuffer before presenting the color renderbuffer. ( flutter/engine#2737 )
2016-06-15 11:02:17 -07:00
Adam Barth
dd72b7df1a
Start moving dart:ui into //flutter/lib/ui ( flutter/engine#2750 )
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This patch moves the geometry classes.
2016-06-13 15:30:33 -07:00
Adam Barth
e62a03257e
Remove unused code in //skia ( flutter/engine#2746 )
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This patch removes code in //skia that we don't use.
2016-06-11 13:49:55 -07:00
Adam Barth
2bdd1c9483
Move tonic to //flutter/tonic ( flutter/engine#2742 )
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Now that tonic doesn't depend on anything in //sky/engine anymore, we
can move the code to a location where its dependencies are clearer.
2016-06-10 22:36:38 -07:00
Todd Volkert
4a7cbc0246
Remove instructions to add engine's dart-sdk to user's path. ( #2736 )
2016-06-07 14:16:32 -07:00
Yegor
f5743b1777
update Dart to get 6b6d363900 ( #2734 )
2016-06-03 10:47:14 -07:00
Adam Barth
f6e93f6d60
Make sdk_xcode_harness similar to hello_services ( flutter/engine#2723 )
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This patch makes the sdk_xcode_harness work the same way as
hello_services. The goal is to eventually make these the same, but this
is just a first step.
2016-06-01 09:36:31 -07:00
Yegor
fdf91d3a4b
update Dart version to get fix for dartbug.com/26550 ( #2729 )
2016-05-31 17:13:48 -07:00
Adam Barth
1e8a040c70
Update docs about command line flags ( #2725 )
2016-05-31 10:19:52 -07:00
Adam Barth
9a38a706d1
Roll mojo2 ( flutter/engine#2722 )
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* Update to mojo 7d579155cc597aa3befcbfad66eef54bda06b57c
* Update to new API
2016-05-27 17:06:21 -07:00
Jason Simmons
49fb48e322
Do not convert the package map to an absolute path ( flutter/engine#2712 )
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Package map entries can contain relative paths, and these paths will be based
on the package map path as originally specified
2016-05-25 16:34:12 -07:00
Eric Seidel
ae3cf88f92
Remove ContainerLayer::paintChildren trace per @abarth ( #2709 )
2016-05-25 14:20:51 -07:00
Chinmay Garde
700f272343
Update Dart dependency to include fixes for AOTC build crashes and arm64 build fixes. ( #2707 )
2016-05-25 11:50:58 -07:00
John McCutchan
b88f648b7b
Pass the dart io entry points to gen_snapshot so that we don't tree shake away the code ( #2705 )
2016-05-24 11:11:17 -07:00
Adam Barth
67141e8ea2
Update Skia ( #2704 )
2016-05-23 13:48:18 -07:00
Chinmay Garde
522ba7c48f
Update Dart dependency to pull in gen_snapshot fixes. ( #2702 )
2016-05-19 13:52:28 -07:00
Chinmay Garde
17e2df5fa0
Prepare a standalone non-interative Sky shell on Mac. ( #2700 )
2016-05-18 16:45:49 -07:00
Adam Barth
5a559a809e
Update Dart to get ABI fix ( #2698 )
2016-05-18 11:35:16 -07:00
Chinmay Garde
af0ec65775
Only use the Dart bytecode interpreter on iOS device targets. ( #2697 )
2016-05-18 11:31:58 -07:00
Chinmay Garde
dabc12878c
Create an Xcode project template for dynamic service creation. ( flutter/engine#2695 )
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* Create an Xcode project template for dynamic service creation.
The `create_native_service_sdk.py` will be run on the buildbot similar
to `create_ios_sdk.py`. This will create an Xcode project with both arm
and x64 assets that the user can use to fill in the service
implementation.
* Add the complete_static_lib property to sdk_lib_archive in
dynamic/BUILD.gn
2016-05-18 11:26:33 -07:00
Jason Simmons
53bbe006b6
Update the flutter_gdb script to run on MacOS and make the engine build directory configurable ( #2694 )
2016-05-17 14:52:23 -07:00
Jason Simmons
c1d1accb0c
Roll Dart ( #2693 )
2016-05-17 11:51:01 -07:00
Chinmay Garde
3ce7af5dee
Flip the switch on enabling the interpreter by default in debug runtime mode. ( #2691 )
2016-05-16 13:45:24 -07:00
Adam Barth
946e248675
Revert "Remove vendored dart-sdk ( #2688 )"
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We still need this for the observatory build.
This reverts commit 716e82edd8fa7b354d6cb5e16a218e8dcbd095fd.
2016-05-16 10:54:49 -07:00
Adam Barth
716e82edd8
Remove vendored dart-sdk ( flutter/engine#2688 )
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The engine.git repo doesn't need a copy of the Dart SDK anymore.
Fixes https://github.com/flutter/flutter/issues/2618
2016-05-16 08:09:00 -07:00
Devon Carew
bbbbae2993
pass in --suppress-analytics for mac flx builds ( #2687 )
2016-05-15 22:48:25 -07:00
Collin Jackson
bd76ae7e69
Remove Firebase implementation from engine ( #2677 )
2016-05-12 14:03:00 -07:00
mmclenna
2ecb969075
Additional instrumentation for tracing engine performance ( flutter/engine#2682 )
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* Added instrumentation for timings.
* A few more traces for better granularity.
2016-05-12 13:34:57 -07:00
Chinmay Garde
359baffe8f
In case the script snapshotter fails on Dart_Initialize, dump the message. ( #2681 )
2016-05-11 16:01:02 -07:00
Ian Hickson
8295deb1ec
Updating CONTRIBUTING.md to mention latest paths ( flutter/engine#2676 )
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* Updating CONTRIBUTING.md to mention latest paths
* Update CONTRIBUTING.md
2016-05-11 11:23:57 -07:00
Jason Simmons
f05e5edff6
Update the flutter_gdb script for the new engine output directory names ( #2671 )
2016-05-11 11:22:37 -07:00
Chinmay Garde
2852f2cd1f
create_ios_sdk.py takes additional arguments that specify the out directories of both the device and simulator builds. ( #2673 )
2016-05-10 15:36:12 -07:00
Chinmay Garde
e087e43fe5
Removed unused '--ios-force-armv7' flag. ( flutter/engine#2672 )
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Was only used by the buildbot to test that the armv7 precompiler paths built. The Android AOTC variants check that now.
2016-05-10 14:51:24 -07:00
Jason Simmons
0992e73282
Change the "develop" runtime mode back to "debug" and rename the "debug" build configuration to "unoptimized" ( #2669 )
2016-05-10 10:57:56 -07:00
Jason Simmons
a2cf1ca1c5
Clean up gn flags for the develop/profile/release runtime modes ( #2667 )
2016-05-09 14:58:45 -07:00
Adam Barth
e4d3091dc4
Roll Mojo to 9a791294e429f9f2ca4f427796a284edb6f6768e ( flutter/engine#2663 )
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* Update to mojo 9a791294e429f9f2ca4f427796a284edb6f6768e
* Update to account for Mojo API changes
2016-05-09 10:56:47 -07:00
Jason Simmons
ac5f6dbb3a
Roll Dart ( #2661 )
2016-05-06 15:46:05 -07:00
Chinmay Garde
5fa5ec5a8b
Wire up the interpreter on iOS devices. ( #2648 )
2016-05-06 15:37:59 -07:00
Jason Simmons
649b01bb3f
Roll Skia ( #2658 )
2016-05-06 12:04:57 -07:00
Adam Barth
e852ba3709
Make iOS Flutter apps extensible ( flutter/engine#2654 )
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This patch switches us to building Runner.app on the end-developer's machine,
which will eventually let them customize their app.
2016-05-06 11:16:04 -07:00
Adam Barth
6795384a76
Add a script for creating the iOS SDK ( flutter/engine#2655 )
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Hosting this script inside the repo will let us change the contents of the SDK
without having to synchronize a change on the infrastructure and in the repo.
2016-05-06 10:57:11 -07:00
Jason Simmons
dace07c20e
Add an android-cpu engine build flag that can select ARM, x86 (32-bit), and x64 targets ( flutter/engine#2650 )
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Remove the use of --simulator to indicate x64 on Android
2016-05-05 14:38:42 -07:00
Yegor
e3eaaedf95
provide link to instructions for building for iOS
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Fixes #https://github.com/flutter/flutter/issues/3689
2016-05-03 07:32:14 -07:00
Adam Barth
bd5781371c
Revert "Record layer tree to an SkPicture before rasterization ( #2628 )"
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This reverts commit 73790140e751ebc4dd57802a63e06bd694fc97a3.
This commit appears to have caused
https://github.com/flutter/flutter/issues/3658
2016-05-01 14:23:13 -07:00
Adam Barth
4569955c25
Remove FNL build configuration ( flutter/engine#2635 )
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These build definitions no longer work with the current version of FNL. Once
FNL is ready, we'll add new build definitions that work for it again.
2016-04-29 12:15:15 -07:00