Fixes https://github.com/flutter/flutter/issues/123307 - for Android, iOS, and Web, for the main display only (https://github.com/flutter/flutter/issues/125938 tracks supporting multiple displays, https://github.com/flutter/flutter/issues/125939 for desktop).
Desktop will need to be implemented for this, but given priority for a couple of our customers targetting foldable devices on Android I'm inclined to get this in before desktop can be finished.
The main concern for this right now is that on some Android foldable devices, setting a preferred orientation will cause letterboxing and the `MediaQuery` will _never_ get the full screen size when unfolded. This causes apps to think the screen is smaller than it is, as they've mainly been using `MediaQueryData.size` to figure this out. Android's recommendation is to not set a preferred orientation, and if you must to use the new method introduced in `ViewUtil.java` to calculate the maximal window size.
This makes sure the frame timings recorder and vsync waiter implementations get
the correct refresh rate if or when it adjusts at runtime. This should be OK
because we'll only query the refresh rate when the display metrics actually
change, which is much less frequent than every frame. I experimented with an NDK
implementation in the previous patch, but that vastly restricts the API levels
we can support, and currently on API 30 and 31 it just calls Java methods
through JNI anyway.
I've refactored the way Display updates are reported so that AndroidDisplay can
just dynamically get the refresh rate correctly. These values are used by a
service protocol extension and by some Stopwatches on the CompositorContext.
See also #29765Fixesflutter/flutter#93688Fixesflutter/flutter#93698
Embedders can now notify shell during startup about the various displays and their corresponding settings.
Adds a notion of Display update type which can later include chages to displays during runtime such as addition / removal / reconfiguration of displays.
We also remove the responsibility of providing the refresh rate from `vsync_waiter` to `DisplayManager`.
Rewires existing platform implementations of the said API to use `Shell::OnDisplayUpdate` to notify the display manager of the startup configuration.
DisplayManager is also thread-safe to account for rasterizer and UI thread accesses.