Previously, when creating native platform views on macOS, we ignored any parameters passed via the framework side "params" argument in the "create" method call, and instead always passed a nil value to the FlutterPlatformViewFactory. This made it impossible for users of macOS platform views to pass constructor arguments to the NSView subclass implementing the platform view.
We now decode the arguments data using the codec specified by the `FlutterPlatformViewFactory` and pass them through to the `[FlutterPlatformViewFactory createWithIdentifier:arguments:]` method where the platform view author can make use of them.
Fixes: https://github.com/flutter/flutter/issues/124723
This is a part of the broader macOS platform view support effort: https://github.com/flutter/flutter/issues/41722
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Normally when platform view is clipped to a simple rect we rely on
clipping to container layer bounds. However when the clip rect is
rotated the container layer is expanded accordingly and clipping to path
must be used instead.
Fixes https://github.com/flutter/flutter/issues/128175
For consistency with Flutter (and all other platforms), Flutter views in the macOS embedder set `isFlipped` to ensure a co-ordinate system with the origin in the top-left, with y co-ordinates increasing towards the bottom edge of the view.
Previously, we were using a stock NSView as the container, which uses a bottom-left origin by default. Instead we extract the PlatformView container view as its own class with `isFlipped` true.
This doesn't correct the issue of the view anchorpoint/position but does correct rotation direction.
This also applies the transform back to origin prior to other transforms when adjusting the platformview position rather than after.
Issue: https://github.com/flutter/flutter/issues/124490
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
On some Samsung devices Flutter with spell-check enabled will crash when typing/moving near the ">" character.
Stack trace is
```
Fatal Exception: java.lang.NullPointerException: Attempt to invoke virtual method 'int android.view.textservice.SentenceSuggestionsInfo.getSuggestionsCount()' on a null object reference
at io.flutter.plugin.editing.SpellCheckPlugin.onGetSentenceSuggestions(SpellCheckPlugin.java:26)
at android.view.textservice.SpellCheckerSession.lambda$handleOnGetSentenceSuggestionsMultiple$1$android-view-textservice-SpellCheckerSession(SpellCheckerSession.java:224)
at android.view.textservice.SpellCheckerSession$$ExternalSyntheticLambda0.run(:4)
at android.os.Handler.handleCallback(Handler.java:942)
at android.os.Handler.dispatchMessage(Handler.java:99)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8747)
at java.lang.reflect.Method.invoke(Method.java)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1067)
```
This test sometimes caused assertion failures when running on Windows with ANGLE. The process may be unable to safely clean up global objects if GL commands are pending when the test exits.
The original PR caused some golden test failures down the line, likely due to bad analysis of when the combined BlendMode and color would result in a NOP situation.
This PR adds tests that go through every BlandMode and pair it with a variety of colors and Color/ImageFilters to verify that the operations are only omitted when they actually produce no change in the output. It also checks the validity of the "modifies_transparent_black" property of DisplayLists which can be used in place of the current CanvasSpy/DlOpSpy classes.
The description from the [previous PR](https://github.com/flutter/engine/pull/41463) updated with the new name of the DL property:
---------------------------------
This optimization avoids recording unnecessary render operations that will not affect the output and also eliminates the need for "draw detection" mechanisms like `DlOpSpy` and `CanvasSpy` by remembering if any non-transparent operations were included. The `DlOpSpy` unit tests were updated to check if the results from that object match the new `DisplayList::modifies_transparent_black()` method.
Fixes https://github.com/flutter/flutter/issues/125338
In addition, this change will unblock some other Issues:
- https://github.com/flutter/flutter/issues/125318
- https://github.com/flutter/flutter/issues/125403
Empty SkRect needs to be created with `SkRect::MakeEmpty()` otherwise the default value is undefined (and possibly garbage).
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
## Description
This reverts commit 879917b to re-land #40542 to fix the lint warning which caused the original PR to be reverted (the lint warnings were turned on after the original was landed, which is why it wasn't caught earlier).
This extracts an extra method from `[FlutterMutatorView applyFlutterLayer:]` to perform the final PlatformViewContainer and PlatformView re-nesting in the view stack, then apply transforms, and finally apply the outer axis-aligned master clip rect around the whole thing.
This is a refactoring for readability (primarily clearer parameterisation) and applies no semantic changes to the code. This is the last in a series of refactoring applied to this method.
Issue: https://github.com/flutter/flutter/issues/124490
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Fixes https://github.com/flutter/flutter/issues/126878
This disables device private upload on iOS when backgrounded, and disables mipmap generation when backgrounded.
We don't have a good way to test the core problem in this repo because it only reproduces on physical iOS hardware - simulators don't really care if you do this stuff in the background.
I'll write a devicelab test in the framework to capture this. In the mean time it can be reviewed.
We could consider making the IOManager a shared_ptr instead of having an fml::WeakPtr and that'd clean up some of the extra arguments to engine construction - or we could consider vending the sync switch from impeller::Context unconditionally, but it's pretty iOS specific...
Wide gamut is not supported on the iOS simulator, and the iOS platform's FlutterView.isWideGamutSupported checked for this. However, the ImageDecoder decides whether to enable wide gamut based on the engine's settings, so the flag in the settings needs to be modified for the simulator.
This PR adapts `FlutterThreadSynchronizer` to multi-view.
### Problem
The `FlutterThreadSynchronizer` is a macOS engine class to ensure that, if the current window is resized, nothing will not be presented until the layer tree is drawn with the up-to-date size.
This class is not compatible with multiview. A simple way to realize it is: while the class is owned by `FlutterView`, it blocks the _global_ platform thread and rasterizer thread - there is got to be some problems. Indeed, when I was testing with multiple windows (https://github.com/flutter/engine/pull/40399), the app freezes as soon as I resize a window.
The problem is because Flutter only have one rasterizer thread. When I'm resizing window A, A's synchronizer detects that the size mismatches, so it blocks the rasterizer thread to wait for an updated content with the updated size. However, window B is to be rendered next, and B's size matches and will try to rasterize, and will be blocked due to the blocked rasterizer thread, window A's updated content will never arrive, causing a deadlock.
### Changes
This PR removes the single-view assumption of `FlutterThreadSynchronizer` by making it created by `FlutterEngine` and shared by all `FlutterView`s, and that it prevents rasterization for all views if any view has a mismatched size.
The synchronizer is assigned to the view controller in the `attachToEngine:withId` method (now renamed to `setUpWithEngine:viewId:threadSynchronizer:`.
This PR also adds unit tests for `FlutterThreadSynchronizer`, which didn't have any unit tests at all.
* To achieve this, the `beginResizeForView:` method no longer checks whether is called on the main thread, but whether it's called on the main queue. These are equivalent for the real main queue, since the documentation promises that the main queue always executes on the main thread. However, this change allows substituting the queue with a custom one for unit tests.
[C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
This PR refactors `Rasterizer` so that the resubmit information is
returned as a temporary struct instead of stored permanently as class
member. This limits the lifetime of these values and reduces class
members.
Additionally, this benefits the multi-view project: if the rasterizer is
going to store multiple surfaces, what variables should be stored in a
map from view IDs? Should all surfaces have a to-be-submitted record?
The answer is "no", because these information is only temporary.
This PR should not need unit tests since it's only a refactor.
## Pre-launch Checklist
- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or Hixie said the PR is test-exempt. See [testing the engine]
for instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.
If you need help, consider asking for advice on the #hackers-new channel
on [Discord].
<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
This PR removes the methods in `FlutterRenderer` that will never be
used.
These methods allows the engine to get a drawable and present a
drawable, but they will never be called on the macOS embedder. This is
because they go through the `FlutterMetalRendererConfig` struct to
`GPUSurfaceMetalSkia`, which is bypassed if the engine has a non-null
external view embedder, which the macOS always provides.
Removing these methods not only cleans up the code (and the confusion),
but also reduces the methods that might need to be migrated for the
multi-view project.
After this change, `FlutterRenderer` is left with very few
functionalities:
* It hosts `device` and `commandQueue`.
* It creates `FlutterRendererConfig`.
* It implements `FlutterTextureRegistry` and
`FlutterTextureRegistrarDelegate`, linking `FlutterTexture` and
`FlutterTextureRegistrar`.
We might want to refactor this class, but that's for the future.
## Pre-launch Checklist
- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide] and the [C++,
Objective-C, Java style guides].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I added new tests to check the change I am making or feature I am
adding, or Hixie said the PR is test-exempt. See [testing the engine]
for instructions on writing and running engine tests.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I signed the [CLA].
- [ ] All existing and new tests are passing.
If you need help, consider asking for advice on the #hackers-new channel
on [Discord].
<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[C++, Objective-C, Java style guides]:
https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
[testing the engine]:
https://github.com/flutter/flutter/wiki/Testing-the-engine
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat