Disable iOS application lifetime Scenario tests (flutter/engine#21125)

This speculatively disables the ApplicationLifecycle Scenarios iOS tests
which continue to fail after being re-enabled in flutter/engine#21087.

Related P0 issue: https://github.com/flutter/flutter/issues/61620
This commit is contained in:
Chris Bracken 2020-09-11 16:12:22 -07:00 committed by GitHub
parent 05bc0c6cd2
commit eaa458dd36

View File

@ -40,7 +40,9 @@ FLUTTER_ASSERT_ARC
self.continueAfterFailure = NO;
}
- (void)testDismissedFlutterViewControllerNotRespondingToApplicationLifecycle {
// TODO(cbracken): re-enable this test by removing the skip_ prefix once the source of its flakiness
// has been identified. https://github.com/flutter/flutter/issues/61620
- (void)skip_testDismissedFlutterViewControllerNotRespondingToApplicationLifecycle {
XCTestExpectation* engineStartedExpectation = [self expectationWithDescription:@"Engine started"];
// Let the engine finish booting (at the end of which the channels are properly set-up) before
@ -175,7 +177,9 @@ FLUTTER_ASSERT_ARC
[engine destroyContext];
}
- (void)testVisibleFlutterViewControllerRespondsToApplicationLifecycle {
// TODO(cbracken): re-enable this test by removing the skip_ prefix once the source of its flakiness
// has been identified. https://github.com/flutter/flutter/issues/61620
- (void)skip_testVisibleFlutterViewControllerRespondsToApplicationLifecycle {
XCTestExpectation* engineStartedExpectation = [self expectationWithDescription:@"Engine started"];
// Let the engine finish booting (at the end of which the channels are properly set-up) before
@ -280,7 +284,9 @@ FLUTTER_ASSERT_ARC
[engine destroyContext];
}
- (void)testFlutterViewControllerDetachingSendsApplicationLifecycle {
// TODO(cbracken): re-enable this test by removing the skip_ prefix once the source of its flakiness
// has been identified. https://github.com/flutter/flutter/issues/61620
- (void)skip_testFlutterViewControllerDetachingSendsApplicationLifecycle {
XCTestExpectation* engineStartedExpectation = [self expectationWithDescription:@"Engine started"];
// Let the engine finish booting (at the end of which the channels are properly set-up) before