Merge pull request #39 from the-lazy-fox/patch-1

Update index.html
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Ryan Kuba 2022-03-15 10:45:04 -07:00 committed by GitHub
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<h2>Experimental Emulators</h2>
<p>More emulators are included than listed below please see <a href="https://github.com/linuxserver/libretrojs">HERE</a> for a complete list of libretro cores. To use an alternative/experimental core just add "libretro-" to the beginning of it's name for the emulator setting for your system config.</p>
<h3>Full speed Nintendo DS</h3>
<p>Threaded Nintendo DS emulation is available but requires you serve the content from an HTTPS endpoint which means you will need to put this application behind a reverse proxy, we highly reccomend <a href="https://github.com/linuxserver/docker-swag">SWAG</a> to achieve this. DS game compatibility and functionality is greatly expanded by using this threaded emulator particularly on an Xbox console the games run at full speed.</p>
<p>Threaded Nintendo DS emulation is available but requires you serve the content from an HTTPS endpoint which means you will need to put this application behind a reverse proxy, we highly recommend <a href="https://github.com/linuxserver/docker-swag">SWAG</a> to achieve this. DS game compatibility and functionality is greatly expanded by using this threaded emulator particularly on an Xbox console the games run at full speed.</p>
<p>To enable this emulator just change <span style="background-color:silver;">"emulator": "libretro-melonds"</span> to <span style="background-color:silver;">"emulator": "libretro-melonds_threaded"</span> in the config file.</p>
<h3>Full speed Sega Saturn</h3>
<p>Threaded Saturn is available but requires you serve the content from an HTTPS endpoint which means you will need to put this application behind a reverse proxy, we highly reccomend <a href="https://github.com/linuxserver/docker-swag">SWAG</a> to achieve this. The non threaded emulator is essentially useless unless running some 2D games, threaded many titles run full speed especially on Xbox, if you find any game lacking try setting the threads to 8 in the RetorArch options menu.</p>