var net = require("net"); var socketPath = require("path").join(process.env.HOME, ".c9", "test.sock"); console.log(socketPath); function createServer() { var server = net.createServer(function(client) { client.on("data", function(data) { if (data.toString() === "PING") client.write("PONG"); }); }); server.on("error", function(err) { console.log("Server error:", err.code); }); server.listen(socketPath, function() { console.log("Server listening"); }); } function createClient() { var client = net.connect(socketPath, function () { client.on("data", function (data) { console.log("Client:", data.toString()); client.destroy(); }); client.write("PING"); }); client.on("close", function() { console.log("Client closed", arguments); }); client.on("err", function(err) { console.log("Client error", err); }); } createServer(); setTimeout(createClient, 1000); setTimeout(createClient, 2000); setTimeout(createServer, 4000);