hrydgard_ppsspp/Core/ConfigSettings.cpp

421 lines
14 KiB
C++

#include <cstdint>
#include "Common/Data/Format/IniFile.h"
#include "Common/Net/URL.h"
#include "Common/Log.h"
#include "Common/StringUtils.h"
#include "Core/ConfigSettings.h"
#include "Core/ConfigValues.h"
#include "Core/Config.h"
bool ConfigSetting::PerGame(void *ptr) {
return g_Config.IsGameSpecific() && g_Config.getPtrLUT().count(ptr) > 0 && g_Config.getPtrLUT()[ptr].second->PerGame();
}
bool ConfigSetting::ReadFromIniSection(ConfigBlock *configBlock, const Section *section, bool applyDefaultIfMissing) const {
char *owner = (char *)configBlock;
_dbg_assert_(offset_ >= 0 && offset_ < configBlock->Size());
switch (type_) {
case Type::TYPE_BOOL:
{
bool *target = (bool *)(owner + offset_);
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
*target = defaultCallback_.b ? defaultCallback_.b() : default_.b;
}
return false;
}
return true;
}
case Type::TYPE_INT:
{
int *target = (int *)(owner + offset_);
if (translateFrom_ && section) {
std::string value;
if (section->Get(iniKey_, &value)) {
*((int *)(owner + offset_)) = translateFrom_(value);
return true;
}
}
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
*target = defaultCallback_.i ? defaultCallback_.i() : default_.i;
}
return false;
}
return true;
}
case Type::TYPE_UINT32:
{
uint32_t *target = (uint32_t *)(owner + offset_);
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
*target = defaultCallback_.u ? defaultCallback_.u() : default_.u;
}
return false;
}
return true;
}
case Type::TYPE_UINT64:
{
uint64_t *target = (uint64_t *)(owner + offset_);
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
*target = defaultCallback_.lu ? defaultCallback_.lu() : default_.lu;
}
return false;
}
return true;
}
case Type::TYPE_FLOAT:
{
float *target = (float *)(owner + offset_);
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
*target = defaultCallback_.f ? defaultCallback_.f() : default_.f;
}
return false;
}
return true;
}
case Type::TYPE_STRING:
{
std::string *target = (std::string *)(owner + offset_);
if (!section || !section->Get(iniKey_, target)) {
if (applyDefaultIfMissing) {
if (defaultCallback_.s) {
*target = defaultCallback_.s();
} else if (default_.s) {
*target = default_.s;
} else {
target->clear();
}
}
return false;
}
return true;
}
case Type::TYPE_STRING_VECTOR:
{
// No support for callbacks for these yet. that's not an issue.
std::vector<std::string> *ptr = (std::vector<std::string> *)(owner + offset_);
if (!section || !section->Get(iniKey_, ptr)) {
if (applyDefaultIfMissing && default_.v) {
CopyStrings(ptr, *default_.v);
}
return false;
}
MakeUnique(*ptr);
return true;
}
case Type::TYPE_TOUCH_POS:
{
ConfigTouchPos defaultTouchPos = defaultCallback_.touchPos ? defaultCallback_.touchPos() : default_.touchPos;
ConfigTouchPos *touchPos = ((ConfigTouchPos *)(owner + offset_));
if (!section || (!section->Get(iniKey_, &touchPos->x) && applyDefaultIfMissing)) {
touchPos->x = defaultTouchPos.x;
}
if (!section || (!section->Get(ini2_, &touchPos->y) && applyDefaultIfMissing)) {
touchPos->y = defaultTouchPos.y;
}
if (!section || (!section->Get(ini3_, &touchPos->scale) && applyDefaultIfMissing)) {
touchPos->scale = defaultTouchPos.scale;
}
if (ini4_ && section && section->Get(ini4_, &touchPos->show)) {
// do nothing, succeeded.
} else if (applyDefaultIfMissing) {
touchPos->show = defaultTouchPos.show;
}
return true;
}
case Type::TYPE_PATH:
{
Path *target = (Path *)(owner + offset_);
std::string tmp;
if (!section || !section->Get(iniKey_, &tmp)) {
if (applyDefaultIfMissing) {
if (defaultCallback_.p) {
*target = defaultCallback_.p();
} else {
*target = Path(default_.p);
}
}
return false;
}
*target = Path(tmp);
return true;
}
case Type::TYPE_CUSTOM_BUTTON:
{
ConfigCustomButton defaultCustomButton = defaultCallback_.customButton ? defaultCallback_.customButton() : default_.customButton;
ConfigCustomButton *customButton = ((ConfigCustomButton *)(owner + offset_));
if (!section || (!section->Get(iniKey_, &customButton->key) && applyDefaultIfMissing)) {
customButton->key = defaultCustomButton.key;
}
if (!section || (!section->Get(ini2_, &customButton->image) && applyDefaultIfMissing)) {
customButton->image = defaultCustomButton.image;
}
if (!section || (!section->Get(ini3_, &customButton->shape) && applyDefaultIfMissing)) {
customButton->shape = defaultCustomButton.shape;
}
if (!section || (!section->Get(ini4_, &customButton->toggle) && applyDefaultIfMissing)) {
customButton->toggle = defaultCustomButton.toggle;
}
if (!section || (!section->Get(ini5_, &customButton->repeat) && applyDefaultIfMissing)) {
customButton->repeat = defaultCustomButton.repeat;
}
return true;
}
default:
_dbg_assert_msg_(false, "Get%.*s): Unexpected ini setting type: %d", STR_VIEW(iniKey_), (int)type_);
return false;
}
}
void ConfigSetting::WriteToIniSection(const ConfigBlock *configBlock, Section *section) const {
if (!SaveSetting()) {
return;
}
_dbg_assert_(section);
_dbg_assert_(offset_ >= 0 && offset_ < configBlock->Size());
const char *owner = (const char *)configBlock;
switch (type_) {
case Type::TYPE_BOOL:
return section->Set(iniKey_, *(const bool *)(owner + offset_));
case Type::TYPE_INT:
if (translateTo_) {
int *ptr_i = (int *)(owner + offset_);
std::string value = translateTo_(*ptr_i);
return section->Set(iniKey_, value);
}
return section->Set(iniKey_, *(const int *)(owner + offset_));
case Type::TYPE_UINT32:
return section->Set(iniKey_, *(const uint32_t *)(owner + offset_));
case Type::TYPE_UINT64:
return section->Set(iniKey_, *(const uint64_t *)(owner + offset_));
case Type::TYPE_FLOAT:
return section->Set(iniKey_, *(const float *)(owner + offset_));
case Type::TYPE_STRING:
return section->Set(iniKey_, *(const std::string *)(owner + offset_));
case Type::TYPE_STRING_VECTOR:
return section->Set(iniKey_, *(const std::vector<std::string> *)(owner + offset_));
case Type::TYPE_PATH:
{
Path *path = (Path *)(owner + offset_);
return section->Set(iniKey_, path->ToString());
}
case Type::TYPE_TOUCH_POS:
{
const ConfigTouchPos *touchPos = (const ConfigTouchPos *)(owner + offset_);
section->Set(iniKey_, touchPos->x);
section->Set(ini2_, touchPos->y);
section->Set(ini3_, touchPos->scale);
if (ini4_) {
section->Set(ini4_, touchPos->show);
}
return;
}
case Type::TYPE_CUSTOM_BUTTON:
{
const ConfigCustomButton *customButton = (const ConfigCustomButton *)(owner + offset_);
section->Set(iniKey_, customButton->key);
section->Set(ini2_, customButton->image);
section->Set(ini3_, customButton->shape);
section->Set(ini4_, customButton->toggle);
section->Set(ini5_, customButton->repeat);
return;
}
default:
_dbg_assert_msg_(false, "Set%.*s): Unexpected ini setting type: %d", STR_VIEW(iniKey_), (int)type_);
return;
}
}
bool ConfigSetting::RestoreToDefault(ConfigBlock *configBlock, bool log) const {
// If the block supports resetting itself, don't allow per-setting resets. Shake them out with this assert.
_dbg_assert_(!configBlock->CanResetToDefault());
_dbg_assert_(offset_ >= 0 && offset_ < configBlock->Size());
const char *owner = (const char *)configBlock;
switch (type_) {
case Type::TYPE_BOOL:
{
bool *ptr_b = (bool *)(owner + offset_);
const bool origValue = *ptr_b;
*ptr_b = defaultCallback_.b ? defaultCallback_.b() : default_.b;
if (*ptr_b != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from %s to default %s", STR_VIEW(iniKey_),
origValue ? "true" : "false",
*ptr_b ? "true" : "false");
}
return true;
}
break;
}
case Type::TYPE_INT:
{
int *ptr_i = (int *)(owner + offset_);
const int origValue = *ptr_i;
*ptr_i = defaultCallback_.i ? defaultCallback_.i() : default_.i;
if (*ptr_i != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from %d to default %d", STR_VIEW(iniKey_),
origValue, *ptr_i);
}
return true;
}
break;
}
case Type::TYPE_UINT32:
{
uint32_t *ptr_u = (uint32_t *)(owner + offset_);
const uint32_t origValue = *ptr_u;
*ptr_u = defaultCallback_.u ? defaultCallback_.u() : default_.u;
if (*ptr_u != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from %u to default %u", STR_VIEW(iniKey_),
origValue, *ptr_u);
}
return true;
}
break;
}
case Type::TYPE_UINT64:
{
uint64_t *ptr_lu = (uint64_t *)(owner + offset_);
const uint64_t origValue = *ptr_lu;
*ptr_lu = defaultCallback_.lu ? defaultCallback_.lu() : default_.lu;
if (*ptr_lu != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from %llu to default %llu", STR_VIEW(iniKey_),
(unsigned long long)origValue, (unsigned long long)(*ptr_lu));
}
return true;
}
break;
}
case Type::TYPE_FLOAT:
{
float *ptr_f = (float *)(owner + offset_);
const float origValue = *ptr_f;
*ptr_f = defaultCallback_.f ? defaultCallback_.f() : default_.f;
if (*ptr_f != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from %f to default %f", STR_VIEW(iniKey_),
origValue, *ptr_f);
}
return true;
}
break;
}
case Type::TYPE_STRING:
{
std::string *ptr_s = (std::string *)(owner + offset_);
const std::string origValue = *ptr_s;
if (defaultCallback_.s) {
*ptr_s = defaultCallback_.s();
} else if (default_.s != nullptr) {
*ptr_s = default_.s;
} else {
*ptr_s = "";
}
if (*ptr_s != origValue) {
if (log) {
INFO_LOG(Log::System, "Restored %.*s from \"%s\" to default \"%s\"", STR_VIEW(iniKey_),
origValue.c_str(), ptr_s->c_str());
}
return true;
}
break;
}
case Type::TYPE_STRING_VECTOR:
{
std::vector<std::string> *ptr_vec = (std::vector<std::string> *)(owner + offset_);
CopyStrings(ptr_vec, *default_.v);
break;
}
case Type::TYPE_TOUCH_POS:
{
ConfigTouchPos *ptr_touchPos = (ConfigTouchPos *)(owner + offset_);
*ptr_touchPos = defaultCallback_.touchPos ? defaultCallback_.touchPos() : default_.touchPos;
break;
}
case Type::TYPE_PATH:
{
Path *ptr_path = (Path *)(owner + offset_);
if (defaultCallback_.p) {
*ptr_path = defaultCallback_.p();
break;
} else if (default_.p) {
*ptr_path = Path(default_.p);
} else {
ptr_path->clear();
}
break;
}
case Type::TYPE_CUSTOM_BUTTON:
{
ConfigCustomButton *ptr_customButton = (ConfigCustomButton *)(owner + offset_);
*ptr_customButton = defaultCallback_.customButton ? defaultCallback_.customButton() : default_.customButton;
break;
}
default:
_dbg_assert_msg_(false, "RestoreToDefault(%.*s): Unexpected ini setting type: %d", STR_VIEW(iniKey_), (int)type_);
break;
}
return false;
}
// Might be used to copy individual settings from defaulted blocks. Didn't end up using this for now.
void ConfigSetting::CopyFromBlock(const ConfigBlock *other) {
_dbg_assert_(offset_ >= 0 && offset_ < other->Size());
const char *otherOwner = (const char *)other;
const char *thisOwner = (const char *)this;
switch (type_) {
case Type::TYPE_BOOL: *(bool *)(thisOwner + offset_) = *(const bool *)(otherOwner + offset_); break;
case Type::TYPE_INT: *(int *)(thisOwner + offset_) = *(const int *)(otherOwner + offset_); break;
case Type::TYPE_UINT32: *(uint32_t *)(thisOwner + offset_) = *(const uint32_t *)(otherOwner + offset_); break;
case Type::TYPE_UINT64: *(uint64_t *)(thisOwner + offset_) = *(const uint64_t *)(otherOwner + offset_); break;
case Type::TYPE_FLOAT: *(float *)(thisOwner + offset_) = *(const float *)(otherOwner + offset_); break;
case Type::TYPE_STRING: *(std::string *)(thisOwner + offset_) = *(const std::string *)(otherOwner + offset_); break;
case Type::TYPE_STRING_VECTOR: *(std::vector<std::string> *)(thisOwner + offset_) = *(const std::vector<std::string> *)(otherOwner + offset_); break;
case Type::TYPE_PATH: *(Path *)(thisOwner + offset_) = *(const Path *)(otherOwner + offset_); break;
case Type::TYPE_TOUCH_POS: *(ConfigTouchPos *)(thisOwner + offset_) = *(const ConfigTouchPos *)(otherOwner + offset_); break;
case Type::TYPE_CUSTOM_BUTTON: *(ConfigCustomButton *)(thisOwner + offset_) = *(const ConfigCustomButton *)(otherOwner + offset_); break;
default:
_dbg_assert_msg_(false, "CopyFromBlock(%.*s): Unexpected setting type: %d", STR_VIEW(iniKey_), (int)type_);
return;
}
}
void ConfigSetting::ReportSetting(const ConfigBlock *configBlock, UrlEncoder &data, const std::string &prefix) const {
if (!Report())
return;
_dbg_assert_(offset_ >= 0 && offset_ < configBlock->Size());
const char *owner = (const char *)configBlock;
const std::string key = join(prefix, iniKey_);
switch (type_) {
case Type::TYPE_BOOL: return data.Add(key, *(const bool *)(owner + offset_));
case Type::TYPE_INT: return data.Add(key, *(const int *)(owner + offset_));
case Type::TYPE_UINT32: return data.Add(key, *(const uint32_t *)(owner + offset_));
case Type::TYPE_UINT64: return data.Add(key, *(const uint64_t *)(owner + offset_));
case Type::TYPE_FLOAT: return data.Add(key, *(const float *)(owner + offset_));
case Type::TYPE_STRING: return data.Add(key, *(const std::string *)(owner + offset_));
case Type::TYPE_STRING_VECTOR: return data.Add(key, *(const std::vector<std::string> *)(owner + offset_));
case Type::TYPE_PATH: return data.Add(key, ((const Path *)(owner + offset_))->ToString());
case Type::TYPE_TOUCH_POS: return; // Doesn't report.
case Type::TYPE_CUSTOM_BUTTON: return; // Doesn't report.
default:
_dbg_assert_msg_(false, "Report(%s): Unexpected ini setting type: %d", key.c_str(), (int)type_);
return;
}
}