mirror of
https://github.com/material-components/material-web.git
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120 lines
3.4 KiB
TypeScript
120 lines
3.4 KiB
TypeScript
/**
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* @license
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* Copyright 2023 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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import {html, LitElement, nothing} from 'lit';
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import {property, query, state} from 'lit/decorators.js';
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import {classMap} from 'lit/directives/class-map.js';
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import {styleMap} from 'lit/directives/style-map.js';
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import {ARIAMixinStrict} from '../../internal/aria/aria.js';
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import {requestUpdateOnAriaChange} from '../../internal/aria/delegate.js';
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/**
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* A linear progress component.
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*/
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export class LinearProgress extends LitElement {
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static {
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requestUpdateOnAriaChange(this);
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}
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/**
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* Whether or not to render indeterminate progress in an animated state.
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*/
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@property({type: Boolean}) indeterminate = false;
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/**
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* Progress to display, a fraction between 0 and 1.
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*/
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@property({type: Number}) progress = 0;
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/**
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* Buffer amount to display, a fraction between 0 and 1.
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*/
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@property({type: Number}) buffer = 1;
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/**
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* Whether or not to render indeterminate mode using 4 colors instead of one.
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*
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*/
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@property({type: Boolean, attribute: 'four-color'}) fourColor = false;
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@query('.linear-progress') private readonly rootEl!: HTMLElement|null;
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@state() private animationReady = true;
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private resizeObserver: ResizeObserver|null = null;
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// Note, the indeterminate animation is rendered with transform %'s
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// Previously, this was optimized to use px calculated with the resizeObserver
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// due to a now fixed Chrome bug: crbug.com/389359.
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protected override render() {
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const rootClasses = {
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'indeterminate': this.indeterminate,
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'animation-ready': this.animationReady,
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'four-color': this.fourColor
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};
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const progressStyles = {
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transform: `scaleX(${(this.indeterminate ? 1 : this.progress) * 100}%)`
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};
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const bufferStyles = {
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transform: `scaleX(${(this.indeterminate ? 1 : this.buffer) * 100}%)`
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};
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// Needed for closure conformance
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const {ariaLabel} = this as ARIAMixinStrict;
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return html`
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<div
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role="progressbar"
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class="linear-progress ${classMap(rootClasses)}"
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aria-label="${ariaLabel || nothing}"
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aria-valuemin="0"
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aria-valuemax="1"
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aria-valuenow="${this.indeterminate ? nothing : this.progress}">
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<div class="track"></div>
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<div class="buffer-bar" style=${styleMap(bufferStyles)}></div>
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<div class="bar primary-bar" style=${styleMap(progressStyles)}>
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<div class="bar-inner"></div>
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</div>
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<div class="bar secondary-bar">
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<div class="bar-inner"></div>
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</div>
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</div>`;
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}
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override async connectedCallback() {
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super.connectedCallback();
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// wait for rendering.
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await this.updateComplete;
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if (this.resizeObserver) {
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return;
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}
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this.resizeObserver = new ResizeObserver(() => {
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if (this.indeterminate) {
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this.restartAnimation();
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}
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});
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this.resizeObserver.observe(this.rootEl!);
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}
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override disconnectedCallback() {
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if (this.resizeObserver) {
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this.resizeObserver.disconnect();
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this.resizeObserver = null;
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}
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super.disconnectedCallback();
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}
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// When size changes, restart the animation
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// to avoid jank.
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private async restartAnimation() {
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await this.updateComplete;
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this.animationReady = false;
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await new Promise(requestAnimationFrame);
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this.animationReady = true;
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await this.updateComplete;
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}
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}
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