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* Integrate SwiftLint in the Catalog. * Update the disabled SwiftLint rules. * Reference a local swiftlint.yml symlink. This prevents us from getting warnings about code style violations from the other demos. * Fix SwiftLint violations in the Catalog and Components. * Ignore the `third_party` directory when running the linter. We should not have to deal with warnings in code we may not be able to fix easily. * Integrate SwiftLint into Shrine. Additionally, fix a number of warnings introduced. * Run SwiftLint on Travis. * Enable many of the previously disabled rules and correct them. * Fix control statement violations from SwiftLint.
101 lines
3.1 KiB
Swift
101 lines
3.1 KiB
Swift
/*
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Copyright 2016-present the Material Components for iOS authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import Foundation
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import MaterialComponents
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class ButtonsSimpleExampleSwiftViewController: UIViewController {
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let floatingButtonPlusDimension = CGFloat(24)
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override func viewDidLoad() {
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super.viewDidLoad()
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self.view.backgroundColor = UIColor.white
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let raisedButton = MDCRaisedButton()
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raisedButton.customTitleColor = UIColor.white
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raisedButton.setElevation(4, for: UIControlState())
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raisedButton.setTitle("Tap Me Too", for: UIControlState())
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raisedButton.sizeToFit()
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raisedButton.translatesAutoresizingMaskIntoConstraints = false
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raisedButton.addTarget(self, action: #selector(tap), for: .touchUpInside)
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self.view.addSubview(raisedButton)
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let flatButton = MDCFlatButton()
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flatButton.customTitleColor = UIColor.gray
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flatButton.setTitle("Touch me", for: UIControlState())
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flatButton.sizeToFit()
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flatButton.translatesAutoresizingMaskIntoConstraints = false
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flatButton.addTarget(self, action: #selector(tap), for: .touchUpInside)
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self.view.addSubview(flatButton)
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let floatingButton = MDCFloatingButton()
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floatingButton.sizeToFit()
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floatingButton.translatesAutoresizingMaskIntoConstraints = false
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floatingButton.addTarget(self, action: #selector(tap), for: .touchUpInside)
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let plusShapeLayer = ButtonsTypicalUseSupplemental.createPlusShapeLayer(floatingButton)
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floatingButton.layer.addSublayer(plusShapeLayer)
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self.view.addSubview(floatingButton)
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let views = [
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"raised": raisedButton,
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"flat": flatButton,
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"floating": floatingButton
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]
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self.view.addConstraint(NSLayoutConstraint(
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item: flatButton,
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attribute: .centerX,
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relatedBy: .equal,
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toItem: self.view,
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attribute: .centerX,
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multiplier: 1.0,
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constant: 0.0))
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self.view.addConstraint(NSLayoutConstraint(
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item: flatButton,
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attribute: .centerY,
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relatedBy: .equal,
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toItem: self.view,
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attribute: .centerY,
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multiplier: 1.0,
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constant: 0.0))
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self.view.addConstraints(
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NSLayoutConstraint.constraints(withVisualFormat: "V:[raised]-40-[flat]-40-[floating]",
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options: .alignAllCenterX,
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metrics: nil,
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views: views))
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}
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override func didReceiveMemoryWarning() {
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super.didReceiveMemoryWarning()
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// Dispose of any resources that can be recreated.
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}
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func tap(_ sender: AnyObject) {
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print("\(type(of: sender)) was tapped.")
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}
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class func catalogBreadcrumbs() -> [String] {
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return ["Buttons", "Buttons (Swift)"]
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}
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}
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