featherless d5c064fdff
[automated] Fix more copyright stanzas. (#4990)
Our creativity knows no bounds.

### Find

```
/\*
 *Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.
 *
 *Licensed under the Apache License,? Version 2\.0 \(the "License"\);
 *you may not use this file except in compliance with the License\.
 *You may obtain a copy of the License at
 *
 *http://www\.apache\.org/licenses/LICENSE-2\.0
 *
 *Unless required by applicable law or agreed to in writing,? software
 *distributed under the License is distributed on an "AS IS" BASIS,?
 *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,? either express or implied\.
 *See the License for the specific language governing permissions and
 *limitations under the License\.
 *\*/
```

```
/\*
 *Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.
 *Licensed under the Apache License, Version 2\.0 \(the "License"\);
 *you may not use this file except in compliance with the License\.
 *You may obtain a copy of the License at
 *http://www\.apache\.org/licenses/LICENSE-2\.0
 *Unless required by applicable law or agreed to in writing, software
 *distributed under the License is distributed on an "AS IS" BASIS,
 *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 *See the License for the specific language governing permissions and
 *limitations under the License\.
 *\*/
```

```
/\*

 *Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.
 *
 *Licensed under the Apache License, Version 2\.0 \(the "License"\);
 *you may not use this file except in compliance with the License\.
 *You may obtain a copy of the License at
 *
 *http://www\.apache\.org/licenses/LICENSE-2\.0
 *
 *Unless required by applicable law or agreed to in writing, software
 *distributed under the License is distributed on an "AS IS" BASIS,
 *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 *See the License for the specific language governing permissions and
 *limitations under the License\.

 *\*/
```

```
/\*
 *Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.
 *
 *Licensed under the Apache License, Version 2\.0 \(the "License"\);
 *you may not use this file except in compliance with the License\.
 *You may obtain a copy of the License at
 *
 *http://www\.apache\.org/licenses/LICENSE-2\.0
 *
 *Unless required by applicable law or agreed to in writing, software
 *distributed under the License is distributed on an "AS IS" BASIS,
 *WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 *See the License for the specific language governing permissions and
 *limitations under the License\.
 *\*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.

 Licensed under the Apache License, Version 2\.0 \(the "License"\);
 you may not use this file except in compliance with the License\.
 You may obtain a copy of the License at

 http://www\.apache\.org/licenses/LICENSE-2\.0

 Unless required by applicable law or agreed to in writing, software
 distributed under the License is distributed on an "AS IS" BASIS,
 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 See the License for the specific language governing permissions and
 limitations under the License\.
 \*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.

 +Licensed under the Apache License, Version 2\.0 \(the "License"\);
 +you may not use this file except in compliance with the License\.
 +You may obtain a copy of the License at

 +http://www\.apache\.org/licenses/LICENSE-2\.0

 +Unless required by applicable law or agreed to in writing, software
 +distributed under the License is distributed on an "AS IS" BASIS,
 +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 +See the License for the specific language governing permissions and
 +limitations under the License\. *\*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.

 +Licensed under the Apache License, Version 2\.0 \(the "License"\);
 +you may not use this file except in compliance with the License\.
 +You may obtain a copy of the License at

 +http://www\.apache\.org/licenses/LICENSE-2\.0

 +Unless required by applicable law or agreed to in writing, software
 +distributed under the License is distributed on an "AS IS" BASIS,
 +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 +See the License for the specific language governing permissions and
 +limitations under the License\.
 *\*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.

 Licensed under the Apache License, Version 2\.0 \(the "License"\)
 you may not use this file except in compliance with the License\.
 You may obtain a copy of the License at

 http://www\.apache\.org/licenses/LICENSE-2\.0

 Unless required by applicable law or agreed to in writing, software
 distributed under the License is distributed on an "AS IS" BASIS,
 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 See the License for the specific language governing permissions and
 limitations under the License\.
 \*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.

 Licensed under the Apache License, Version 2\.0 \(the "License"\);
 you may not use this file except in compliance with the License\.
 You may obtain a copy of the License at

 http://www\.apache\.org/licenses/LICENSE-2\.0

 Unless required by applicable law or agreed to in writing, software
 distributed under the License is distributed on an "AS IS" BASIS,
 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 See the License for the specific language governing permissions and
 limitations under the License\.
 \*/
```

```
/\*
 Copyright ([0-9]+)-present the Material Components for iOS authors\. All Rights Reserved\.
 Licensed under the Apache License, Version 2\.0 \(the "License"\);
 you may not use this file except in compliance with the License\.
 You may obtain a copy of the License at

 http://www\.apache\.org/licenses/LICENSE-2\.0

 Unless required by applicable law or agreed to in writing, software
 distributed under the License is distributed on an "AS IS" BASIS,
 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied\.
 See the License for the specific language governing permissions and
 limitations under the License\.
 \*/
```

### Replace

```
// Copyright $1-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
```
2018-08-31 16:09:12 -04:00
..
2018-05-03 16:08:16 -04:00

Animation timing

Like color and typography, motion can play a role in defining your app's style and brand. The animation timing component provides implementations of the Material Motion easing curve types for iOS.

An animation showing different Material Design animation timings.

Design & API Documentation

Installation

Installation with CocoaPods

To add this component to your Xcode project using CocoaPods, add the following to your Podfile:

pod 'MaterialComponents/AnimationTiming'

Then, run the following command:

pod install

Usage

Importing

Before using animation timing, you'll need to import it:

Swift

import MaterialComponents

Objective-C

#import "MaterialAnimationTiming.h"

Examples

Using Animation Timing

To use an animation timing curve select an appropriate a predefined MDCAnimationTimingFunction enum value. Use this value to look up an animation curve's timing function. The timing function can then be used in an animation.

Swift

let materialCurve = MDCAnimationTimingFunction.deceleration
let timingFunction = CAMediaTimingFunction.mdc_function(withType: materialCurve)

let animation = CABasicAnimation(keyPath:"transform.translation.x")
animation.timingFunction = timingFunction

Objc

MDCAnimationTimingFunction materialCurve = MDCAnimationTimingFunctionDeceleration;
CAMediaTimingFunction *timingFunction = [CAMediaTimingFunction mdc_functionWithType:materialCurve];

CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
animation.timingFunction = timingFunction;