* [TextFields] Adding todos for #4331 * [TextFields] Creating simple equality files. * [TextFields] Prevents fonts that are almost the same but not quite from messing up the rendering. * [Typography] Adding tests for font equality. * [TextFields] Formatting. * [Typography] Adding Math to the bazel file. * [Typography] PR feedback. * [Typography] PR feedback. * [Typography] Comment. * [Typography] PR feedback. * [Typography] PR feedback. * [Typography] Updating podspec. * [Typography] Asserts for bazel. * [Typography] Logging for tests. * [Typography] Loggin.g * [Typography] Removing logging and the deeper check. * [Typography] Making simple equality a category. * [TextFields] Using new method.
Text fields
Text fields allow users to input text into your app. They are a direct connection to your users' thoughts and intentions via on-screen, or physical, keyboard. The Material Design Text Fields take the familiar element to new levels by adding useful animations, character counts, helper text, error states, and styles.
MDC's text fields come in several styles and have a great range of customization. Google's UX research has determined that Outlined and Filled (aka 'text box') styles perform the best by a large margin. So use MDCTextInputControllerFilled, MDCTextInputControllerOutlined, and MDCTextInputControllerOutlinedTextArea if you can and set colors and fonts that match your company's branding.
For more information on text field styles, and animated images of each style in action, see Text Field Styles.
Design & API documentation
- Material Design guidelines: Text fields
- Class: MDCIntrinsicHeightTextView
- Class: MDCTextInputAllCharactersCounter
- Class: MDCTextInputControllerFilled
- Class: MDCTextInputControllerFullWidth
- Class: MDCTextInputControllerLegacyDefault
- Class: MDCTextInputControllerLegacyFullWidth
- Class: MDCTextInputControllerOutlined
- Class: MDCTextInputControllerOutlinedTextArea
- Class: MDCTextInputControllerUnderline
- Class: MDCMultilineTextField
- Class: MDCTextField
- Class: MDCTextInputControllerBase
- Class: MDCTextInputUnderlineView
- Protocol: MDCMultilineTextInput
- Protocol: MDCMultilineTextInputDelegate
- Protocol: MDCMultilineTextInputLayoutDelegate
- Protocol: MDCTextInput
- Protocol: MDCTextInputCharacterCounter
- Protocol: MDCTextInputController
- Protocol: MDCTextInputControllerFloatingPlaceholder
- Protocol: MDCTextInputPositioningDelegate
- Enumeration: MDCTextInputTextInsetsMode
Table of contents
Overview
Text Fields provides both a single-line version based on UITextField and a multi-line version backed by UITextView as well as objects that customize the text fields' behavior and appearance called 'Text Input Controllers'.
The actual components (MDCTextField & MDCMultilineTextField) are 'dumb': they do not have styles, animations, or advanced features. They are designed to be controlled from the outside, via very liberal public API, with a text input controller.
Most text input controllers included are based on MDCTextInputControllerBase which manipulates the exposed elements of the text field to make placeholders float.
There is also a text input controller for full-width forms (MDCTextInputControllerFullWidth). Like MDCTextInputControllerBased controllers, it also handles errors and character counting but has not been thoroughly tested with UX research.
Customize the included text input controllers via their parameters or create your own to express your app's brand identity thru typography, color, and animation: if the placeholder should move, add constraints or change the frame. If the trailing label should display validation information, change the text and color it.
This pattern is not a delegation or data source-like relationship but rather a controller-to-view relationship: the text field does not require nor expect to be served data or instruction but is instead malleable and easily influenced by outside interference.
Installation
Installation with CocoaPods
Add the following to your Podfile:
pod 'MaterialComponents/TextFields'
Then, run the following command:
pod install
Importing
To import the component:
Swift
import MaterialComponents.MaterialTextFields
Objective-C
#import "MaterialTextFields.h"
Text Field Classes: The Inputs
Text Field
This is a single-line text input. It's subclassed from UITextField and supports all the features you'd expect from a UITextField:
- Placeholder
- Overlay views (left and right / leading and trailing)
- Custom fonts, colors
- Clear button
as well as new features:
- Underline
- Labels below the input
- Custom layouts
- Persistable placeholder
- Border view
Multi-line Text Field
This is a multi-line text input. It's subclassed from UIView with an embedded UITextView. It supports all the features of the single-line text field and UITextView plus:
- Minimum number of lines
Text Input Controller Classes: Recommended
See Text Field Styles for images and details.
These are the controllers that have been optimized for discoverability and clickability thru rigorous research, design iterations, and user testing. Always try to use one of these first.
MDCTextInputControllerFilled
Filled background with underline.
MDCTextInputControllerOutlined
Outlined background with no fill.
MDCTextInputControllerOutlinedTextArea
Nearly identical to MDCTextInputControllerOutlined but with two differences:
- Intended only for multi-line text fields that remain expanded when empty
- The floating placeholder does not cross the border but rather floats below it
Text Input Controller Classes: Cautioned
See Text Field Styles for images and details.
These are the controllers that have performed the worst in user testing or haven't been extensively user tested at all. Use them only if you have to or conduct your own A/B testing against one of the recommended controllers to see if they perform as expected in your application.
MDCTextInputControllerFullWidth
Optimized for full width forms like emails. While common in messaging apps, its design hasn't been rigorously tested with users. For now, the Material Design team suggests using this only when another design is impracticle.
MDCTextInputControllerUnderline
'Classic' 2014 Material Design text field. This style is still found in many applications and sites but should be considered deprecated. It tested poorly in Material Research's user testing. Use MDCTextInputControllerFilled or MDCTextInputControllerOutlined instead.
MDCTextInputControllerLegacyDefault && MDCTextInputControllerLegacyFullWidth
Soon to be deprecated styles only created and included for backwards compatibility of the library. They have no visual distinction from the other full width and underline controllers but their layout behaves slightly differently.
Text Input Controller Classes: For Subclassing Only
See Text Field Styles for images and details.
MDCTextInputControllerBase
This class is meant to be subclassed and not used on its own. It's a full implementation of the MDCTextInputControllerFloatingPlaceholder protocol and holds all the 'magic' logic necessary to make:
- Floating placeholder animations
- Errors
- Character counts
Usage
A text field that conforms to MDCTextInput can be added to a view hierarchy the same way UITextField and UIView are. But to achieve the animations and presentations defined by the guidelines (floating placeholders, character counts), a controller that conforms to protocol MDCTextInputController must be initialized to manage the text field.
NOTE: Expect to interact with both the text field (for the traditional API) and the controller (for changes affecting the presentation and state).
Examples - Multi Line
Text Field with Floating Placeholder
Swift
let textFieldFloating = MDCMultilineTextField()
scrollView.addSubview(textFieldFloating)
textFieldFloating.placeholder = "Full Name"
textFieldFloating.textView.delegate = self
textFieldControllerFloating = MDCTextInputControllerUnderline(input: textFieldFloating) // Hold on as a property
Objective-C
MDCMultilineTextField *textFieldFloating = [[MDCMultilineTextField alloc] init];
[self.scrollView addSubview:textFieldFloating];
textFieldFloating.placeholder = @"Full Name";
textFieldFloating.textView.delegate = self;
self.textFieldControllerFloating = [[MDCTextInputControllerUnderline alloc] initWithTextInput:textFieldFloating];
Text Field with Character Count and Inline Placeholder
Swift
// First the text field component is setup just like a UITextField
let textFieldDefaultCharMax = MDCMultilineTextField()
scrollView.addSubview(textFieldDefaultCharMax)
textFieldDefaultCharMax.placeholder = "Enter up to 50 characters"
textFieldDefaultCharMax.textView.delegate = self
// Second the controller is created to manage the text field
textFieldControllerDefaultCharMax = MDCTextInputControllerUnderline(textInput: textFieldDefaultCharMax) // Hold on as a property
textFieldControllerDefaultCharMax.characterCountMax = 50
textFieldControllerDefaultCharMax.isFloatingEnabled = false
Objective-C
// First the text field component is setup just like a UITextField
MDCMultilineTextField *textFieldDefaultCharMax = [[MDCMultilineTextField alloc] init];
[self.scrollView addSubview:textFieldDefaultCharMax];
textFieldDefaultCharMax.placeholder = @"Enter up to 50 characters";
textFieldDefaultCharMax.textView.delegate = self;
// Second the controller is created to manage the text field
self.textFieldControllerDefaultCharMax = [[MDCTextInputControllerUnderline alloc] initWithTextInput: textFieldDefaultCharMax];
self.textFieldControllerDefaultCharMax.characterCountMax = 50;
self.textFieldControllerDefaultCharMax.floatingEnabled = NO;
Extensions
Text Fields Color Theming
You can theme a text field with your app's color scheme using the ColorThemer extension.
You must first add the Color Themer extension to your project:
pod 'MaterialComponents/TextFields+ColorThemer'
Swift
// Step 1: Import the ColorThemer extension
import MaterialComponents.MaterialTextFields_ColorThemer
// Step 2: Create or get a color scheme
let colorScheme = MDCSemanticColorScheme()
// Step 3: Apply the color scheme to your component
// Applying to a text field
MDCTextFieldColorThemer.apply(colorScheme, to: textField)
// Applying to an input controller
MDCTextFieldColorThemer.applySemanticColorScheme(colorScheme, to: inputController)
// Applying to a specific class type of inputController
MDCTextFieldColorThemer.applySemanticColorScheme(colorScheme,
toAllControllersOfClass: MDCTextInputControllerUnderline.self)
Objective-C
// Step 1: Import the ColorThemer extension
#import "MaterialTextFields+ColorThemer.h"
// Step 2: Create or get a color scheme
id<MDCColorScheming> colorScheme = [[MDCSemanticColorScheme alloc] init];
// Step 3: Apply the color scheme to your component
// Applying to a text field
[MDCTextFieldColorThemer applySemanticColorScheme:colorScheme toTextInput:textField];
// Applying to an input controller
[MDCTextFieldColorThemer applySemanticColorScheme:colorScheme
toTextInputController:inputController];
// Applying to a specific class type of inputController
[MDCTextFieldColorThemer applySemanticColorScheme:colorScheme
toAllTextInputControllersOfClass:[MDCTextInputControllerUnderline class]];
Text Fields Typography Theming
You can theme a text field with your app's typography scheme using the TypographyThemer extension.
You must first add the Typography Themer extension to your project:
pod 'MaterialComponents/TextFields+TypographyThemer'
Swift
// Step 1: Import the TypographyThemer extension
import MaterialComponents.MaterialTextFields_TypographyThemer
// Step 2: Create or get a typography scheme
let typographyScheme = MDCTypographyScheme()
// Step 3: Apply the typography scheme to your component
// Applying to a text field
MDCTextFieldTypographyThemer.apply(typographyScheme, to: textField)
// Applying to an input controller
MDCTextFieldTypographyThemer.apply(typographyScheme, to: inputController)
// Applying to a specific class type of inputController
MDCTextFieldTypographyThemer.apply(typographyScheme,
toAllControllersOfClass: MDCTextInputControllerUnderline.self)
Objective-C
// Step 1: Import the TypographyThemer extension
#import "MaterialTextFields+TypographyThemer.h"
// Step 2: Create or get a typography scheme
id<MDCTypographyScheming> typographyScheme = [[MDCTypographyScheme alloc] init];
// Step 3: Apply the typography scheme to your component
// Applying to a text field
[MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme toTextInput:textField];
// Applying to an input controller
[MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme
toTextInputController:inputController];
// Applying to a specific class type of inputController
[MDCTextFieldTypographyThemer applyTypographyScheme:typographyScheme
toAllTextInputControllersOfClass:[MDCTextInputControllerUnderline class]];
