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* [MDCInkView] cancelAllAnimationsAnimated should support disabling animation * [MDCProgressView] Allow completion block to be modified if setHidden:animated:completion is called sequentially * Call completion block immediately rather than storing as a property. * Add nil check for completion block * [Shrine] Update to Swift 3 * [AppBar] Add Objective C AppBar storyboard example * Add right button bar item to AppBar swift demo * Add plus shape icon to FAB * Move plus symbol to example code * Add plus icon asset, move to supplemental * Remove unused methods * Undo change to print. * Move plus CAShapeLayer code into its own method * Remove plus path method * Use supplemental method to get plus symbol CAShapeLayer
101 lines
3.1 KiB
Swift
101 lines
3.1 KiB
Swift
/*
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Copyright 2016-present the Material Components for iOS authors. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import Foundation
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import MaterialComponents
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class ButtonsSimpleExampleSwiftViewController: UIViewController {
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let floatingButtonPlusDimension = CGFloat(24)
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override func viewDidLoad() {
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super.viewDidLoad()
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self.view.backgroundColor = UIColor.whiteColor()
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let raisedButton = MDCRaisedButton()
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raisedButton.customTitleColor = UIColor.whiteColor()
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raisedButton.setElevation(4, forState: .Normal)
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raisedButton.setTitle("Tap Me Too", forState: .Normal)
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raisedButton.sizeToFit()
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raisedButton.translatesAutoresizingMaskIntoConstraints = false
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raisedButton.addTarget(self, action: #selector(tap), forControlEvents: .TouchUpInside)
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self.view.addSubview(raisedButton)
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let flatButton = MDCFlatButton()
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flatButton.customTitleColor = UIColor.grayColor()
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flatButton.setTitle("Touch me", forState: .Normal)
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flatButton.sizeToFit()
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flatButton.translatesAutoresizingMaskIntoConstraints = false
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flatButton.addTarget(self, action: #selector(tap), forControlEvents: .TouchUpInside)
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self.view.addSubview(flatButton)
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let floatingButton = MDCFloatingButton()
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floatingButton.sizeToFit()
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floatingButton.translatesAutoresizingMaskIntoConstraints = false
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floatingButton.addTarget(self, action: #selector(tap), forControlEvents: .TouchUpInside)
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let plusShapeLayer = ButtonsTypicalUseSupplemental.createPlusShapeLayer(floatingButton);
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floatingButton.layer.addSublayer(plusShapeLayer);
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self.view.addSubview(floatingButton)
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let views = [
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"raised": raisedButton,
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"flat": flatButton,
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"floating": floatingButton
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]
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self.view.addConstraint(NSLayoutConstraint(
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item: flatButton,
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attribute: .CenterX,
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relatedBy: .Equal,
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toItem: self.view,
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attribute: .CenterX,
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multiplier: 1.0,
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constant: 0.0))
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self.view.addConstraint(NSLayoutConstraint(
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item: flatButton,
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attribute: .CenterY,
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relatedBy: .Equal,
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toItem: self.view,
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attribute: .CenterY,
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multiplier: 1.0,
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constant: 0.0))
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self.view.addConstraints(
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NSLayoutConstraint.constraintsWithVisualFormat("V:[raised]-40-[flat]-40-[floating]",
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options: .AlignAllCenterX,
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metrics: nil,
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views: views))
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}
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override func didReceiveMemoryWarning() {
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super.didReceiveMemoryWarning()
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// Dispose of any resources that can be recreated.
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}
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func tap(sender: AnyObject) {
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print("\(sender.dynamicType) was tapped.")
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}
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class func catalogBreadcrumbs() -> [String] {
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return ["Buttons", "Buttons (Swift)"]
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}
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}
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