mirror of
https://github.com/material-components/material-components-ios.git
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91 lines
3.0 KiB
Objective-C
91 lines
3.0 KiB
Objective-C
// Copyright 2020-present the Material Components for iOS authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#import <UIKit/UIKit.h>
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#import "MaterialButtons.h"
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#import "MaterialButtons+Theming.h"
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#import "MaterialContainerScheme.h"
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static NSString *const kButtonLabel = @"Create";
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@interface FloatingButtonModeAnimationExample : UIViewController
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@property(nonatomic, strong) MDCFloatingButton *floatingButton;
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@property(nonatomic, strong) id<MDCContainerScheming> containerScheme;
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@end
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@implementation FloatingButtonModeAnimationExample
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- (id)init {
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self = [super init];
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if (self) {
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_containerScheme = [[MDCContainerScheme alloc] init];
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}
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return self;
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}
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- (void)viewDidLoad {
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[super viewDidLoad];
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self.view.backgroundColor = [UIColor colorWithWhite:0.9f alpha:1];
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UIImage *plusImage =
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[[UIImage imageNamed:@"ic_add"] imageWithRenderingMode:UIImageRenderingModeAlwaysTemplate];
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self.floatingButton = [[MDCFloatingButton alloc] init];
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[self.floatingButton setImage:plusImage forState:UIControlStateNormal];
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self.floatingButton.autoresizingMask =
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(UIViewAutoresizingFlexibleTopMargin | UIViewAutoresizingFlexibleLeftMargin |
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UIViewAutoresizingFlexibleRightMargin | UIViewAutoresizingFlexibleBottomMargin);
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[self.floatingButton applySecondaryThemeWithScheme:self.containerScheme];
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[self.floatingButton setTitle:kButtonLabel forState:UIControlStateNormal];
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[self.floatingButton addTarget:self
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action:@selector(didTap:)
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forControlEvents:UIControlEventTouchUpInside];
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[self.floatingButton sizeToFit];
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self.floatingButton.center =
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CGPointMake(self.view.bounds.size.width / 2.0f, self.view.bounds.size.height / 2.0f);
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[self.view addSubview:self.floatingButton];
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}
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- (void)didTap:(MDCFloatingButton *)sender {
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void (^animations)(void) = ^{
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self.floatingButton.center =
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CGPointMake(self.view.bounds.size.width / 2.0f, self.view.bounds.size.height / 2.0f);
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};
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if (sender.mode == MDCFloatingButtonModeExpanded) {
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[sender setMode:MDCFloatingButtonModeNormal
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animated:YES
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animateAlongside:animations
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completion:nil];
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} else {
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[sender setMode:MDCFloatingButtonModeExpanded
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animated:YES
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animateAlongside:animations
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completion:nil];
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}
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}
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#pragma mark - Catalog by Convention
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+ (NSDictionary *)catalogMetadata {
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return @{
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@"breadcrumbs" : @[ @"Buttons", @"Floating Action Button Mode Animation" ],
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@"primaryDemo" : @NO,
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@"presentable" : @YES,
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};
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}
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@end
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