mirror of
https://github.com/material-components/material-components-ios.git
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110 lines
3.0 KiB
Objective-C
110 lines
3.0 KiB
Objective-C
// Copyright 2020-present the Material Components for iOS authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#import <XCTest/XCTest.h>
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#import "MaterialButtons.h"
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/**
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Tests that validate collapsing and expanding MDCFloatingButton does not change
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pointerInteractionEnabled. This behavior is being tested because MDCFloatingButton temporarily sets
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pointerInteractionEnabled to NO when changing between collapsed and expanded states to address an
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issue where the iPad pointer would remain floating-button-shaped after the button it was hovering
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over collapsed.
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*/
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@interface MDCFloatingButtonPointerInteractionTests : XCTestCase
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@end
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@implementation MDCFloatingButtonPointerInteractionTests
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- (void)testPointerInteractionIsDisabledByDefault {
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#ifdef __IPHONE_13_4
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if (@available(iOS 13.4, *)) {
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// Given
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MDCFloatingButton *button = [[MDCFloatingButton alloc] init];
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// Then
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XCTAssertFalse(button.pointerInteractionEnabled);
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}
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#endif
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}
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- (void)testPointerInteractionRemainsEnabledAfterCollapse {
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#ifdef __IPHONE_13_4
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if (@available(iOS 13.4, *)) {
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// Given
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MDCFloatingButton *button = [[MDCFloatingButton alloc] init];
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button.pointerInteractionEnabled = YES;
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// When
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[button collapse:NO completion:nil];
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// Then
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XCTAssertTrue(button.pointerInteractionEnabled);
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}
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#endif
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}
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- (void)testPointerInteractionRemainsDisabledAfterCollapse {
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#ifdef __IPHONE_13_4
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if (@available(iOS 13.4, *)) {
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// Given
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MDCFloatingButton *button = [[MDCFloatingButton alloc] init];
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button.pointerInteractionEnabled = NO;
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// When
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[button collapse:NO completion:nil];
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// Then
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XCTAssertFalse(button.pointerInteractionEnabled);
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}
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#endif
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}
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- (void)testPointerInteractionRemainsEnabledAfterExpand {
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#ifdef __IPHONE_13_4
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if (@available(iOS 13.4, *)) {
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// Given
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MDCFloatingButton *button = [[MDCFloatingButton alloc] init];
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[button collapse:NO completion:nil];
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button.pointerInteractionEnabled = YES;
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// When
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[button expand:NO completion:nil];
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// Then
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XCTAssertTrue(button.pointerInteractionEnabled);
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}
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#endif
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}
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- (void)testPointerInteractionRemainsDisabledAfterExpand {
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#ifdef __IPHONE_13_4
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if (@available(iOS 13.4, *)) {
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// Given
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MDCFloatingButton *button = [[MDCFloatingButton alloc] init];
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[button collapse:NO completion:nil];
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button.pointerInteractionEnabled = NO;
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// When
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[button expand:NO completion:nil];
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// Then
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XCTAssertFalse(button.isPointerInteractionEnabled);
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}
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#endif
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}
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@end
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