// Copyright 2018-present the Material Components for iOS authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #import "ShadowRadiusLabel.h" #import "MaterialShadowElevations.h" #import "MaterialShadowLayer.h" @implementation ShadowRadiusLabel + (Class)layerClass { return [MDCShadowLayer class]; } - (void)setCornerRadius:(CGFloat)cornerRadius { self.layer.cornerRadius = cornerRadius; } - (CGFloat)cornerRadius { return self.layer.cornerRadius; } - (void)setElevation:(MDCShadowElevation)elevation { [(MDCShadowLayer *)self.layer setElevation:elevation]; } - (MDCShadowElevation)elevation { return [(MDCShadowLayer *)self.layer elevation]; } @end