This bug was happening when an MDCShapedShadowLayer has an empty frame and a positive shapedBorderWidth value, and a path is assigned. The MDCShapedShadowLayer was attempting to calculate a value in relation to the bounds of the MDCShapedShadowLayer, which in turn was resulting in a divide by zero.
This change adds safeguards around the divisions to ensure that a division does not occur if the width or height are sufficiently close to zero.
PiperOrigin-RevId: 322768484
This error can happen when an MDCShapedShadowLayer has an empty frame and a positive shapedBorderWidth value, and a path is assigned. There is a divide by zero in the logic introduced in cl/322615641.
In a subsequent change I will fix the bug and update the test accordingly.
PiperOrigin-RevId: 322689400
There is a visual difference when using lineWidth instead of borderWidth due to lineWidth drawing on the path, and borderWidth insetting from the path.
To resolve this, the path is made smaller by half the width of the line, thus to create a similar visual appearance as if borderWidth was set.
PiperOrigin-RevId: 322615641
Updates the shapedBackgroundColor and shapedBorderColor properties of MDCShapedShadowLayer to use the copy attribute (instead of strong). This fixes a memory leak associated with the internal issue b/149094748.
### Context
Currently the `setBorderColor` method of MDCShapedShadowLayer can receive a dynamic color but will use the light mode color because it doesn't not know about traitCollections since it is a CALayer subclass. This causes a problem for any component that subclasses `UIControl` and updates its visuals based on state. For instance MDCCard within `setHighlighted` calls `updateBorderColor` which then would call `setBorderColor` on the shapedShadowLayer. Since traitCollection was never involved here the border gets render as it's in a light mode even if it happens to be in a dark mode. Additionally, we may need this for other CGColor things but this will unblock card for now.
### Screenshots
| Before | After |
| - | - |
|||
We have had errors when generating the docs using jazzy specifically around components giving a fatal error around not finding imports when depending on other components. This is because each component for jazzy is isolated and on its own unless we provide the framework root. This caused our website generator to crash each time and fail to generate a new website.
This should resolve this problem.
QA=
Before the fix when running the website generator we got these errors:
```
/material-components-ios/components/BottomAppBar/src/MDCBottomAppBarView.h:17:9: fatal error: 'MaterialButtons.h' file not found
building site
building search index
^C/Library/Ruby/Gems/2.3.0/gems/rouge-3.1.1/lib/rouge/lexer.rb:458:in `load': Interrupt
from /Library/Ruby/Gems/2.3.0/gems/rouge-3.1.1/lib/rouge/lexer.rb:458:in `load_lexer'
from /Library/Ruby/Gems/2.3.0/gems/rouge-3.1.1/lib/rouge.rb:50:in `block in <top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/rouge-3.1.1/lib/rouge.rb:49:in `each'
from /Library/Ruby/Gems/2.3.0/gems/rouge-3.1.1/lib/rouge.rb:49:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/jazzy_markdown.rb:2:in `require'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/jazzy_markdown.rb:2:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/doc.rb:7:in `require'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/doc.rb:7:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/config.rb:5:in `require'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy/config.rb:5:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy.rb:1:in `require'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/lib/jazzy.rb:1:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/bin/jazzy:13:in `require'
from /Library/Ruby/Gems/2.3.0/gems/jazzy-0.9.3/bin/jazzy:13:in `<top (required)>'
from /usr/local/bin/jazzy:22:in `load'
from /usr/local/bin/jazzy:22:in `<top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli/exec.rb:74:in `load'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli/exec.rb:74:in `kernel_load'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli/exec.rb:28:in `run'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli.rb:463:in `exec'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/vendor/thor/lib/thor/command.rb:27:in `run'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/vendor/thor/lib/thor/invocation.rb:126:in `invoke_command'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/vendor/thor/lib/thor.rb:387:in `dispatch'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli.rb:27:in `dispatch'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/vendor/thor/lib/thor/base.rb:466:in `start'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/cli.rb:18:in `start'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/exe/bundle:30:in `block in <top (required)>'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/lib/bundler/friendly_errors.rb:124:in `with_friendly_errors'
from /Library/Ruby/Gems/2.3.0/gems/bundler-2.0.1/exe/bundle:22:in `<top (required)>'
from /usr/local/bin/bundle:22:in `load'
from /usr/local/bin/bundle:22:in `<main>'
/material-components-site-generator/scripts/lib/reporter.js:36
throw e;
^
Error: Command failed: bundle exec jazzy --output "/material-components-site-generator/.stage/ios/catalog/bottomnavigation/api-docs/" --theme "/material-components-site-generator/ios-api-docs-src/theme" --head '/components' --use-safe-filenames
at checkExecSyncError (child_process.js:601:13)
at execSync (child_process.js:641:13)
at JazzyApiGenerator.build (/material-components-site-generator/scripts/lib/jazzy-api-generator.js:34:5)
at PlatformSite.generateApiDocs (/material-components-site-generator/scripts/lib/platform-site.js:212:17)
at platformSites.forEach (/material-components-site-generator/scripts/build:86:14)
at Array.forEach (<anonymous>)
at reporter.step (/material-components-site-generator/scripts/build:85:21)
at Reporter.step (/material-components-site-generator/scripts/lib/reporter.js:32:22)
at Object.<anonymous> (/material-components-site-generator/scripts/build:84:14)
at Module._compile (module.js:652:30)
at Object.Module._extensions..js (module.js:663:10)
at Module.load (module.js:565:32)
at tryModuleLoad (module.js:505:12)
at Function.Module._load (module.js:497:3)
at Function.Module.runMain (module.js:693:10)
at startup (bootstrap_node.js:191:16)
at bootstrap_node.js:612:3
```
Now we no longer get fatal errors or crash when running the script.
This is the third and last part of the migration of moving the Shape libraries away from the private/ folder. Continuation to PR: #6664 and #6495
Tracking bug, progress and more details can be found here: #6494
This resolves#6494
Because Shapes and ShapeLibrary have been used in production and are an integral part of the shape scheme and theming. Moreover, with to stop the confusion of clients that the library should not be imported as it is under private, we want to migrate the Shape libs to be under components/ instead of components/private.
The migration will be a 7 step migration to not break clients internally.
**We have completed steps 1 to 6, This PR concludes step 7 and the entire migration**
1. move the folders to the new directory.
2. Make the old component's BUILD and Podspec targets depend on the new component (and nothing else).
3. Delete all implementation files from the old component.
4. Replace the contents of the old component's headers with import statements to the new component's header. If the new component has headers that match the old component's, then the new component's headers will need to be named uniquely for a period of time to allow clients to migrate over.
5. Once all clients have migrated from the old component, delete the old component. This is a breaking change.
6. If you had to create temporary header names in the new component, then in a separate release add the new headers that you want the new component to use. Move the content of the old headers into the new headers and replace the old headers with an import of the new headers. Migrate clients to the desired headers.
7. Once all clients have moved off of the old headers, delete the old headers.
This is the second part of the migration of moving the Shape libraries away from the private/ folder. Continuation to PR: #6495
**This is a breaking change**
Tracking bug, progress and more details can be found here: #6494
Because Shapes and ShapeLibrary have been used in production and are an integral part of the shape scheme and theming. Moreover, with to stop the confusion of clients that the library should not be imported as it is under private, we want to migrate the Shape libs to be under components/ instead of components/private.
The migration will be a 7 step migration to not break clients internally.
**We have completed steps 1 to 4, This PR concludes step 5**
1. move the folders to the new directory.
2. Make the old component's BUILD and Podspec targets depend on the new component (and nothing else).
3. Delete all implementation files from the old component.
4. Replace the contents of the old component's headers with import statements to the new component's header. If the new component has headers that match the old component's, then the new component's headers will need to be named uniquely for a period of time to allow clients to migrate over.
5. Once all clients have migrated from the old component, delete the old component. This is a breaking change.
6. If you had to create temporary header names in the new component, then in a separate release add the new headers that you want the new component to use. Move the content of the old headers into the new headers and replace the old headers with an import of the new headers. Migrate clients to the desired headers.
7. Once all clients have moved off of the old headers, delete the old headers.
Passes bazel build and pod build locally.
Our `MDCShapedShadowLayer` in `layoutSublayers` sets the path based on the shape generator's `pathForSize` method. This in turn sets the `shadowPath` of the CALayer. However, if `shapeGenerator` is nil, the `shadowPath` will become nil as well, nullifying any set up of `shadowPath` that has been set prior by the client.
This fixes this issue and most likely resolves an internal issue.
This is the first part of the migration of moving the Shape libraries away from the private/ folder.
Tracking bug, progress and more details can be found here: #6494
"Because Shapes and ShapeLibrary have been used in production and are an integral part of the shape scheme and theming. Moreover, with to stop the confusion of clients that the library should not be imported as it is under private, we want to migrate the Shape libs to be under components/ instead of components/private.
The migration will be a 7 step migration to not break clients internally.
1. move the folders to the new directory.
2. Make the old component's BUILD and Podspec targets depend on the new component (and nothing else).
3. Delete all implementation files from the old component.
4. Replace the contents of the old component's headers with import statements to the new component's header. If the new component has headers that match the old component's, then the new component's headers will need to be named uniquely for a period of time to allow clients to migrate over.
5. Once all clients have migrated from the old component, delete the old component. This is a breaking change.
6. If you had to create temporary header names in the new component, then in a separate release add the new headers that you want the new component to use. Move the content of the old headers into the new headers and replace the old headers with an import of the new headers. Migrate clients to the desired headers.
7. Once all clients have moved off of the old headers, delete the old headers.
Passes bazel build and pod build locally.