mirror of
https://github.com/material-components/material-components-android.git
synced 2026-02-20 08:39:55 +08:00
ValueAnimator can now be used directly given that our minSdk is 14. Bug: 32794064 Test: ./gradlew clean assemble still works Change-Id: Ibf0111b104eaea10acf33c8d54a3275fdfa0c1a4 PiperOrigin-RevId: 151641145
217 lines
6.6 KiB
Java
217 lines
6.6 KiB
Java
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.support.design.widget;
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import android.content.Context;
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import android.content.res.ColorStateList;
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import android.graphics.Color;
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import android.graphics.PorterDuff;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.graphics.drawable.GradientDrawable;
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import android.support.annotation.Nullable;
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import android.support.design.R;
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import android.support.v4.content.ContextCompat;
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import android.view.View;
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import android.view.ViewTreeObserver;
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import android.view.animation.Interpolator;
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abstract class FloatingActionButtonImpl {
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static final Interpolator ANIM_INTERPOLATOR = AnimationUtils.FAST_OUT_LINEAR_IN_INTERPOLATOR;
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static final long PRESSED_ANIM_DURATION = 100;
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static final long PRESSED_ANIM_DELAY = 100;
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static final int ANIM_STATE_NONE = 0;
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static final int ANIM_STATE_HIDING = 1;
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static final int ANIM_STATE_SHOWING = 2;
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int mAnimState = ANIM_STATE_NONE;
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Drawable mShapeDrawable;
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Drawable mRippleDrawable;
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CircularBorderDrawable mBorderDrawable;
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Drawable mContentBackground;
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float mElevation;
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float mPressedTranslationZ;
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interface InternalVisibilityChangedListener {
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void onShown();
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void onHidden();
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}
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static final int SHOW_HIDE_ANIM_DURATION = 200;
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static final int[] PRESSED_ENABLED_STATE_SET = {
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android.R.attr.state_pressed, android.R.attr.state_enabled
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};
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static final int[] FOCUSED_ENABLED_STATE_SET = {
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android.R.attr.state_focused, android.R.attr.state_enabled
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};
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static final int[] ENABLED_STATE_SET = {android.R.attr.state_enabled};
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static final int[] EMPTY_STATE_SET = new int[0];
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final VisibilityAwareImageButton mView;
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final ShadowViewDelegate mShadowViewDelegate;
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private final Rect mTmpRect = new Rect();
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private ViewTreeObserver.OnPreDrawListener mPreDrawListener;
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FloatingActionButtonImpl(VisibilityAwareImageButton view, ShadowViewDelegate shadowViewDelegate) {
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mView = view;
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mShadowViewDelegate = shadowViewDelegate;
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}
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abstract void setBackgroundDrawable(
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ColorStateList backgroundTint,
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PorterDuff.Mode backgroundTintMode,
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int rippleColor,
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int borderWidth);
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abstract void setBackgroundTintList(ColorStateList tint);
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abstract void setBackgroundTintMode(PorterDuff.Mode tintMode);
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abstract void setRippleColor(int rippleColor);
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final void setElevation(float elevation) {
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if (mElevation != elevation) {
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mElevation = elevation;
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onElevationsChanged(elevation, mPressedTranslationZ);
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}
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}
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abstract float getElevation();
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final void setPressedTranslationZ(float translationZ) {
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if (mPressedTranslationZ != translationZ) {
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mPressedTranslationZ = translationZ;
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onElevationsChanged(mElevation, translationZ);
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}
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}
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abstract void onElevationsChanged(float elevation, float pressedTranslationZ);
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abstract void onDrawableStateChanged(int[] state);
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abstract void jumpDrawableToCurrentState();
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abstract void hide(@Nullable InternalVisibilityChangedListener listener, boolean fromUser);
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abstract void show(@Nullable InternalVisibilityChangedListener listener, boolean fromUser);
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final Drawable getContentBackground() {
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return mContentBackground;
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}
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abstract void onCompatShadowChanged();
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final void updatePadding() {
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Rect rect = mTmpRect;
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getPadding(rect);
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onPaddingUpdated(rect);
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mShadowViewDelegate.setShadowPadding(rect.left, rect.top, rect.right, rect.bottom);
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}
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abstract void getPadding(Rect rect);
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void onPaddingUpdated(Rect padding) {}
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void onAttachedToWindow() {
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if (requirePreDrawListener()) {
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ensurePreDrawListener();
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mView.getViewTreeObserver().addOnPreDrawListener(mPreDrawListener);
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}
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}
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void onDetachedFromWindow() {
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if (mPreDrawListener != null) {
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mView.getViewTreeObserver().removeOnPreDrawListener(mPreDrawListener);
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mPreDrawListener = null;
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}
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}
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boolean requirePreDrawListener() {
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return false;
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}
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CircularBorderDrawable createBorderDrawable(int borderWidth, ColorStateList backgroundTint) {
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final Context context = mView.getContext();
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CircularBorderDrawable borderDrawable = newCircularDrawable();
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borderDrawable.setGradientColors(
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ContextCompat.getColor(context, R.color.design_fab_stroke_top_outer_color),
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ContextCompat.getColor(context, R.color.design_fab_stroke_top_inner_color),
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ContextCompat.getColor(context, R.color.design_fab_stroke_end_inner_color),
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ContextCompat.getColor(context, R.color.design_fab_stroke_end_outer_color));
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borderDrawable.setBorderWidth(borderWidth);
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borderDrawable.setBorderTint(backgroundTint);
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return borderDrawable;
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}
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CircularBorderDrawable newCircularDrawable() {
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return new CircularBorderDrawable();
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}
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void onPreDraw() {}
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private void ensurePreDrawListener() {
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if (mPreDrawListener == null) {
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mPreDrawListener =
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new ViewTreeObserver.OnPreDrawListener() {
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@Override
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public boolean onPreDraw() {
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FloatingActionButtonImpl.this.onPreDraw();
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return true;
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}
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};
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}
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}
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GradientDrawable createShapeDrawable() {
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GradientDrawable d = newGradientDrawableForShape();
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d.setShape(GradientDrawable.OVAL);
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d.setColor(Color.WHITE);
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return d;
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}
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GradientDrawable newGradientDrawableForShape() {
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return new GradientDrawable();
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}
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boolean isOrWillBeShown() {
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if (mView.getVisibility() != View.VISIBLE) {
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// If we not currently visible, return true if we're animating to be shown
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return mAnimState == ANIM_STATE_SHOWING;
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} else {
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// Otherwise if we're visible, return true if we're not animating to be hidden
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return mAnimState != ANIM_STATE_HIDING;
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}
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}
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boolean isOrWillBeHidden() {
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if (mView.getVisibility() == View.VISIBLE) {
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// If we currently visible, return true if we're animating to be hidden
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return mAnimState == ANIM_STATE_HIDING;
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} else {
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// Otherwise if we're not visible, return true if we're not animating to be shown
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return mAnimState != ANIM_STATE_SHOWING;
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}
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}
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}
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