mirror of
https://github.com/material-components/material-components-android.git
synced 2026-02-20 08:39:55 +08:00
216 lines
7.7 KiB
Java
216 lines
7.7 KiB
Java
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.material.testutils;
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import static android.content.res.Configuration.ORIENTATION_LANDSCAPE;
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import static android.content.res.Configuration.ORIENTATION_PORTRAIT;
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import android.app.Activity;
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import android.content.Context;
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import android.content.pm.ActivityInfo;
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import android.content.res.TypedArray;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import androidx.annotation.ColorInt;
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import androidx.annotation.NonNull;
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import androidx.test.platform.app.InstrumentationRegistry;
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import junit.framework.Assert;
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public class TestUtils {
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/**
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* Checks whether all the pixels in the specified drawable are of the same specified color.
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*
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* <p>In case there is a color mismatch, the behavior of this method depends on the <code>
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* throwExceptionIfFails</code> parameter. If it is <code>true</code>, this method will throw an
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* <code>Exception</code> describing the mismatch. Otherwise this method will call <code>
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* Assert.fail</code> with detailed description of the mismatch.
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*/
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public static void assertAllPixelsOfColor(
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String failMessagePrefix,
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@NonNull Drawable drawable,
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int drawableWidth,
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int drawableHeight,
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boolean callSetBounds,
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@ColorInt int color,
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int allowedComponentVariance,
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boolean throwExceptionIfFails) {
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assertAllPixelsOfColor(
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failMessagePrefix,
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drawable,
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drawableWidth,
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drawableHeight,
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callSetBounds,
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color,
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null,
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allowedComponentVariance,
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throwExceptionIfFails);
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}
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public static void assertAllPixelsOfColor(
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String failMessagePrefix,
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@NonNull Drawable drawable,
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int drawableWidth,
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int drawableHeight,
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boolean callSetBounds,
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@ColorInt int color,
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Rect checkArea,
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int allowedComponentVariance,
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boolean throwExceptionIfFails) {
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// Create a bitmap
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Bitmap bitmap = Bitmap.createBitmap(drawableWidth, drawableHeight, Bitmap.Config.ARGB_8888);
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// Create a canvas that wraps the bitmap
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Canvas canvas = new Canvas(bitmap);
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if (callSetBounds) {
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// Configure the drawable to have bounds that match the passed size
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drawable.setBounds(0, 0, drawableWidth, drawableHeight);
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}
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// And ask the drawable to draw itself to the canvas / bitmap
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drawable.draw(canvas);
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try {
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int[] rowPixels = new int[drawableWidth];
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final int firstRow = checkArea != null ? checkArea.top : 0;
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final int lastRow = checkArea != null ? checkArea.bottom : drawableHeight - 1;
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final int firstCol = checkArea != null ? checkArea.left : 0;
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final int lastCol = checkArea != null ? checkArea.right : drawableWidth - 1;
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final int expectedAlpha = Color.alpha(color);
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final int expectedRed = Color.red(color);
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final int expectedGreen = Color.green(color);
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final int expectedBlue = Color.blue(color);
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for (int row = firstRow; row <= lastRow; row++) {
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bitmap.getPixels(rowPixels, 0, drawableWidth, 0, row, drawableWidth, 1);
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for (int column = firstCol; column <= lastCol; column++) {
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int sourceAlpha = Color.alpha(rowPixels[column]);
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int sourceRed = Color.red(rowPixels[column]);
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int sourceGreen = Color.green(rowPixels[column]);
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int sourceBlue = Color.blue(rowPixels[column]);
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int varianceAlpha = Math.abs(sourceAlpha - expectedAlpha);
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int varianceRed = Math.abs(sourceRed - expectedRed);
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int varianceGreen = Math.abs(sourceGreen - expectedGreen);
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int varianceBlue = Math.abs(sourceBlue - expectedBlue);
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boolean isColorMatch =
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(varianceAlpha <= allowedComponentVariance)
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&& (varianceRed <= allowedComponentVariance)
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&& (varianceGreen <= allowedComponentVariance)
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&& (varianceBlue <= allowedComponentVariance);
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if (!isColorMatch) {
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String mismatchDescription =
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failMessagePrefix
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+ ": expected all drawable colors to be ["
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+ expectedAlpha
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+ ","
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+ expectedRed
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+ ","
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+ expectedGreen
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+ ","
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+ expectedBlue
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+ "] but at position ("
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+ row
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+ ","
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+ column
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+ ") found ["
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+ sourceAlpha
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+ ","
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+ sourceRed
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+ ","
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+ sourceGreen
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+ ","
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+ sourceBlue
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+ "]";
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if (throwExceptionIfFails) {
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throw new RuntimeException(mismatchDescription);
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} else {
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Assert.fail(mismatchDescription);
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}
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}
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}
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}
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} finally {
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bitmap.recycle();
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}
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}
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public static int getThemeAttrColor(Context context, final int attr) {
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TypedArray a = null;
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try {
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a = context.obtainStyledAttributes(new int[] {attr});
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return a.getColor(0, 0);
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} finally {
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if (a != null) {
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a.recycle();
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}
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}
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}
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/** Returns the current screen orientation. */
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public static int getScreenOrientation(Activity activity) {
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return activity.getResources().getConfiguration().orientation;
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}
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/**
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* Sets the screen orientation.
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*
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* <p>Tests that change the screen orientation should also use {@link
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* #getScreenOrientation(Activity)} and {@link #resetScreenOrientation(Activity, int)} to ensure
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* that it leaves the device in a known good state.
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*/
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public static void setScreenOrientation(final Activity activity, final int orientation) {
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activity.setRequestedOrientation(
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orientation == ORIENTATION_PORTRAIT
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? ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
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: ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
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InstrumentationRegistry.getInstrumentation().waitForIdleSync();
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}
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/**
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* Toggles the screen orientation between landscape and portrait.
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*
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* <p>Tests that change the screen orientation should also use {@link
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* #getScreenOrientation(Activity)} and {@link #resetScreenOrientation(Activity, int)} to ensure
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* that it leaves the device in a known good state.
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*/
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public static void switchScreenOrientation(Activity activity) {
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if (getScreenOrientation(activity) == ORIENTATION_LANDSCAPE) {
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setScreenOrientation(activity, ORIENTATION_PORTRAIT);
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} else {
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setScreenOrientation(activity, ORIENTATION_LANDSCAPE);
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}
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}
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/**
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* Resets the device orientation and waits for it to settle to the old orientation. Tests should
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* call {@link #getScreenOrientation(Activity)} at the beginning of the test to save the old
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* orientation.
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*/
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public static void resetScreenOrientation(final Activity activity, final int oldOrientation) {
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activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED);
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InstrumentationRegistry.getInstrumentation().waitForIdleSync();
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}
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}
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