mirror of
https://github.com/material-components/material-components-android.git
synced 2026-01-20 20:12:52 +08:00
This CL fixes a couple of badge state related issues. First, it prevents the badges created before restoring instance states from being overwritten by the old instance states. Second, it makes badges reload their default style settings everytime when its being recreated so if the environment has been changed, the default values will reflect the environment change. This CL also fixes that several attributes were not correctly saved/restored or their default values were not correctly loaded. Resolves https://github.com/material-components/material-components-android/issues/2032 PiperOrigin-RevId: 420096508
982 lines
33 KiB
Java
982 lines
33 KiB
Java
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.material.badge;
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import com.google.android.material.R;
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import static androidx.annotation.RestrictTo.Scope.LIBRARY_GROUP;
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import static com.google.android.material.badge.BadgeUtils.updateBadgeBounds;
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import android.content.Context;
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import android.content.res.ColorStateList;
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import android.graphics.Canvas;
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import android.graphics.ColorFilter;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.view.Gravity;
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import android.view.View;
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import android.view.ViewGroup;
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import android.widget.FrameLayout;
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import android.widget.FrameLayout.LayoutParams;
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import androidx.annotation.AttrRes;
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import androidx.annotation.ColorInt;
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import androidx.annotation.IntDef;
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import androidx.annotation.NonNull;
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import androidx.annotation.Nullable;
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import androidx.annotation.PluralsRes;
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import androidx.annotation.Px;
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import androidx.annotation.RestrictTo;
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import androidx.annotation.StringRes;
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import androidx.annotation.StyleRes;
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import androidx.annotation.XmlRes;
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import androidx.core.view.ViewCompat;
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import com.google.android.material.internal.TextDrawableHelper;
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import com.google.android.material.internal.TextDrawableHelper.TextDrawableDelegate;
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import com.google.android.material.internal.ThemeEnforcement;
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import com.google.android.material.resources.TextAppearance;
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import com.google.android.material.shape.MaterialShapeDrawable;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.ref.WeakReference;
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import java.text.NumberFormat;
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import java.util.Locale;
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/**
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* {@code BadgeDrawable} contains all the layout and draw logic for a badge.
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*
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* <p>You can use {@code BadgeDrawable} to display dynamic information such as a number of pending
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* requests in a {@link com.google.android.material.bottomnavigation.BottomNavigationView}. To
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* create an instance of {@code BadgeDrawable}, use {@link #create(Context)} or {@link
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* #createFromResource(Context, int)}. How to add and display a {@code BadgeDrawable} on top of its
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* anchor view depends on the API level:
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*
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* <p>For API 18+ (APIs supported by {@link android.view.ViewOverlay})
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*
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* <ul>
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* <li>Add {@code BadgeDrawable} as a {@link android.view.ViewOverlay} to the desired anchor view
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* using BadgeUtils#attachBadgeDrawable(BadgeDrawable, View, FrameLayout) (This helper class
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* is currently experimental).
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* <li>Update the {@code BadgeDrawable BadgeDrawable's} coordinates (center and bounds) based on
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* its anchor view using {@link #updateBadgeCoordinates(View, FrameLayout)}.
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* </ul>
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*
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* <pre>
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* BadgeDrawable badgeDrawable = BadgeDrawable.create(context);
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* badgeDrawable.setVisible(true);
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* BadgeUtils.attachBadgeDrawable(badgeDrawable, anchor);
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* </pre>
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*
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* <p>For Pre API-18
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*
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* <ul>
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* <li>Set {@code BadgeDrawable} as the foreground of the anchor view's {@code FrameLayout}
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* ancestor using {@link BadgeUtils#attachBadgeDrawable(BadgeDrawable, View, FrameLayout)}
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* (This helper class is currently experimental).
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* <li>Update the {@code BadgeDrawable BadgeDrawable's} coordinates (center and bounds) based on
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* its anchor view (relative to its {@code FrameLayout} ancestor's coordinate space), using
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* {@link #updateBadgeCoordinates(View, FrameLayout)}.
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* </ul>
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*
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* Option 1: {@code BadgeDrawable} will dynamically create and wrap the anchor view in a {@code
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* FrameLayout}, then insert the {@code FrameLayout} into the anchor view original position in the
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* view hierarchy. Same syntax as API 18+
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*
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* <pre>
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* BadgeDrawable badgeDrawable = BadgeDrawable.create(context);
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* badgeDrawable.setVisible(true);
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* BadgeUtils.attachBadgeDrawable(badgeDrawable, anchor);
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* </pre>
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*
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* Option 2: If you do not want {@code BadgeDrawable} to modify your view hierarchy, you can specify
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* a {@code FrameLayout} to display the badge instead.
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*
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* <pre>
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* BadgeDrawable badgeDrawable = BadgeDrawable.create(context);
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* BadgeUtils.attachBadgeDrawable(badgeDrawable, anchor, anchorFrameLayoutParent);
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* </pre>
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*
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* <p>By default, {@code BadgeDrawable} is aligned to the top and end edges of its anchor view (with
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* some offsets). Call {@link #setBadgeGravity(int)} to change it to one of the other supported
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* modes. To adjust the badge's offsets w.r.t. the anchor's center, use {@link
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* BadgeDrawable#setHorizontalOffset(int)}, {@link BadgeDrawable#setVerticalOffset(int)}
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*
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* <p>Note: This is still under development and may not support the full range of customization
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* Material Android components generally support (e.g. themed attributes).
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*/
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public class BadgeDrawable extends Drawable implements TextDrawableDelegate {
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/** Position the badge can be set to. */
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@IntDef({
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TOP_END,
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TOP_START,
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BOTTOM_END,
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BOTTOM_START,
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})
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@Retention(RetentionPolicy.SOURCE)
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public @interface BadgeGravity {}
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/** The badge is positioned along the top and end edges of its anchor view */
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public static final int TOP_END = Gravity.TOP | Gravity.END;
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/** The badge is positioned along the top and start edges of its anchor view */
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public static final int TOP_START = Gravity.TOP | Gravity.START;
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/** The badge is positioned along the bottom and end edges of its anchor view */
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public static final int BOTTOM_END = Gravity.BOTTOM | Gravity.END;
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/** The badge is positioned along the bottom and start edges of its anchor view */
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public static final int BOTTOM_START = Gravity.BOTTOM | Gravity.START;
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/** Maximum value of number that can be displayed in a circular badge. */
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private static final int MAX_CIRCULAR_BADGE_NUMBER_COUNT = 9;
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@StyleRes private static final int DEFAULT_STYLE = R.style.Widget_MaterialComponents_Badge;
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@AttrRes private static final int DEFAULT_THEME_ATTR = R.attr.badgeStyle;
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/**
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* If the badge number exceeds the maximum allowed number, append this suffix to the max badge
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* number and display is as the badge text instead.
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*/
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static final String DEFAULT_EXCEED_MAX_BADGE_NUMBER_SUFFIX = "+";
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@NonNull private final WeakReference<Context> contextRef;
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@NonNull private final MaterialShapeDrawable shapeDrawable;
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@NonNull private final TextDrawableHelper textDrawableHelper;
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@NonNull private final Rect badgeBounds;
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@NonNull private final BadgeState state;
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private float badgeCenterX;
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private float badgeCenterY;
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private int maxBadgeNumber;
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private float cornerRadius;
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private float halfBadgeWidth;
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private float halfBadgeHeight;
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// Need to keep a local reference in order to support updating badge gravity.
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@Nullable private WeakReference<View> anchorViewRef;
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@Nullable private WeakReference<FrameLayout> customBadgeParentRef;
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@NonNull
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public BadgeState.State getSavedState() {
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return state.getOverridingState();
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}
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/** Creates an instance of {@code BadgeDrawable} with the provided {@link BadgeState.State}. */
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@NonNull
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static BadgeDrawable createFromSavedState(
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@NonNull Context context, @NonNull BadgeState.State savedState) {
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return new BadgeDrawable(context, 0, DEFAULT_THEME_ATTR, DEFAULT_STYLE, savedState);
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}
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/** Creates an instance of {@code BadgeDrawable} with default values. */
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@NonNull
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public static BadgeDrawable create(@NonNull Context context) {
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return new BadgeDrawable(context, 0, DEFAULT_THEME_ATTR, DEFAULT_STYLE, null);
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}
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/**
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* Returns a {@code BadgeDrawable} from the given XML resource. All attributes from {@link
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* R.styleable#Badge} and a custom <code>style</code> attribute are supported. A badge resource
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* may look like:
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*
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* <pre>{@code
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* <badge
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* xmlns:app="http://schemas.android.com/apk/res-auto"
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* style="@style/Widget.MaterialComponents.Badge"
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* app:maxCharacterCount="2"/>
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* }</pre>
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*/
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@NonNull
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public static BadgeDrawable createFromResource(@NonNull Context context, @XmlRes int id) {
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return new BadgeDrawable(context, id, DEFAULT_THEME_ATTR, DEFAULT_STYLE, null);
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}
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/**
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* Convenience wrapper method for {@link Drawable#setVisible(boolean, boolean)} with the {@code
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* restart} parameter hardcoded to false.
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*/
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public void setVisible(boolean visible) {
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state.setVisible(visible);
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onVisibilityUpdated();
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}
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private void onVisibilityUpdated() {
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boolean visible = state.isVisible();
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setVisible(visible, /* restart= */ false);
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// When hiding a badge in pre-API 18, invalidate the custom parent in order to trigger a draw
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// pass to remove this badge from its foreground.
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if (BadgeUtils.USE_COMPAT_PARENT && getCustomBadgeParent() != null && !visible) {
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((ViewGroup) getCustomBadgeParent().getParent()).invalidate();
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}
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}
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private void restoreState() {
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onMaxCharacterCountUpdated();
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onNumberUpdated();
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onAlphaUpdated();
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onBackgroundColorUpdated();
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onBadgeTextColorUpdated();
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onBadgeGravityUpdated();
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updateCenterAndBounds();
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onVisibilityUpdated();
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}
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private BadgeDrawable(
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@NonNull Context context,
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@XmlRes int badgeResId,
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@AttrRes int defStyleAttr,
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@StyleRes int defStyleRes,
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@Nullable BadgeState.State savedState) {
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this.contextRef = new WeakReference<>(context);
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ThemeEnforcement.checkMaterialTheme(context);
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badgeBounds = new Rect();
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shapeDrawable = new MaterialShapeDrawable();
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textDrawableHelper = new TextDrawableHelper(/* delegate= */ this);
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textDrawableHelper.getTextPaint().setTextAlign(Paint.Align.CENTER);
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// TODO(b/209973014): make sure this is right
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setTextAppearanceResource(R.style.TextAppearance_MaterialComponents_Badge);
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this.state = new BadgeState(context, badgeResId, defStyleAttr, defStyleRes, savedState);
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restoreState();
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}
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/**
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* Calculates and updates this badge's center coordinates based on its anchor's bounds. Internally
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* also updates this {@code BadgeDrawable BadgeDrawable's} bounds, because they are dependent on
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* the center coordinates. For pre API-18, coordinates will be calculated relative to {@code
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* customBadgeParent} because the {@code BadgeDrawable} will be set as the parent's foreground.
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*
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* @param anchorView This badge's anchor.
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* @param customBadgeParent An optional parent view that will set this {@code BadgeDrawable} as
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* its foreground.
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* @deprecated use {@link BadgeDrawable#updateBadgeCoordinates(View, FrameLayout)} instead.
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*/
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@Deprecated
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public void updateBadgeCoordinates(
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@NonNull View anchorView, @Nullable ViewGroup customBadgeParent) {
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if (customBadgeParent instanceof FrameLayout == false) {
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throw new IllegalArgumentException("customBadgeParent must be a FrameLayout");
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}
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updateBadgeCoordinates(anchorView, (FrameLayout) customBadgeParent);
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}
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/**
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* Calculates and updates this badge's center coordinates based on its anchor's bounds. Internally
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* also updates this {@code BadgeDrawable BadgeDrawable's} bounds, because they are dependent on
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* the center coordinates.
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*
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* <p>For pre API-18, optionally wrap the anchor in a {@code FrameLayout} (if it's not done
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* already) that will be inserted into the anchor's view hierarchy and calculate the badge's
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* coordinates the parent {@code FrameLayout} because the {@code BadgeDrawable} will be set as the
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* parent's foreground.
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*
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* @param anchorView This badge's anchor.
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*/
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public void updateBadgeCoordinates(@NonNull View anchorView) {
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updateBadgeCoordinates(anchorView, null);
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}
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/**
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* Calculates and updates this badge's center coordinates based on its anchor's bounds. Internally
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* also updates this {@code BadgeDrawable BadgeDrawable's} bounds, because they are dependent on
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* the center coordinates.
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*
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* <p>For pre API-18, if no {@code customBadgeParent} is specified, optionally wrap the anchor in
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* a {@code FrameLayout} (if it's not done already) that will be inserted into the anchor's view
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* hierarchy and calculate the badge's coordinates the parent {@code FrameLayout} because the
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* {@code BadgeDrawable} will be set as the parent's foreground.
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*
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* @param anchorView This badge's anchor.
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* @param customBadgeParent An optional parent view that will set this {@code BadgeDrawable} as
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* its foreground.
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*/
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public void updateBadgeCoordinates(
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@NonNull View anchorView, @Nullable FrameLayout customBadgeParent) {
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this.anchorViewRef = new WeakReference<>(anchorView);
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if (BadgeUtils.USE_COMPAT_PARENT && customBadgeParent == null) {
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tryWrapAnchorInCompatParent(anchorView);
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} else {
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this.customBadgeParentRef = new WeakReference<>(customBadgeParent);
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}
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if (!BadgeUtils.USE_COMPAT_PARENT) {
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updateAnchorParentToNotClip(anchorView);
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}
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updateCenterAndBounds();
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invalidateSelf();
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}
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/** Returns a {@link FrameLayout} that will set this {@code BadgeDrawable} as its foreground. */
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@Nullable
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public FrameLayout getCustomBadgeParent() {
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return customBadgeParentRef != null ? customBadgeParentRef.get() : null;
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}
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/**
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* ViewOverlay is not supported below api 18, wrap the anchor view in a {@code FrameLayout} in
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* order to support scrolling.
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*/
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private void tryWrapAnchorInCompatParent(final View anchorView) {
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ViewGroup anchorViewParent = (ViewGroup) anchorView.getParent();
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if ((anchorViewParent != null && anchorViewParent.getId() == R.id.mtrl_anchor_parent)
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|| (customBadgeParentRef != null && customBadgeParentRef.get() == anchorViewParent)) {
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return;
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}
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// Must call this before wrapping the anchor in a FrameLayout.
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updateAnchorParentToNotClip(anchorView);
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// Create FrameLayout and configure it to wrap the anchor.
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final FrameLayout frameLayout = new FrameLayout(anchorView.getContext());
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frameLayout.setId(R.id.mtrl_anchor_parent);
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frameLayout.setClipChildren(false);
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frameLayout.setClipToPadding(false);
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frameLayout.setLayoutParams(anchorView.getLayoutParams());
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frameLayout.setMinimumWidth(anchorView.getWidth());
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frameLayout.setMinimumHeight(anchorView.getHeight());
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int anchorIndex = anchorViewParent.indexOfChild(anchorView);
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anchorViewParent.removeViewAt(anchorIndex);
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anchorView.setLayoutParams(
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new LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT));
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frameLayout.addView(anchorView);
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anchorViewParent.addView(frameLayout, anchorIndex);
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customBadgeParentRef = new WeakReference<>(frameLayout);
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// Update the badge's coordinates after the FrameLayout has been added to the view hierarchy and
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// has a size.
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frameLayout.post(
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new Runnable() {
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@Override
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public void run() {
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updateBadgeCoordinates(anchorView, frameLayout);
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}
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});
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}
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private static void updateAnchorParentToNotClip(View anchorView) {
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ViewGroup anchorViewParent = (ViewGroup) anchorView.getParent();
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anchorViewParent.setClipChildren(false);
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anchorViewParent.setClipToPadding(false);
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}
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/**
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* Returns this badge's background color.
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*
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* @see #setBackgroundColor(int)
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* @attr ref com.google.android.material.R.styleable#Badge_backgroundColor
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*/
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@ColorInt
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public int getBackgroundColor() {
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return shapeDrawable.getFillColor().getDefaultColor();
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}
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/**
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* Sets this badge's background color.
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*
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* @param backgroundColor This badge's background color.
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* @attr ref com.google.android.material.R.styleable#Badge_backgroundColor
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*/
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public void setBackgroundColor(@ColorInt int backgroundColor) {
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state.setBackgroundColor(backgroundColor);
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onBackgroundColorUpdated();
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}
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private void onBackgroundColorUpdated() {
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ColorStateList backgroundColorStateList = ColorStateList.valueOf(state.getBackgroundColor());
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if (shapeDrawable.getFillColor() != backgroundColorStateList) {
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shapeDrawable.setFillColor(backgroundColorStateList);
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invalidateSelf();
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}
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}
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/**
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* Returns this badge's text color.
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*
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* @see #setBadgeTextColor(int)
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* @attr ref com.google.android.material.R.styleable#Badge_badgeTextColor
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*/
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@ColorInt
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public int getBadgeTextColor() {
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return textDrawableHelper.getTextPaint().getColor();
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}
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/**
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* Sets this badge's text color.
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*
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* @param badgeTextColor This badge's text color.
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* @attr ref com.google.android.material.R.styleable#Badge_badgeTextColor
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*/
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public void setBadgeTextColor(@ColorInt int badgeTextColor) {
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if (textDrawableHelper.getTextPaint().getColor() != badgeTextColor) {
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state.setBadgeTextColor(badgeTextColor);
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onBadgeTextColorUpdated();
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}
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}
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private void onBadgeTextColorUpdated() {
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textDrawableHelper.getTextPaint().setColor(state.getBadgeTextColor());
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invalidateSelf();
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}
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/** Returns the {@link Locale} used to show badge numbers. */
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@NonNull
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public Locale getBadgeNumberLocale() {
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return state.getNumberLocale();
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}
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/** Sets the {@link Locale} used to show badge numbers. */
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public void setBadgeNumberLocale(@NonNull Locale locale) {
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if (!locale.equals(state.getNumberLocale())) {
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state.setNumberLocale(locale);
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invalidateSelf();
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}
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}
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/** Returns whether this badge will display a number. */
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public boolean hasNumber() {
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return state.hasNumber();
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}
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/**
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* Returns this badge's number. Only non-negative integer numbers will be returned because the
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* setter clamps negative values to 0.
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*
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* <p>WARNING: Do not call this method if you are planning to compare to BADGE_NUMBER_NONE
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*
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* @see #setNumber(int)
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|
* @attr ref com.google.android.material.R.styleable#Badge_number
|
|
*/
|
|
public int getNumber() {
|
|
return hasNumber() ? state.getNumber() : 0;
|
|
}
|
|
|
|
/**
|
|
* Sets this badge's number. Only non-negative integer numbers are supported. If the number is
|
|
* negative, it will be clamped to 0. The specified value will be displayed, unless its number of
|
|
* digits exceeds {@code maxCharacterCount} in which case a truncated version will be shown.
|
|
*
|
|
* @param number This badge's number.
|
|
* @attr ref com.google.android.material.R.styleable#Badge_number
|
|
*/
|
|
public void setNumber(int number) {
|
|
number = Math.max(0, number);
|
|
if (this.state.getNumber() != number) {
|
|
state.setNumber(number);
|
|
onNumberUpdated();
|
|
}
|
|
}
|
|
|
|
/** Resets any badge number so that a numberless badge will be displayed. */
|
|
public void clearNumber() {
|
|
if (hasNumber()) {
|
|
state.clearNumber();
|
|
onNumberUpdated();
|
|
}
|
|
}
|
|
|
|
private void onNumberUpdated() {
|
|
textDrawableHelper.setTextWidthDirty(true);
|
|
updateCenterAndBounds();
|
|
invalidateSelf();
|
|
}
|
|
|
|
/**
|
|
* Returns this badge's max character count.
|
|
*
|
|
* @see #setMaxCharacterCount(int)
|
|
* @attr ref com.google.android.material.R.styleable#Badge_maxCharacterCount
|
|
*/
|
|
public int getMaxCharacterCount() {
|
|
return state.getMaxCharacterCount();
|
|
}
|
|
|
|
/**
|
|
* Sets this badge's max character count.
|
|
*
|
|
* @param maxCharacterCount This badge's max character count.
|
|
* @attr ref com.google.android.material.R.styleable#Badge_maxCharacterCount
|
|
*/
|
|
public void setMaxCharacterCount(int maxCharacterCount) {
|
|
if (this.state.getMaxCharacterCount() != maxCharacterCount) {
|
|
this.state.setMaxCharacterCount(maxCharacterCount);
|
|
onMaxCharacterCountUpdated();
|
|
}
|
|
}
|
|
|
|
private void onMaxCharacterCountUpdated() {
|
|
updateMaxBadgeNumber();
|
|
textDrawableHelper.setTextWidthDirty(true);
|
|
updateCenterAndBounds();
|
|
invalidateSelf();
|
|
}
|
|
|
|
@BadgeGravity
|
|
public int getBadgeGravity() {
|
|
return state.getBadgeGravity();
|
|
}
|
|
|
|
/**
|
|
* Sets this badge's gravity with respect to its anchor view.
|
|
*
|
|
* @param gravity Constant representing one of 4 possible {@link BadgeGravity} values.
|
|
*/
|
|
public void setBadgeGravity(@BadgeGravity int gravity) {
|
|
if (state.getBadgeGravity() != gravity) {
|
|
state.setBadgeGravity(gravity);
|
|
onBadgeGravityUpdated();
|
|
}
|
|
}
|
|
|
|
private void onBadgeGravityUpdated() {
|
|
if (anchorViewRef != null && anchorViewRef.get() != null) {
|
|
updateBadgeCoordinates(
|
|
anchorViewRef.get(), customBadgeParentRef != null ? customBadgeParentRef.get() : null);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean isStateful() {
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void setColorFilter(ColorFilter colorFilter) {
|
|
// Intentionally empty.
|
|
}
|
|
|
|
@Override
|
|
public int getAlpha() {
|
|
return state.getAlpha();
|
|
}
|
|
|
|
@Override
|
|
public void setAlpha(int alpha) {
|
|
state.setAlpha(alpha);
|
|
onAlphaUpdated();
|
|
}
|
|
|
|
private void onAlphaUpdated() {
|
|
textDrawableHelper.getTextPaint().setAlpha(getAlpha());
|
|
invalidateSelf();
|
|
}
|
|
|
|
@Override
|
|
public int getOpacity() {
|
|
return PixelFormat.TRANSLUCENT;
|
|
}
|
|
|
|
/** Returns the height at which the badge would like to be laid out. */
|
|
@Override
|
|
public int getIntrinsicHeight() {
|
|
return badgeBounds.height();
|
|
}
|
|
|
|
/** Returns the width at which the badge would like to be laid out. */
|
|
@Override
|
|
public int getIntrinsicWidth() {
|
|
return badgeBounds.width();
|
|
}
|
|
|
|
@Override
|
|
public void draw(@NonNull Canvas canvas) {
|
|
Rect bounds = getBounds();
|
|
if (bounds.isEmpty() || getAlpha() == 0 || !isVisible()) {
|
|
return;
|
|
}
|
|
shapeDrawable.draw(canvas);
|
|
if (hasNumber()) {
|
|
drawText(canvas);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Implements the TextDrawableHelper.TextDrawableDelegate interface.
|
|
*
|
|
* @hide
|
|
*/
|
|
@RestrictTo(LIBRARY_GROUP)
|
|
@Override
|
|
public void onTextSizeChange() {
|
|
invalidateSelf();
|
|
}
|
|
|
|
@Override
|
|
public boolean onStateChange(int[] state) {
|
|
return super.onStateChange(state);
|
|
}
|
|
|
|
public void setContentDescriptionNumberless(CharSequence charSequence) {
|
|
state.setContentDescriptionNumberless(charSequence);
|
|
}
|
|
|
|
public void setContentDescriptionQuantityStringsResource(@PluralsRes int stringsResource) {
|
|
state.setContentDescriptionQuantityStringsResource(stringsResource);
|
|
}
|
|
|
|
public void setContentDescriptionExceedsMaxBadgeNumberStringResource(
|
|
@StringRes int stringsResource) {
|
|
state.setContentDescriptionExceedsMaxBadgeNumberStringResource(stringsResource);
|
|
}
|
|
|
|
@Nullable
|
|
public CharSequence getContentDescription() {
|
|
if (!isVisible()) {
|
|
return null;
|
|
}
|
|
if (hasNumber()) {
|
|
if (state.getContentDescriptionQuantityStrings() != 0) {
|
|
Context context = contextRef.get();
|
|
if (context == null) {
|
|
return null;
|
|
}
|
|
if (getNumber() <= maxBadgeNumber) {
|
|
return context
|
|
.getResources()
|
|
.getQuantityString(
|
|
state.getContentDescriptionQuantityStrings(), getNumber(), getNumber());
|
|
} else {
|
|
return context.getString(
|
|
state.getContentDescriptionExceedsMaxBadgeNumberStringResource(), maxBadgeNumber);
|
|
}
|
|
} else {
|
|
return null;
|
|
}
|
|
} else {
|
|
return state.getContentDescriptionNumberless();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to horizontally move this badge towards the center of its anchor.
|
|
*
|
|
* <p>This sets the horizontal offset for badges without text (dots) and with text.
|
|
*
|
|
* @param px badge's horizontal offset
|
|
*/
|
|
public void setHorizontalOffset(int px) {
|
|
setHorizontalOffsetWithoutText(px);
|
|
setHorizontalOffsetWithText(px);
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being horizontally offset towards the center of its
|
|
* anchor.
|
|
*
|
|
* <p>This returns the horizontal offset for badges without text. If offset for badges with text
|
|
* and without text are different consider using {@link #getHorizontalOffsetWithoutText} or {@link
|
|
* #getHorizontalOffsetWithText}.
|
|
*/
|
|
public int getHorizontalOffset() {
|
|
return state.getHorizontalOffsetWithoutText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to horizontally move this badge towards the center of its anchor when
|
|
* this badge does not have text (is a dot).
|
|
*
|
|
* @param px badge's horizontal offset when the badge does not have text
|
|
*/
|
|
public void setHorizontalOffsetWithoutText(@Px int px) {
|
|
state.setHorizontalOffsetWithoutText(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being horizontally offset towards the center of its
|
|
* anchor when this badge does not have text (is a dot).
|
|
*/
|
|
@Px
|
|
public int getHorizontalOffsetWithoutText() {
|
|
return state.getHorizontalOffsetWithoutText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to horizontally move this badge towards the center of its anchor when
|
|
* this badge has text.
|
|
*
|
|
* @param px badge's horizontal offset when the badge has text.
|
|
*/
|
|
public void setHorizontalOffsetWithText(@Px int px) {
|
|
state.setHorizontalOffsetWithText(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being horizontally offset towards the center of its
|
|
* anchor when this badge has text.
|
|
*/
|
|
@Px
|
|
public int getHorizontalOffsetWithText() {
|
|
return state.getHorizontalOffsetWithText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) more (in addition to {@code savedState.horizontalOffset}) to
|
|
* horizontally move this badge towards the center of its anchor. Currently used to adjust the
|
|
* placement of badges on toolbar items.
|
|
*/
|
|
void setAdditionalHorizontalOffset(int px) {
|
|
state.setAdditionalHorizontalOffset(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
int getAdditionalHorizontalOffset() {
|
|
return state.getAdditionalHorizontalOffset();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to vertically move this badge towards the center of its anchor.
|
|
*
|
|
* <p>This sets the vertical offset for badges both without text (dots) and with text.
|
|
*
|
|
* @param px badge's vertical offset
|
|
*/
|
|
public void setVerticalOffset(int px) {
|
|
setVerticalOffsetWithoutText(px);
|
|
setVerticalOffsetWithText(px);
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being vertically moved towards the center of its
|
|
* anchor.
|
|
*
|
|
* <p>This returns the vertical offset for badges without text. If offset for badges with text and
|
|
* without text are different consider using {@link #getVerticalOffsetWithoutText} or {@link
|
|
* #getVerticalOffsetWithText}.
|
|
*/
|
|
public int getVerticalOffset() {
|
|
return state.getVerticalOffsetWithoutText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to vertically move this badge towards the center of its anchor when
|
|
* this badge does not have text (is a dot).
|
|
*
|
|
* @param px badge's vertical offset when the badge does not have text
|
|
*/
|
|
public void setVerticalOffsetWithoutText(@Px int px) {
|
|
state.setVerticalOffsetWithoutText(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being vertically offset towards the center of its
|
|
* anchor when this badge does not have text (is a dot).
|
|
*/
|
|
@Px
|
|
public int getVerticalOffsetWithoutText() {
|
|
return state.getVerticalOffsetWithoutText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) to vertically move this badge towards the center of its anchor when
|
|
* this badge has text.
|
|
*
|
|
* @param px badge's vertical offset when the badge has text.
|
|
*/
|
|
public void setVerticalOffsetWithText(@Px int px) {
|
|
state.setVerticalOffsetWithText(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
/**
|
|
* Returns how much (in pixels) this badge is being vertically moved towards the center of its
|
|
* anchor when the badge has text.
|
|
*/
|
|
@Px
|
|
public int getVerticalOffsetWithText() {
|
|
return state.getVerticalOffsetWithText();
|
|
}
|
|
|
|
/**
|
|
* Sets how much (in pixels) more (in addition to {@code savedState.verticalOffset}) to vertically
|
|
* move this badge towards the center of its anchor. Currently used to adjust the placement of
|
|
* badges on toolbar items.
|
|
*/
|
|
void setAdditionalVerticalOffset(@Px int px) {
|
|
state.setAdditionalVerticalOffset(px);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
@Px
|
|
int getAdditionalVerticalOffset() {
|
|
return state.getAdditionalVerticalOffset();
|
|
}
|
|
|
|
private void setTextAppearanceResource(@StyleRes int id) {
|
|
Context context = contextRef.get();
|
|
if (context == null) {
|
|
return;
|
|
}
|
|
setTextAppearance(new TextAppearance(context, id));
|
|
}
|
|
|
|
private void setTextAppearance(@Nullable TextAppearance textAppearance) {
|
|
if (textDrawableHelper.getTextAppearance() == textAppearance) {
|
|
return;
|
|
}
|
|
Context context = contextRef.get();
|
|
if (context == null) {
|
|
return;
|
|
}
|
|
textDrawableHelper.setTextAppearance(textAppearance, context);
|
|
updateCenterAndBounds();
|
|
}
|
|
|
|
private void updateCenterAndBounds() {
|
|
Context context = contextRef.get();
|
|
View anchorView = anchorViewRef != null ? anchorViewRef.get() : null;
|
|
if (context == null || anchorView == null) {
|
|
return;
|
|
}
|
|
Rect tmpRect = new Rect();
|
|
tmpRect.set(badgeBounds);
|
|
|
|
Rect anchorRect = new Rect();
|
|
// Retrieves the visible bounds of the anchor view.
|
|
anchorView.getDrawingRect(anchorRect);
|
|
|
|
ViewGroup customBadgeParent = customBadgeParentRef != null ? customBadgeParentRef.get() : null;
|
|
if (customBadgeParent != null || BadgeUtils.USE_COMPAT_PARENT) {
|
|
// Calculates coordinates relative to the parent.
|
|
ViewGroup viewGroup =
|
|
customBadgeParent == null ? (ViewGroup) anchorView.getParent() : customBadgeParent;
|
|
viewGroup.offsetDescendantRectToMyCoords(anchorView, anchorRect);
|
|
}
|
|
|
|
calculateCenterAndBounds(context, anchorRect, anchorView);
|
|
|
|
updateBadgeBounds(badgeBounds, badgeCenterX, badgeCenterY, halfBadgeWidth, halfBadgeHeight);
|
|
|
|
shapeDrawable.setCornerSize(cornerRadius);
|
|
if (!tmpRect.equals(badgeBounds)) {
|
|
shapeDrawable.setBounds(badgeBounds);
|
|
}
|
|
}
|
|
|
|
private int getTotalVerticalOffsetForState() {
|
|
int vOffset =
|
|
hasNumber() ? state.getVerticalOffsetWithText() : state.getVerticalOffsetWithoutText();
|
|
return vOffset + state.getAdditionalVerticalOffset();
|
|
}
|
|
|
|
private int getTotalHorizontalOffsetForState() {
|
|
int hOffset =
|
|
hasNumber() ? state.getHorizontalOffsetWithText() : state.getHorizontalOffsetWithoutText();
|
|
return hOffset + state.getAdditionalHorizontalOffset();
|
|
}
|
|
|
|
private void calculateCenterAndBounds(
|
|
@NonNull Context context, @NonNull Rect anchorRect, @NonNull View anchorView) {
|
|
int totalVerticalOffset = getTotalVerticalOffsetForState();
|
|
switch (state.getBadgeGravity()) {
|
|
case BOTTOM_END:
|
|
case BOTTOM_START:
|
|
badgeCenterY = anchorRect.bottom - totalVerticalOffset;
|
|
break;
|
|
case TOP_END:
|
|
case TOP_START:
|
|
default:
|
|
badgeCenterY = anchorRect.top + totalVerticalOffset;
|
|
break;
|
|
}
|
|
|
|
if (getNumber() <= MAX_CIRCULAR_BADGE_NUMBER_COUNT) {
|
|
cornerRadius = !hasNumber() ? state.badgeRadius : state.badgeWithTextRadius;
|
|
halfBadgeHeight = cornerRadius;
|
|
halfBadgeWidth = cornerRadius;
|
|
} else {
|
|
cornerRadius = state.badgeWithTextRadius;
|
|
halfBadgeHeight = cornerRadius;
|
|
String badgeText = getBadgeText();
|
|
halfBadgeWidth = textDrawableHelper.getTextWidth(badgeText) / 2f + state.badgeWidePadding;
|
|
}
|
|
|
|
int inset =
|
|
context
|
|
.getResources()
|
|
.getDimensionPixelSize(
|
|
hasNumber()
|
|
? R.dimen.mtrl_badge_text_horizontal_edge_offset
|
|
: R.dimen.mtrl_badge_horizontal_edge_offset);
|
|
|
|
int totalHorizontalOffset = getTotalHorizontalOffsetForState();
|
|
|
|
// Update the centerX based on the badge width and 'inset' from start or end boundary of anchor.
|
|
switch (state.getBadgeGravity()) {
|
|
case BOTTOM_START:
|
|
case TOP_START:
|
|
badgeCenterX =
|
|
ViewCompat.getLayoutDirection(anchorView) == View.LAYOUT_DIRECTION_LTR
|
|
? anchorRect.left - halfBadgeWidth + inset + totalHorizontalOffset
|
|
: anchorRect.right + halfBadgeWidth - inset - totalHorizontalOffset;
|
|
break;
|
|
case BOTTOM_END:
|
|
case TOP_END:
|
|
default:
|
|
badgeCenterX =
|
|
ViewCompat.getLayoutDirection(anchorView) == View.LAYOUT_DIRECTION_LTR
|
|
? anchorRect.right + halfBadgeWidth - inset - totalHorizontalOffset
|
|
: anchorRect.left - halfBadgeWidth + inset + totalHorizontalOffset;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void drawText(Canvas canvas) {
|
|
Rect textBounds = new Rect();
|
|
String badgeText = getBadgeText();
|
|
textDrawableHelper.getTextPaint().getTextBounds(badgeText, 0, badgeText.length(), textBounds);
|
|
canvas.drawText(
|
|
badgeText,
|
|
badgeCenterX,
|
|
badgeCenterY + textBounds.height() / 2,
|
|
textDrawableHelper.getTextPaint());
|
|
}
|
|
|
|
@NonNull
|
|
private String getBadgeText() {
|
|
// If number exceeds max count, show badgeMaxCount+ instead of the number.
|
|
if (getNumber() <= maxBadgeNumber) {
|
|
return NumberFormat.getInstance(state.getNumberLocale()).format(getNumber());
|
|
} else {
|
|
Context context = contextRef.get();
|
|
if (context == null) {
|
|
return "";
|
|
}
|
|
|
|
return String.format(
|
|
state.getNumberLocale(),
|
|
context.getString(R.string.mtrl_exceed_max_badge_number_suffix),
|
|
maxBadgeNumber,
|
|
DEFAULT_EXCEED_MAX_BADGE_NUMBER_SUFFIX);
|
|
}
|
|
}
|
|
|
|
private void updateMaxBadgeNumber() {
|
|
maxBadgeNumber = (int) Math.pow(10.0d, (double) getMaxCharacterCount() - 1) - 1;
|
|
}
|
|
}
|