mirror of
https://github.com/material-components/material-components-android.git
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51 lines
2.2 KiB
Java
51 lines
2.2 KiB
Java
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.google.android.material.animation;
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import android.animation.TimeInterpolator;
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import android.support.annotation.RestrictTo;
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import android.support.annotation.RestrictTo.Scope;
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import android.support.v4.view.animation.FastOutLinearInInterpolator;
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import android.support.v4.view.animation.FastOutSlowInInterpolator;
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import android.support.v4.view.animation.LinearOutSlowInInterpolator;
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import android.view.animation.DecelerateInterpolator;
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import android.view.animation.LinearInterpolator;
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/** Utility class for animations containing Material interpolators. */
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@RestrictTo(Scope.LIBRARY_GROUP)
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public class AnimationUtils {
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public static final TimeInterpolator LINEAR_INTERPOLATOR = new LinearInterpolator();
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public static final TimeInterpolator FAST_OUT_SLOW_IN_INTERPOLATOR =
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new FastOutSlowInInterpolator();
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public static final TimeInterpolator FAST_OUT_LINEAR_IN_INTERPOLATOR =
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new FastOutLinearInInterpolator();
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public static final TimeInterpolator LINEAR_OUT_SLOW_IN_INTERPOLATOR =
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new LinearOutSlowInInterpolator();
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public static final TimeInterpolator DECELERATE_INTERPOLATOR = new DecelerateInterpolator();
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/** Linear interpolation between {@code startValue} and {@code endValue} by {@code fraction}. */
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public static float lerp(float startValue, float endValue, float fraction) {
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return startValue + (fraction * (endValue - startValue));
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}
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/** Linear interpolation between {@code startValue} and {@code endValue} by {@code fraction}. */
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public static int lerp(int startValue, int endValue, float fraction) {
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return startValue + Math.round(fraction * (endValue - startValue));
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}
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}
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