mirror of
https://github.com/material-components/material-components-android.git
synced 2026-01-17 02:11:43 +08:00
54 lines
1.8 KiB
Java
54 lines
1.8 KiB
Java
/*
|
|
* Copyright (C) 2020 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package com.google.android.material.timepicker;
|
|
|
|
import androidx.annotation.IntDef;
|
|
import androidx.annotation.IntRange;
|
|
import androidx.annotation.StringRes;
|
|
import java.lang.annotation.Retention;
|
|
import java.lang.annotation.RetentionPolicy;
|
|
import java.util.Calendar;
|
|
|
|
/**
|
|
* An interface for different implementations of the UI components of TimePicker.
|
|
*
|
|
* <p>The UI components expose a ClockFace and an alternative input method.
|
|
*/
|
|
interface TimePickerControls {
|
|
|
|
/** The 12h periods for a 12h time format */
|
|
@IntDef({Calendar.AM, Calendar.PM})
|
|
@Retention(RetentionPolicy.SOURCE)
|
|
@interface ClockPeriod {}
|
|
|
|
/** Types of active selection for time picker */
|
|
@IntDef({Calendar.MINUTE, Calendar.HOUR})
|
|
@Retention(RetentionPolicy.SOURCE)
|
|
@interface ActiveSelection {}
|
|
|
|
/** Sets the time in millis * */
|
|
void updateTime(@ClockPeriod int period, int hourOfDay, @IntRange(from = 0) int minute);
|
|
|
|
/** Set what we need to select. * */
|
|
void setActiveSelection(@ActiveSelection int selection);
|
|
|
|
/** Set the values in the clock face. */
|
|
void setValues(String[] clockValues, @StringRes int contentDescription);
|
|
|
|
void setHandRotation(float rotation);
|
|
}
|