mirror of
https://github.com/material-components/material-components-android.git
synced 2026-01-17 02:11:43 +08:00
Resolves https://github.com/material-components/material-components-android/pull/4594 - f3ae9c5ac4f457ffeee893e17c945cf538ff41cf by pubiqq <serj.ese@gmail.com> PiperOrigin-RevId: 772501116
202 lines
6.9 KiB
Java
202 lines
6.9 KiB
Java
/*
|
|
* Copyright (C) 2019 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
package com.google.android.material.floatingactionbutton;
|
|
|
|
import static com.google.android.material.animation.AnimationUtils.lerp;
|
|
|
|
import android.animation.Animator;
|
|
import android.animation.Animator.AnimatorListener;
|
|
import android.animation.AnimatorSet;
|
|
import android.animation.ObjectAnimator;
|
|
import android.content.Context;
|
|
import android.content.res.ColorStateList;
|
|
import android.graphics.Color;
|
|
import android.util.Property;
|
|
import android.view.View;
|
|
import androidx.annotation.CallSuper;
|
|
import androidx.annotation.NonNull;
|
|
import androidx.annotation.Nullable;
|
|
import androidx.core.graphics.ColorUtils;
|
|
import androidx.core.util.Preconditions;
|
|
import com.google.android.material.animation.AnimatorSetCompat;
|
|
import com.google.android.material.animation.MotionSpec;
|
|
import java.util.ArrayList;
|
|
import java.util.List;
|
|
|
|
/** Common functionality for all classes implementing {@link MotionStrategy} */
|
|
abstract class BaseMotionStrategy implements MotionStrategy {
|
|
|
|
private final Context context;
|
|
@NonNull private final ExtendedFloatingActionButton fab;
|
|
private final ArrayList<AnimatorListener> listeners = new ArrayList<>();
|
|
private final AnimatorTracker tracker;
|
|
|
|
@Nullable private MotionSpec defaultMotionSpec;
|
|
@Nullable private MotionSpec motionSpec;
|
|
|
|
BaseMotionStrategy(@NonNull ExtendedFloatingActionButton fab, AnimatorTracker tracker) {
|
|
this.fab = fab;
|
|
this.context = fab.getContext();
|
|
this.tracker = tracker;
|
|
}
|
|
|
|
@Override
|
|
public final void setMotionSpec(@Nullable MotionSpec motionSpec) {
|
|
this.motionSpec = motionSpec;
|
|
}
|
|
|
|
@Override
|
|
public final MotionSpec getCurrentMotionSpec() {
|
|
if (motionSpec != null) {
|
|
return motionSpec;
|
|
}
|
|
|
|
if (defaultMotionSpec == null) {
|
|
defaultMotionSpec = MotionSpec.createFromResource(context, getDefaultMotionSpecResource());
|
|
}
|
|
|
|
return Preconditions.checkNotNull(defaultMotionSpec);
|
|
}
|
|
|
|
@Override
|
|
public final void addAnimationListener(@NonNull AnimatorListener listener) {
|
|
listeners.add(listener);
|
|
}
|
|
|
|
@Override
|
|
public final void removeAnimationListener(@NonNull AnimatorListener listener) {
|
|
listeners.remove(listener);
|
|
}
|
|
|
|
@NonNull
|
|
@Override
|
|
public final List<AnimatorListener> getListeners() {
|
|
return listeners;
|
|
}
|
|
|
|
@Override
|
|
@Nullable
|
|
public MotionSpec getMotionSpec() {
|
|
return motionSpec;
|
|
}
|
|
|
|
@Override
|
|
@CallSuper
|
|
public void onAnimationStart(Animator animator) {
|
|
tracker.onNextAnimationStart(animator);
|
|
}
|
|
|
|
@Override
|
|
@CallSuper
|
|
public void onAnimationEnd() {
|
|
tracker.clear();
|
|
}
|
|
|
|
@Override
|
|
@CallSuper
|
|
public void onAnimationCancel() {
|
|
tracker.clear();
|
|
}
|
|
|
|
@Override
|
|
public AnimatorSet createAnimator() {
|
|
return createAnimator(getCurrentMotionSpec());
|
|
}
|
|
|
|
@NonNull
|
|
AnimatorSet createAnimator(@NonNull MotionSpec spec) {
|
|
List<Animator> animators = new ArrayList<>();
|
|
|
|
if (spec.hasPropertyValues("opacity")) {
|
|
animators.add(spec.getAnimator("opacity", fab, View.ALPHA));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("scale")) {
|
|
animators.add(spec.getAnimator("scale", fab, View.SCALE_Y));
|
|
animators.add(spec.getAnimator("scale", fab, View.SCALE_X));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("width")) {
|
|
animators.add(spec.getAnimator("width", fab, ExtendedFloatingActionButton.WIDTH));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("height")) {
|
|
animators.add(spec.getAnimator("height", fab, ExtendedFloatingActionButton.HEIGHT));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("paddingStart")) {
|
|
animators.add(
|
|
spec.getAnimator("paddingStart", fab, ExtendedFloatingActionButton.PADDING_START));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("paddingEnd")) {
|
|
animators.add(spec.getAnimator("paddingEnd", fab, ExtendedFloatingActionButton.PADDING_END));
|
|
}
|
|
|
|
if (spec.hasPropertyValues("labelOpacity")) {
|
|
// Use a Float Property to animate the opacity of the button text's color state list.
|
|
ObjectAnimator animator =
|
|
spec.getAnimator(
|
|
"labelOpacity",
|
|
fab,
|
|
new Property<ExtendedFloatingActionButton, Float>(
|
|
Float.class, "LABEL_OPACITY_PROPERTY") {
|
|
|
|
@Override
|
|
public Float get(ExtendedFloatingActionButton object) {
|
|
final int originalAlpha = Color.alpha(object.getCurrentOriginalTextColor());
|
|
final int currentAlpha = Color.alpha(object.getCurrentTextColor());
|
|
return originalAlpha != 0 ? (float) currentAlpha / originalAlpha : 0f;
|
|
}
|
|
|
|
@Override
|
|
public void set(ExtendedFloatingActionButton object, Float value) {
|
|
// Setting the text color back to the original CSL in an onAnimationEnd callback
|
|
// causes the view to blink after the animation ends. To avoid this, reset the
|
|
// text color on the last frame of this animation instead.
|
|
// If the user manually calls setTextColor during the collapse/expand animation,
|
|
// the text will flash that color for a frame, continue the original animation,
|
|
// and then be set to the new text color at the end of the animation. The color
|
|
// would jump in and jank the animation, but would conserve the user's updated
|
|
// color.
|
|
if (value == 1F) { // last frame and visible
|
|
object.silentlyUpdateTextColor(object.getOriginalTextColor());
|
|
} else {
|
|
final int originalColor = object.getCurrentOriginalTextColor();
|
|
|
|
// Since `value` is always between 0 (gone) and 1 (visible), interpolate
|
|
// between 0 (gone) and the color's original alpha to avoid overshooting
|
|
// the text alpha.
|
|
final int targetAlpha =
|
|
Math.round(lerp(0f, Color.alpha(originalColor), value));
|
|
final int targetColor =
|
|
ColorUtils.setAlphaComponent(originalColor, targetAlpha);
|
|
|
|
final ColorStateList csl = ColorStateList.valueOf(targetColor);
|
|
object.silentlyUpdateTextColor(csl);
|
|
}
|
|
}
|
|
});
|
|
animators.add(animator);
|
|
}
|
|
|
|
AnimatorSet set = new AnimatorSet();
|
|
AnimatorSetCompat.playTogether(set, animators);
|
|
return set;
|
|
}
|
|
}
|