pubiqq 6b41a60af9 [FloatingActionButton] Fix labelOpacity property
Resolves https://github.com/material-components/material-components-android/pull/4594

  - f3ae9c5ac4f457ffeee893e17c945cf538ff41cf by pubiqq <serj.ese@gmail.com>

PiperOrigin-RevId: 772501116
2025-06-18 14:19:04 +00:00

202 lines
6.9 KiB
Java

/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.material.floatingactionbutton;
import static com.google.android.material.animation.AnimationUtils.lerp;
import android.animation.Animator;
import android.animation.Animator.AnimatorListener;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.content.res.ColorStateList;
import android.graphics.Color;
import android.util.Property;
import android.view.View;
import androidx.annotation.CallSuper;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.core.graphics.ColorUtils;
import androidx.core.util.Preconditions;
import com.google.android.material.animation.AnimatorSetCompat;
import com.google.android.material.animation.MotionSpec;
import java.util.ArrayList;
import java.util.List;
/** Common functionality for all classes implementing {@link MotionStrategy} */
abstract class BaseMotionStrategy implements MotionStrategy {
private final Context context;
@NonNull private final ExtendedFloatingActionButton fab;
private final ArrayList<AnimatorListener> listeners = new ArrayList<>();
private final AnimatorTracker tracker;
@Nullable private MotionSpec defaultMotionSpec;
@Nullable private MotionSpec motionSpec;
BaseMotionStrategy(@NonNull ExtendedFloatingActionButton fab, AnimatorTracker tracker) {
this.fab = fab;
this.context = fab.getContext();
this.tracker = tracker;
}
@Override
public final void setMotionSpec(@Nullable MotionSpec motionSpec) {
this.motionSpec = motionSpec;
}
@Override
public final MotionSpec getCurrentMotionSpec() {
if (motionSpec != null) {
return motionSpec;
}
if (defaultMotionSpec == null) {
defaultMotionSpec = MotionSpec.createFromResource(context, getDefaultMotionSpecResource());
}
return Preconditions.checkNotNull(defaultMotionSpec);
}
@Override
public final void addAnimationListener(@NonNull AnimatorListener listener) {
listeners.add(listener);
}
@Override
public final void removeAnimationListener(@NonNull AnimatorListener listener) {
listeners.remove(listener);
}
@NonNull
@Override
public final List<AnimatorListener> getListeners() {
return listeners;
}
@Override
@Nullable
public MotionSpec getMotionSpec() {
return motionSpec;
}
@Override
@CallSuper
public void onAnimationStart(Animator animator) {
tracker.onNextAnimationStart(animator);
}
@Override
@CallSuper
public void onAnimationEnd() {
tracker.clear();
}
@Override
@CallSuper
public void onAnimationCancel() {
tracker.clear();
}
@Override
public AnimatorSet createAnimator() {
return createAnimator(getCurrentMotionSpec());
}
@NonNull
AnimatorSet createAnimator(@NonNull MotionSpec spec) {
List<Animator> animators = new ArrayList<>();
if (spec.hasPropertyValues("opacity")) {
animators.add(spec.getAnimator("opacity", fab, View.ALPHA));
}
if (spec.hasPropertyValues("scale")) {
animators.add(spec.getAnimator("scale", fab, View.SCALE_Y));
animators.add(spec.getAnimator("scale", fab, View.SCALE_X));
}
if (spec.hasPropertyValues("width")) {
animators.add(spec.getAnimator("width", fab, ExtendedFloatingActionButton.WIDTH));
}
if (spec.hasPropertyValues("height")) {
animators.add(spec.getAnimator("height", fab, ExtendedFloatingActionButton.HEIGHT));
}
if (spec.hasPropertyValues("paddingStart")) {
animators.add(
spec.getAnimator("paddingStart", fab, ExtendedFloatingActionButton.PADDING_START));
}
if (spec.hasPropertyValues("paddingEnd")) {
animators.add(spec.getAnimator("paddingEnd", fab, ExtendedFloatingActionButton.PADDING_END));
}
if (spec.hasPropertyValues("labelOpacity")) {
// Use a Float Property to animate the opacity of the button text's color state list.
ObjectAnimator animator =
spec.getAnimator(
"labelOpacity",
fab,
new Property<ExtendedFloatingActionButton, Float>(
Float.class, "LABEL_OPACITY_PROPERTY") {
@Override
public Float get(ExtendedFloatingActionButton object) {
final int originalAlpha = Color.alpha(object.getCurrentOriginalTextColor());
final int currentAlpha = Color.alpha(object.getCurrentTextColor());
return originalAlpha != 0 ? (float) currentAlpha / originalAlpha : 0f;
}
@Override
public void set(ExtendedFloatingActionButton object, Float value) {
// Setting the text color back to the original CSL in an onAnimationEnd callback
// causes the view to blink after the animation ends. To avoid this, reset the
// text color on the last frame of this animation instead.
// If the user manually calls setTextColor during the collapse/expand animation,
// the text will flash that color for a frame, continue the original animation,
// and then be set to the new text color at the end of the animation. The color
// would jump in and jank the animation, but would conserve the user's updated
// color.
if (value == 1F) { // last frame and visible
object.silentlyUpdateTextColor(object.getOriginalTextColor());
} else {
final int originalColor = object.getCurrentOriginalTextColor();
// Since `value` is always between 0 (gone) and 1 (visible), interpolate
// between 0 (gone) and the color's original alpha to avoid overshooting
// the text alpha.
final int targetAlpha =
Math.round(lerp(0f, Color.alpha(originalColor), value));
final int targetColor =
ColorUtils.setAlphaComponent(originalColor, targetAlpha);
final ColorStateList csl = ColorStateList.valueOf(targetColor);
object.silentlyUpdateTextColor(csl);
}
}
});
animators.add(animator);
}
AnimatorSet set = new AnimatorSet();
AnimatorSetCompat.playTogether(set, animators);
return set;
}
}