/* * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.material.shape; import com.google.android.material.internal.Experimental; /** A basic edge treatment (a single straight line). Sub-classed for custom edge treatments. */ @Experimental("The shapes API is currently experimental and subject to change") public class EdgeTreatment { /** * Generates a {@link ShapePath} for this edge treatment. * *

EdgeTreatments have an origin of (0, 0) and a destination of (0, length) (i.e. they * represent the top edge), and are automatically rotated and scaled as necessary when applied to * other edges. Only the horizontal, top EdgeTreatment needs to be defined in order to apply it to * all four edges. * * @param length the length of the edge. * @param center the distance to the center of the edge. This takes into account any offset added * by the proceeding corner. Drawing anything at (center, 0) will be center aligned with the * shape. Normally you'll want to use this instead of length / 2. * @param interpolation the interpolation of the edge treatment. Ranges between 0 (none) and 1 * (fully) interpolated. Custom edge treatments can implement interpolation to support shape * transition between two arbitrary states. Typically, a value of 0 indicates that the custom * edge treatment is not rendered (i.e. that it is a straight line), and a value of 1 * indicates that the treatment is fully rendered. Animation between these two values can * "heal" or "reveal" an edge treatment. * @param shapePath the {@link ShapePath} that this treatment should write to. */ public void getEdgePath(float length, float center, float interpolation, ShapePath shapePath) { shapePath.lineTo(length, 0); } }